Player Matchup

Mulan
Mulan
ABenignFeline
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,609 Elo+
Party 1
Tyr
Tyr
CaptainFluffel
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,609 Elo+
Party 1
Ra
Ra
JusticeIncarnate
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,818 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,679 Elo+

VS

Team Averages
Level 72
1,667 SR
1,538 Elo+
Cthulhu
Cthulhu
BlondeJupiter18
Cthulhu
Level 120
God Stats
11W - 3L
1,663 SR
Queue Stats
124W - 89L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
C1phrs
Danzaburou
Level 24
God Stats
3W - 2L
1,788 SR
Queue Stats
97W - 74L
1,509 Elo+
Party 2
Merlin
Merlin
CHANCE85
Merlin
Level 73
God Stats
3W - 4L
1,550 SR
Queue Stats
103W - 74L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,779
616
3,537
7,573
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 3 / 0
7,421
675
3,810
8,249
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 1
6,802
618
2,979
5,960
2,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
8,886
808
8,438
7,234
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
C1phrs
Danzaburou
11
3 / 1 / 5
8,012
728
2,995
4,273
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
CHANCE85
Merlin
11
3 / 1 / 6
7,795
709
6,201
4,474
2,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
4
0
6
7
W
Danzaburou
C1phrs
Danzaburou
3
1
5
5.5
W
Merlin
CHANCE85
Merlin
3
1
6
6
L
2
3
0
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,326
Damage
17,634
21,782
Taken
15,981
10,941
Mitigated
10,010
5,814
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,537
508
0
1,608
7,573
3,787
0
5,436
2,137
0
15,113
W
8,438
177
596
857
7,234
6,186
96
1,719
5,325
27,817
0
W
Danzaburou
C1phrs
Danzaburou
2,995
747
0
226
4,273
1,784
54
1,078
3,020
0
21,458
W
Merlin
CHANCE85
Merlin
6,201
542
0
1,393
4,474
2,040
781
222
4,102
27,193
0
L
3,810
626
0
2,186
8,249
5,066
0
5,139
3,110
0
11,299
L
2,979
62
645
1,375
5,960
2,088
0
4,105
1,855
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,002
Gold Earned
24,693
102
Minions Killed
105
0
Camps Cleared
0
596,839
Distance Traveled
655,566
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,779
616
24
2
0
196,928
0
W
Cthulhu
8,886
808
27
2
0
242,618
3
W
Danzaburou
8,012
728
34
3
0
212,020
1
W
Merlin
7,795
709
44
4
0
200,928
1
L
Tyr
7,421
675
17
2
0
211,073
1
L
Ra
6,802
618
61
6
0
188,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role