Player Matchup

Apollo
Apollo
BROWNat_its_BEST
Apollo
Level 116
God Stats
19W - 9L
1,789 SR
Queue Stats
251W - 244L
1,532 Elo+
Party 4
Achilles
Achilles
FilthierBump630
Achilles
Level 94
God Stats
20W - 16L
1,612 SR
Queue Stats
425W - 391L
1,490 Elo+
Party 2
Poseidon
Poseidon
Indiazruler2
Poseidon
Level 89
God Stats
21W - 16L
1,348 SR
Queue Stats
338W - 303L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
Kronoriiium
Zhong Kui
Level 68
God Stats
2W - 1L
1,404 SR
Queue Stats
361W - 336L
1,490 Elo+
Party 4
Ymir
Ymir
WildCatFPS
Ymir
Level 84
God Stats
15W - 20L
1,319 SR
Queue Stats
369W - 322L
1,508 Elo+
Party 2
Team Averages
Level 90
1,494 SR
1,504 Elo+

VS

Team Averages
Level 95
1,399 SR
1,518 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
InfiniteCam
Hun Batz
Level 142
God Stats
0W - 2L
1,193 SR
Queue Stats
328W - 326L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
SteeboTheGoat
Nu Wa
Level 129
God Stats
1W - 3L
1,462 SR
Queue Stats
34W - 25L
1,555 Elo+
Party 1
Anhur
Anhur
VI_Jprez
Anhur
Level 74
God Stats
0W - 3L
1,194 SR
Queue Stats
353W - 330L
1,527 Elo+
Party 3
Ymir
Ymir
bucketsboy_nate
Ymir
Level 63
God Stats
43W - 29L
1,647 SR
Queue Stats
328W - 333L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 10
12,780
609
9,983
14,772
5,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
20
7 / 2 / 7
13,495
643
12,260
13,393
11,542
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Indiazruler2
Poseidon
19
6 / 4 / 12
13,032
621
12,435
16,417
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Kronoriiium
Zhong Kui
18
5 / 3 / 12
12,536
597
19,101
18,862
12,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 10
10,554
503
8,916
15,230
12,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 4 / 2
9,038
430
6,200
16,093
10,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
InfiniteCam
Hun Batz
13
2 / 7 / 3
8,567
408
7,332
18,464
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 7 / 2
10,061
479
13,199
13,615
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
VI_Jprez
Anhur
16
2 / 5 / 2
9,375
446
5,535
16,385
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 8 / 5
8,774
418
6,633
18,990
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
30
Kills
13
14
Deaths
31
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
W
9
2
10
7
W
Achilles
7
2
7
5.25
W
Poseidon
Indiazruler2
Poseidon
6
4
12
3
L
Hun Batz
InfiniteCam
Hun Batz
2
7
3
0.5
W
Zhong Kui
Kronoriiium
Zhong Kui
5
3
12
3.67
L
6
7
2
1
L
Anhur
VI_Jprez
Anhur
2
5
2
0.6
W
3
3
10
2.67
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,695
Damage
38,899
78,674
Taken
83,547
47,677
Mitigated
42,243
36,295
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,200
938
0
2,735
16,093
10,791
742
4,995
10,438
4,968
39,115
W
9,983
6,633
0
7,920
14,772
5,914
8,946
2,577
12,131
0
69,859
W
Achilles
12,260
3,439
0
5,575
13,393
11,542
1,400
2,351
10,913
37
89,526
W
Poseidon
Indiazruler2
Poseidon
12,435
4,212
0
7,644
16,417
4,785
3,333
3,821
12,458
83,284
0
L
Hun Batz
InfiniteCam
Hun Batz
7,332
2,783
0
4,490
18,464
7,391
0
8,978
9,291
0
49,274
W
Zhong Kui
Kronoriiium
Zhong Kui
19,101
2,022
1,061
9,667
18,862
12,926
2,209
6,483
12,091
77,188
0
L
13,199
2,868
0
1,108
13,615
4,985
46
9,890
3,674
49,135
0
L
Anhur
VI_Jprez
Anhur
5,535
1,404
0
3,322
16,385
5,750
0
5,428
10,932
0
61,986
W
8,916
1,664
597
3,831
15,230
12,510
307
5,354
9,687
39,573
0
L
6,633
230
0
2,132
18,990
13,326
0
11,198
7,721
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,397
Gold Earned
45,815
578
Minions Killed
379
0
Camps Cleared
0
2,051,074
Distance Traveled
1,786,521
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,038
430
84
4
0
395,378
6
W
Apollo
12,780
609
122
6
0
389,254
2
W
Achilles
13,495
643
138
7
0
481,100
0
W
Poseidon
13,032
621
140
7
0
418,750
2
L
Hun Batz
8,567
408
65
3
0
358,112
7
W
Zhong Kui
12,536
597
139
7
0
369,519
0
L
Nu Wa
10,061
479
93
4
0
308,200
0
L
Anhur
9,375
446
99
5
0
350,746
4
W
Ymir
10,554
503
39
2
0
392,451
7
L
Ymir
8,774
418
38
2
0
374,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role