Player Matchup

Janus
Janus
TheKiller3232
Janus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,545 Elo+
Party 2
Cerberus
Cerberus
elfeli22
Cerberus
Level 7
God Stats
11W - 3L
1,887 SR
Queue Stats
20W - 13L
1,585 Elo+
Party 2
Chronos
Chronos
iAgus023
Chronos
Level 27
God Stats
3W - 2L
1,545 SR
Queue Stats
25W - 25L
1,471 Elo+
Party 2
Bellona
Bellona
lopaanashe
Bellona
Level 13
God Stats
2W - 0L
1,721 SR
Queue Stats
25W - 19L
1,576 Elo+
Party 2
Ymir
Ymir
luchota
Ymir
Level 8
God Stats
1W - 0L
1,247 SR
Queue Stats
20W - 18L
1,606 Elo+
Party 2
Team Averages
Level 31
1,580 SR
1,557 Elo+

VS

Team Averages
Level 18
1,558 SR
1,400 Elo+
Yemoja
Yemoja
FaltaDehpxx
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,573 Elo+
Party 1
Izanami
Izanami
FaunesaDosSonhos
Izanami
Level 11
God Stats
0W - 2L
1,327 SR
Queue Stats
9W - 10L
1,452 Elo+
Party 1
Arachne
Arachne
NovaDeer
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
Orfeu300
Amaterasu
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
33W - 45L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
alissonGFBPA
Danzaburou
Level 8
God Stats
8W - 6L
1,719 SR
Queue Stats
13W - 19L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
11,180
588
9,203
10,585
3,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
elfeli22
Cerberus
14
4 / 2 / 9
9,435
497
4,974
9,128
4,759
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
iAgus023
Chronos
19
14 / 1 / 2
12,466
656
15,721
14,222
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lopaanashe
Bellona
14
0 / 1 / 9
8,420
443
5,120
7,575
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
luchota
Ymir
17
7 / 6 / 8
10,703
563
14,594
15,669
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 6 / 2
7,307
385
2,363
10,632
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 6 / 0
6,842
360
2,452
6,168
1,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
NovaDeer
Arachne
16
8 / 7 / 3
10,352
545
14,009
17,395
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Orfeu300
Amaterasu
14
2 / 5 / 2
8,846
466
9,769
17,266
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
alissonGFBPA
Danzaburou
13
2 / 8 / 3
8,558
450
7,197
13,148
4,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
32
Kills
15
15
Deaths
32
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
6
2
0.5
L
1
6
0
0.17
L
Arachne
NovaDeer
Arachne
8
7
3
1.36
L
Amaterasu
Orfeu300
Amaterasu
2
5
2
0.6
W
7
5
8
2.2
L
Danzaburou
alissonGFBPA
Danzaburou
2
8
3
0.44
W
Cerberus
elfeli22
Cerberus
4
2
9
4.25
W
Chronos
iAgus023
Chronos
14
1
2
15
W
Bellona
lopaanashe
Bellona
0
1
9
4.5
W
Ymir
luchota
Ymir
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
35,790
57,179
Taken
64,609
27,705
Mitigated
31,407
13,489
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,363
859
1,389
1,691
10,632
4,665
266
9,304
1,328
7,483
0
L
2,452
1,924
0
264
6,168
1,501
111
4,800
1,368
0
22,971
L
Arachne
NovaDeer
Arachne
14,009
8,894
0
4,515
17,395
7,362
0
10,487
6,908
0
72,066
L
Amaterasu
Orfeu300
Amaterasu
9,769
4,105
0
4,142
17,266
12,971
704
9,387
7,879
488
38,395
W
9,203
909
0
500
10,585
3,201
1,587
175
10,410
59,415
0
L
Danzaburou
alissonGFBPA
Danzaburou
7,197
1,920
0
2,677
13,148
4,908
0
10,514
2,634
0
34,645
W
Cerberus
elfeli22
Cerberus
4,974
479
56
1,867
9,128
4,759
1,083
520
8,583
20,810
0
W
Chronos
iAgus023
Chronos
15,721
7,165
843
5,127
14,222
6,193
6,727
768
13,373
81,089
0
W
Bellona
lopaanashe
Bellona
5,120
1,225
0
1,126
7,575
5,436
600
672
6,525
0
20,520
W
Ymir
luchota
Ymir
14,594
3,666
0
3,970
15,669
8,116
758
665
14,912
65,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
41,905
436
Minions Killed
289
0
Camps Cleared
0
1,753,855
Distance Traveled
1,330,333
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,307
385
12
1
0
268,713
2
L
Izanami
6,842
360
50
3
0
176,371
1
L
Arachne
10,352
545
98
5
0
317,128
4
L
Amaterasu
8,846
466
77
4
0
291,527
2
W
Janus
11,180
588
118
6
0
325,297
0
L
Danzaburou
8,558
450
52
3
0
276,594
0
W
Cerberus
9,435
497
47
2
0
355,869
5
W
Chronos
12,466
656
136
7
0
374,093
4
W
Bellona
8,420
443
32
2
0
369,053
4
W
Ymir
10,703
563
103
5
0
329,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role