Player Matchup

Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Feartress
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,710 Elo+
Party 1
Kuzenbo
Kuzenbo
Fαther
Kuzenbo
Level 149
God Stats
1W - 0L
1,194 SR
Queue Stats
26W - 17L
1,594 Elo+
Party 1
Chaac
Chaac
Top9unner09
Chaac
Level 118
God Stats
1W - 1L
1,690 SR
Queue Stats
10W - 6L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
Аrjay
Danzaburou
Level 158
God Stats
1W - 2L
1,483 SR
Queue Stats
60W - 47L
1,613 Elo+
Party 1
Team Averages
Level 141
1,473 SR
1,610 Elo+

VS

Team Averages
Level 126
1,426 SR
1,467 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DuNnMeGa FTW
Hera
Level 157
God Stats
0W - 2L
1,269 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
Tyr
Tyr
iLegiitSeMii
Tyr
Level 80
God Stats
5W - 5L
1,592 SR
Queue Stats
94W - 107L
1,400 Elo+
Solo
King Arthur
King Arthur
ullr374
King Arthur
Level 75
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 1 / 4
7,881
716
4,008
3,735
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Feartress
Bastet
12
3 / 1 / 2
7,515
683
7,145
5,794
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Fαther
Kuzenbo
16
5 / 1 / 4
9,416
856
8,821
7,457
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 4
8,301
755
4,467
9,428
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Аrjay
Danzaburou
15
1 / 2 / 3
8,054
732
6,141
7,249
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 3
7,433
676
2,831
7,532
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
 
Nox
13
2 / 1 / 2
7,282
662
5,863
6,644
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 2
7,425
675
7,186
7,447
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,479
680
5,392
11,203
6,694
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
ullr374
King Arthur
11
0 / 1 / 1
5,795
527
417
2,829
1,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
4
2
L
Geb
 
Geb
1
2
3
1.25
L
Nox
 
Nox
2
1
2
3
L
1
2
2
1
W
Bastet
Feartress
Bastet
3
1
2
4
W
Kuzenbo
Fαther
Kuzenbo
5
1
4
7
W
1
1
4
3
L
2
4
2
0.75
L
King Arthur
ullr374
King Arthur
0
1
1
0.5
W
Danzaburou
Аrjay
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
21,689
33,663
Taken
35,655
19,930
Mitigated
17,113
8,520
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,008
265
0
1,226
3,735
1,381
0
1,525
2,210
30,675
0
L
Geb
 
Geb
2,831
240
0
1,586
7,532
4,084
0
3,421
3,906
12,659
0
L
Nox
 
Nox
5,863
721
0
250
6,644
2,633
0
1,109
5,373
19,474
0
L
7,186
2,317
0
2,360
7,447
2,539
2
3,638
3,578
40,140
0
W
Bastet
Feartress
Bastet
7,145
2,092
0
500
5,794
2,013
233
2,281
3,513
0
14,181
W
Kuzenbo
Fαther
Kuzenbo
8,821
2,587
0
1,920
7,457
6,484
60
2,637
4,820
26,153
0
W
4,467
214
0
3,081
9,428
7,119
167
5,865
3,563
0
18,248
L
5,392
282
0
908
11,203
6,694
0
4,113
6,810
66
20,690
L
King Arthur
ullr374
King Arthur
417
0
0
0
2,829
1,163
0
446
2,383
0
901
W
Danzaburou
Аrjay
Danzaburou
6,141
3,229
0
1,793
7,249
2,933
1,760
3,761
3,488
0
39,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
35,414
241
Minions Killed
198
9
Camps Cleared
6
1,007,126
Distance Traveled
927,945
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,881
716
69
6
1
184,162
4
L
Geb
7,433
676
16
1
1
147,287
3
L
Nox
7,282
662
47
4
0
185,885
0
L
Hera
7,425
675
100
9
1
199,591
3
W
Bastet
7,515
683
18
2
3
219,446
2
W
Kuzenbo
9,416
856
43
4
2
201,592
3
W
Chaac
8,301
755
38
3
1
222,386
0
L
Tyr
7,479
680
32
3
4
218,543
3
L
King Arthur
5,795
527
3
0
0
176,639
0
W
Danzaburou
8,054
732
73
7
2
179,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role