Player Matchup

Neith
Neith
CalebShima
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,358 Elo+
Solo
Izanami
Izanami
DerpySky
Izanami
Level 29
God Stats
21W - 9L
1,714 SR
Queue Stats
568W - 570L
1,527 Elo+
Solo
Khepri
Khepri
Diggernick971
Khepri
Level 5
God Stats
3W - 1L
1,833 SR
Queue Stats
8W - 6L
1,762 Elo+
Party 1
Baron Samedi
Baron Samedi
SolisisDicax
Baron Samedi
Level 15
God Stats
19W - 7L
1,769 SR
Queue Stats
43W - 29L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
ZyattOner
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,359 Elo+
Solo
Team Averages
Level 18
1,663 SR
1,515 Elo+

VS

Team Averages
Level 28
1,447 SR
1,346 Elo+
Sylvanus
Sylvanus
DZEL12
Sylvanus
Level 41
God Stats
6W - 22L
1,263 SR
Queue Stats
134W - 254L
1,289 Elo+
Party 2
Cabrakan
Cabrakan
Fabledartist
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 174L
1,280 Elo+
Party 2
Kukulkan
Kukulkan
SolidSnakeSK7
Kukulkan
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 126L
1,299 Elo+
Party 2
Hel
Hel
Steambag
Hel
Level 29
God Stats
3W - 13L
1,330 SR
Queue Stats
107W - 242L
1,262 Elo+
Party 2
Nu Wa
Nu Wa
cmlyons1
Nu Wa
Level 29
God Stats
66W - 57L
1,645 SR
Queue Stats
499W - 512L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 2 / 5
11,191
799
874
5,451
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
DerpySky
Izanami
20
24 / 4 / 12
18,459
1,319
62,224
23,423
6,502
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 27
13,790
985
10,741
23,408
20,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SolisisDicax
Baron Samedi
20
7 / 4 / 19
14,853
1,061
26,092
16,722
7,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ZyattOner
Cthulhu
20
2 / 4 / 26
14,135
1,010
13,898
18,892
21,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

99

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZEL12
Sylvanus
20
3 / 6 / 10
13,053
932
11,761
29,749
33,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Fabledartist
Cabrakan
20
5 / 10 / 11
13,975
998
19,857
28,119
40,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SolidSnakeSK7
Kukulkan
20
4 / 5 / 10
13,619
973
19,634
18,415
9,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 8 / 11
12,241
874
7,097
21,445
14,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
cmlyons1
Nu Wa
20
5 / 7 / 12
14,188
1,013
25,730
23,053
11,758
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
72
36
Kills
18
18
Deaths
36
89
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
5
1.75
L
Sylvanus
DZEL12
Sylvanus
3
6
10
1.33
W
Izanami
DerpySky
Izanami
24
4
12
7.5
W
2
4
27
3.88
L
Cabrakan
Fabledartist
Cabrakan
5
10
11
1.05
L
Kukulkan
SolidSnakeSK7
Kukulkan
4
5
10
1.8
W
Baron Samedi
SolisisDicax
Baron Samedi
7
4
19
4.13
L
1
8
11
0.81
W
Cthulhu
ZyattOner
Cthulhu
2
4
26
3.75
L
Nu Wa
cmlyons1
Nu Wa
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,829
Damage
84,079
87,896
Taken
120,781
57,352
Mitigated
109,545
24,098
Healing
32,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
874
0
0
326
5,451
1,757
0
5,257
84
0
4,380
L
Sylvanus
DZEL12
Sylvanus
11,761
2,970
7,978
4,762
29,749
33,187
0
9,509
20,240
26,264
0
W
Izanami
DerpySky
Izanami
62,224
51,937
0
11,360
23,423
6,502
0
21,937
1,249
0
118,151
W
10,741
994
0
226
23,408
20,076
0
22,769
331
21,181
0
L
Cabrakan
Fabledartist
Cabrakan
19,857
2,408
0
945
28,119
40,896
0
12,290
15,829
38,157
0
L
Kukulkan
SolidSnakeSK7
Kukulkan
19,634
2,006
0
39
18,415
9,384
0
10,041
8,374
55,330
0
W
Baron Samedi
SolisisDicax
Baron Samedi
26,092
3,485
5,856
3,980
16,722
7,881
0
16,125
337
67,287
0
L
7,097
1,069
10,443
5,473
21,445
14,320
0
7,737
13,708
15,679
0
W
Cthulhu
ZyattOner
Cthulhu
13,898
294
1,360
990
18,892
21,136
0
16,750
1,816
39,681
0
L
Nu Wa
cmlyons1
Nu Wa
25,730
5,725
862
1,847
23,053
11,758
0
11,154
11,899
65,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,428
Gold Earned
67,076
322
Minions Killed
265
6
Camps Cleared
5
1,070,445
Distance Traveled
1,169,295
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,191
799
6
0
1
82,575
0
L
Sylvanus
13,053
932
24
2
0
206,504
0
W
Izanami
18,459
1,319
130
9
3
236,603
1
W
Khepri
13,790
985
17
1
0
228,489
0
L
Cabrakan
13,975
998
46
3
1
223,853
0
L
Kukulkan
13,619
973
79
6
0
261,330
0
W
Baron Samedi
14,853
1,061
105
8
1
250,695
0
L
Hel
12,241
874
14
1
3
241,769
0
W
Cthulhu
14,135
1,010
64
5
1
272,083
0
L
Nu Wa
14,188
1,013
102
7
1
235,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role