Player Matchup

Zhong Kui
Zhong Kui
Blazer80888
Zhong Kui
Level 138
God Stats
1W - 0L
1,228 SR
Queue Stats
319W - 309L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CheemsWalterDoge
Guan Yu
Level 127
God Stats
1W - 1L
1,539 SR
Queue Stats
36W - 28L
1,580 Elo+
Party 2
Hachiman
Hachiman
SoulessSantos6X
Hachiman
Level 95
God Stats
4W - 8L
1,617 SR
Queue Stats
685W - 608L
1,534 Elo+
Party 2
Team Averages
Level 120
1,462 SR
1,538 Elo+

VS

Team Averages
Level 62
1,450 SR
1,462 Elo+
King Arthur
King Arthur
BillyBobJoeMan
King Arthur
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 31L
1,553 Elo+
Party 1
Tiamat
Tiamat
TigerBosss
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
XxFireKill3r
Xbalanque
Level 106
God Stats
4W - 1L
1,349 SR
Queue Stats
93W - 106L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blazer80888
Zhong Kui
14
4 / 3 / 11
10,430
745
14,017
13,971
8,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 4 / 10
9,906
708
8,102
14,345
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
15
10 / 4 / 7
11,906
850
16,207
11,972
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BillyBobJoeMan
King Arthur
11
1 / 7 / 8
8,980
641
6,996
21,515
21,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
TigerBosss
Tiamat
12
5 / 4 / 6
9,557
683
12,492
12,181
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
XxFireKill3r
Xbalanque
13
5 / 7 / 6
9,812
701
11,661
12,927
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
18
Kills
11
11
Deaths
18
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BillyBobJoeMan
King Arthur
1
7
8
0.71
W
Zhong Kui
Blazer80888
Zhong Kui
4
3
11
3.17
W
4
4
10
2.25
W
Hachiman
10
4
7
3.38
L
Tiamat
TigerBosss
Tiamat
5
4
6
2
L
Xbalanque
XxFireKill3r
Xbalanque
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
31,149
40,288
Taken
46,623
22,961
Mitigated
34,445
13,629
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BillyBobJoeMan
King Arthur
6,996
996
1,018
3,244
21,515
21,446
64
6,731
14,073
0
20,003
W
Zhong Kui
Blazer80888
Zhong Kui
14,017
1,213
0
4,166
13,971
8,953
216
3,889
10,082
43,052
0
W
8,102
992
1,900
3,200
14,345
9,954
0
4,094
10,251
0
23,802
W
Hachiman
16,207
9,643
0
4,363
11,972
4,054
2,531
4,548
7,424
0
51,175
L
Tiamat
TigerBosss
Tiamat
12,492
1,797
0
3,317
12,181
8,487
587
4,297
7,599
32,724
0
L
Xbalanque
XxFireKill3r
Xbalanque
11,661
4,383
0
1,721
12,927
4,512
831
2,167
10,357
0
41,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
28,349
158
Minions Killed
121
0
Camps Cleared
0
715,490
Distance Traveled
691,364
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,980
641
15
1
0
254,285
2
W
Zhong Kui
10,430
745
71
5
0
235,889
4
W
Guan Yu
9,906
708
21
2
0
268,875
3
W
Hachiman
11,906
850
66
5
0
210,726
1
L
Tiamat
9,557
683
42
3
0
231,719
4
L
Xbalanque
9,812
701
64
5
0
205,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role