Player Matchup

Chaac
Chaac
Gold III
COLOS5US
Chaac
Gold III
Level 125
God Stats
5W - 0L
1,626 SR
Queue Stats
73W - 73L
1,426 MMR
Solo
Sobek
Sobek
Silver IV
EMANN21
Sobek
Silver IV
Level 106
God Stats
1W - 1L
1,604 SR
Queue Stats
17W - 19L
1,244 MMR
Party 1
Ra
Ra
Gold V
Musashi-chanBR
Ra
Gold V
Level 128
God Stats
20W - 9L
1,665 SR
Queue Stats
84W - 84L
1,399 MMR
Party 3
Medusa
Medusa
Gold II
adzJoshJ
Medusa
Gold II
Level 68
God Stats
2W - 0L
1,580 SR
Queue Stats
79W - 71L
1,605 MMR
Party 1
Cabrakan
Cabrakan
Gold II
temp-925139
Cabrakan
Gold II
Level 143
God Stats
32W - 30L
1,666 SR
Queue Stats
351W - 348L
1,451 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,628 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,590 SR
1,425 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
AJ_Jeter
Ah Muzen Cab
Gold V
Level 128
God Stats
29W - 34L
1,557 SR
Queue Stats
53W - 53L
1,427 MMR
Solo
King Arthur
King Arthur
Silver I
ImGideonSnowgg
King Arthur
Silver I
Level 104
God Stats
23W - 33L
1,537 SR
Queue Stats
222W - 221L
1,198 MMR
Party 2
Nike
Nike
Gold I
JESSE111204
Nike
Gold I
Level 108
God Stats
176W - 167L
1,562 SR
Queue Stats
202W - 197L
1,646 MMR
Party 2
Zeus
Zeus
Bronze III
LiamandGreg
Zeus
Bronze III
Level 67
God Stats
9W - 16L
1,731 SR
Queue Stats
208W - 224L
1,421 MMR
Solo
Jormungandr
Jormungandr
Gold IV
fluffysheep45
Jormungandr
Gold IV
Level 108
God Stats
1W - 2L
1,563 SR
Queue Stats
65W - 63L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COLOS5US
Chaac
20
3 / 2 / 9
15,065
579
19,607
28,249
30,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
EMANN21
Sobek
17
1 / 1 / 14
12,600
485
7,858
21,813
29,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 0 / 11
14,178
545
12,522
10,838
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
adzJoshJ
Medusa
20
6 / 2 / 6
14,326
551
16,306
16,589
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
temp-925139
Cabrakan
20
14 / 1 / 11
14,990
577
21,601
19,000
14,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuScyllaDanzaburouCu ChulainnSet

VS

Bans
NemesisFenrirLokiSun WukongChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AJ_Jeter
Ah Muzen Cab
19
1 / 7 / 1
11,970
460
14,747
18,731
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ImGideonSnowgg
King Arthur
20
3 / 5 / 1
13,002
500
18,960
28,183
21,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 5 / 1
12,270
472
7,911
23,254
10,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 11 / 0
9,775
376
13,130
16,072
6,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
fluffysheep45
Jormungandr
15
1 / 4 / 1
9,476
364
11,584
20,269
17,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
10
32
Kills
6
6
Deaths
32
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AJ_Jeter
Ah Muzen Cab
1
7
1
0.21
W
Chaac
COLOS5US
Chaac
3
2
9
3.75
W
Sobek
EMANN21
Sobek
1
1
14
8
L
King Arthur
ImGideonSnowgg
King Arthur
3
5
1
0.7
L
1
5
1
0.3
L
0
11
0
0
W
8
0
11
13.5
W
Medusa
adzJoshJ
Medusa
6
2
6
4.5
L
Jormungandr
fluffysheep45
Jormungandr
1
4
1
0.38
W
Cabrakan
temp-925139
Cabrakan
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,894
Damage
66,332
96,489
Taken
106,509
87,136
Mitigated
63,186
44,201
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AJ_Jeter
Ah Muzen Cab
14,747
5,599
0
6,620
18,731
6,596
1,098
5,534
13,094
0
112,205
W
Chaac
COLOS5US
Chaac
19,607
4,867
0
11,666
28,249
30,597
988
3,091
24,639
0
121,457
W
Sobek
EMANN21
Sobek
7,858
947
0
8,710
21,813
29,350
934
6,480
15,109
41,586
0
L
King Arthur
ImGideonSnowgg
King Arthur
18,960
3,044
0
8,584
28,183
21,765
0
6,062
22,029
0
102,769
L
7,911
1,774
292
10,256
23,254
10,670
0
9,903
13,154
0
110,587
L
13,130
172
0
1,832
16,072
6,243
0
10,931
5,049
77,985
0
W
12,522
741
8,134
5,942
10,838
5,383
2,041
5,258
5,430
87,301
0
W
Medusa
adzJoshJ
Medusa
16,306
8,906
0
7,380
16,589
7,583
6,004
3,771
12,618
0
112,112
L
Jormungandr
fluffysheep45
Jormungandr
11,584
2,069
0
2,151
20,269
17,912
0
8,830
11,202
41,552
0
W
Cabrakan
temp-925139
Cabrakan
21,601
3,414
0
2,369
19,000
14,223
606
5,321
13,535
112,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,159
Gold Earned
56,493
788
Minions Killed
739
0
Camps Cleared
0
2,628,414
Distance Traveled
2,372,795
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,970
460
197
8
0
504,380
2
W
Chaac
15,065
579
231
9
0
529,775
0
W
Sobek
12,600
485
60
2
0
547,960
2
L
King Arthur
13,002
500
190
7
0
444,853
4
L
Nike
12,270
472
181
7
0
512,814
2
L
Zeus
9,775
376
106
4
0
428,067
0
W
Ra
14,178
545
185
7
0
555,101
1
W
Medusa
14,326
551
185
7
0
474,025
3
L
Jormungandr
9,476
364
65
3
0
482,681
3
W
Cabrakan
14,990
577
127
5
0
521,553
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role