Player Matchup

Sol
Sol
SweetDreamsV
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
TenOzMouse0822
Bellona
Level 121
God Stats
10W - 9L
1,468 SR
Queue Stats
202W - 196L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
Thessily
Xing Tian
Level 28
God Stats
26W - 33L
1,474 SR
Queue Stats
184W - 244L
1,420 Elo+
Party 2
Team Averages
Level 92
1,481 SR
1,464 Elo+

VS

Team Averages
Level 46
1,536 SR
1,260 Elo+
Cthulhu
Cthulhu
AcePuchi
Cthulhu
Level 64
God Stats
4W - 9L
1,602 SR
Queue Stats
96W - 102L
1,387 Elo+
Party 1
Anubis
Anubis
Bigler13
Anubis
Level 47
God Stats
43W - 29L
1,506 SR
Queue Stats
68W - 64L
1,371 Elo+
Party 1
Medusa
Medusa
Sjn02
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
11,554
770
21,551
13,961
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
7 / 3 / 11
11,001
733
11,886
14,295
10,174
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Thessily
Xing Tian
14
3 / 1 / 12
11,188
746
6,289
13,558
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcePuchi
Cthulhu
11
1 / 7 / 4
8,883
592
8,953
16,764
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Bigler13
Anubis
13
3 / 5 / 1
9,448
630
11,456
15,743
8,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Sjn02
Medusa
11
1 / 9 / 1
8,418
561
9,693
13,623
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
5
5
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcePuchi
Cthulhu
1
7
4
0.43
L
Anubis
Bigler13
Anubis
3
5
1
0.7
L
Medusa
Sjn02
Medusa
1
9
1
0.17
W
11
1
7
14.5
W
7
3
11
4.17
W
Xing Tian
Thessily
Xing Tian
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,726
Damage
30,102
41,814
Taken
46,130
26,986
Mitigated
25,171
16,001
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcePuchi
Cthulhu
8,953
1,025
119
1,811
16,764
11,307
0
12,457
4,307
24,501
0
L
Anubis
Bigler13
Anubis
11,456
363
648
6,069
15,743
8,759
33
8,383
7,360
31,669
0
L
Medusa
Sjn02
Medusa
9,693
4,964
0
1,212
13,623
5,105
0
7,481
6,142
0
35,432
W
21,551
7,421
0
8,691
13,961
4,870
1,842
7,103
6,658
63,827
0
W
11,886
3,806
0
3,709
14,295
10,174
1,449
6,153
7,867
471
40,121
W
Xing Tian
Thessily
Xing Tian
6,289
687
368
3,233
13,558
11,942
517
6,559
6,774
26,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
26,749
173
Minions Killed
130
0
Camps Cleared
0
822,984
Distance Traveled
630,999
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,883
592
34
2
0
253,595
1
L
Anubis
9,448
630
41
3
0
201,336
1
L
Medusa
8,418
561
55
4
0
176,068
0
W
Sol
11,554
770
90
6
0
239,477
2
W
Bellona
11,001
733
52
3
0
295,294
3
W
Xing Tian
11,188
746
31
2
0
288,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role