Player Matchup

Sol
Sol
Blob_Blobber
Sol
Level 88
God Stats
116W - 144L
1,403 SR
Queue Stats
166W - 227L
1,252 Elo+
Party 2
Danzaburou
Danzaburou
jdawg285
Danzaburou
Level 80
God Stats
63W - 88L
1,408 SR
Queue Stats
112W - 160L
1,250 Elo+
Party 2
Bellona
Bellona
stylinzebra
Bellona
Level 29
God Stats
0W - 2L
1,707 SR
Queue Stats
43W - 41L
1,542 Elo+
Solo
Team Averages
Level 66
1,506 SR
1,348 Elo+

VS

Team Averages
Level 49
1,375 SR
1,264 Elo+
Nemesis
Nemesis
CH0MP0
Nemesis
Level 51
God Stats
3W - 1L
1,541 SR
Queue Stats
24W - 33L
1,199 Elo+
Party 1
Neith
Neith
namzydal-_-Rouge
Neith
Level 66
God Stats
22W - 35L
1,337 SR
Queue Stats
36W - 62L
1,261 Elo+
Solo
Cthulhu
Cthulhu
ssniper ghostt
Cthulhu
Level 29
God Stats
1W - 3L
1,248 SR
Queue Stats
188W - 214L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,880
659
14,268
17,089
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
jdawg285
Danzaburou
12
0 / 6 / 3
8,880
592
7,042
13,390
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
stylinzebra
Bellona
11
3 / 3 / 1
9,284
619
6,332
10,019
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CH0MP0
Nemesis
14
7 / 0 / 5
10,693
713
13,191
10,619
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 6
10,128
675
9,775
10,250
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
3 / 3 / 6
9,600
640
9,222
16,067
18,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
14
14
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Nemesis
CH0MP0
Nemesis
7
0
5
9.5
L
Danzaburou
jdawg285
Danzaburou
0
6
3
0.25
W
4
3
6
2.33
W
3
3
6
2
L
Bellona
stylinzebra
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
32,188
40,498
Taken
36,936
18,034
Mitigated
27,735
11,618
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,268
4,292
759
7,287
17,089
5,909
446
3,838
13,251
46,660
0
W
Nemesis
CH0MP0
Nemesis
13,191
7,177
539
2,339
10,619
5,119
1,244
4,409
6,160
0
40,292
L
Danzaburou
jdawg285
Danzaburou
7,042
2,030
0
3,062
13,390
5,381
540
3,216
10,174
0
35,315
W
9,775
3,984
0
1,736
10,250
4,129
923
3,795
6,380
0
36,566
W
9,222
1,050
448
1,078
16,067
18,487
103
6,219
9,583
20,541
0
L
Bellona
stylinzebra
Bellona
6,332
1,622
0
510
10,019
6,744
0
2,224
7,795
0
24,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
30,421
157
Minions Killed
138
0
Camps Cleared
0
669,208
Distance Traveled
737,380
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,880
659
68
5
0
256,660
1
W
Nemesis
10,693
713
62
4
0
258,626
1
L
Danzaburou
8,880
592
48
3
0
205,308
3
W
Neith
10,128
675
55
4
0
240,422
0
W
Cthulhu
9,600
640
21
1
0
238,332
0
L
Bellona
9,284
619
41
3
0
207,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role