Player Matchup

Scylla
Scylla
Silver I
AbusaMadress
Scylla
Silver I
Level 156
God Stats
9W - 14L
1,643 SR
Queue Stats
331W - 344L
1,138 MMR
Solo
Da Ji
Da Ji
Silver II
RagnarokSlayer
Da Ji
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
SourLovesYou
Tyr
Silver V
Level 127
God Stats
5W - 7L
1,500 SR
Queue Stats
299W - 299L
1,131 MMR
Solo
Geb
Geb
Silver II
aries3000
Geb
Silver II
Level 127
God Stats
23W - 17L
1,618 SR
Queue Stats
90W - 116L
1,147 MMR
Solo
Anhur
Anhur
Silver I
gunzerker057
Anhur
Silver I
Level 42
God Stats
15W - 14L
1,643 SR
Queue Stats
357W - 354L
1,143 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,581 SR
1,212 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,561 SR
1,217 MMR
Sol
Sol
Silver I
Ensiive
Sol
Silver I
Level 154
God Stats
173W - 165L
1,585 SR
Queue Stats
286W - 307L
1,252 MMR
Party 1
Medusa
Medusa
Silver III
GiggerBoi
Medusa
Silver III
Level 56
God Stats
3W - 1L
1,593 SR
Queue Stats
10W - 19L
1,056 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Laschy
Kuzenbo
Silver II
Level 54
God Stats
7W - 7L
1,468 SR
Queue Stats
25W - 28L
1,270 MMR
Party 2
King Arthur
King Arthur
Silver I
YUDEKA
King Arthur
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
veitals
Mercury
Silver II
Level 145
God Stats
48W - 33L
1,660 SR
Queue Stats
348W - 356L
1,008 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 0 / 1
5,308
531
3,087
3,799
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 1
5,257
526
1,883
4,572
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
5,731
573
3,864
6,780
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
3,375
338
0
0
0
8
0 / 2 / 2
4,561
456
2,148
5,253
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouTsukuyomiJanusApollo

VS

Bans
AphroditeCu ChulainnGuan YuCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 1 / 1
5,313
531
1,700
6,772
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
GiggerBoi
Medusa
9
1 / 2 / 1
5,478
548
2,496
5,168
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Laschy
Kuzenbo
8
0 / 0 / 1
5,191
519
497
3,916
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
YUDEKA
King Arthur
11
0 / 1 / 1
5,853
585
3,364
6,265
2,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
veitals
Mercury
10
3 / 2 / 0
5,774
577
1,292
5,817
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
4
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
0
1
2.5
W
Sol
0
1
1
0.5
W
Medusa
GiggerBoi
Medusa
1
2
1
0.75
W
Kuzenbo
Laschy
Kuzenbo
0
0
1
0.5
L
2
1
1
2.5
L
2
1
1
2.5
W
King Arthur
YUDEKA
King Arthur
0
1
1
0.5
L
0
0
0
0
L
0
2
2
0.5
W
Mercury
veitals
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
9,349
20,404
Taken
27,938
8,221
Mitigated
10,572
7,513
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,087
665
0
1,476
3,799
999
0
1,391
2,408
21,907
0
W
Sol
1,700
693
0
4,205
6,772
1,717
2,103
1,417
5,203
31,070
0
W
Medusa
GiggerBoi
Medusa
2,496
1,176
0
2,112
5,168
1,511
120
552
4,576
0
28,740
W
Kuzenbo
Laschy
Kuzenbo
497
299
0
840
3,916
2,902
56
178
3,733
13,883
0
L
1,883
413
0
1,690
4,572
1,215
0
182
4,390
0
16,977
L
3,864
411
0
3,101
6,780
4,888
0
0
6,780
0
28,219
W
King Arthur
YUDEKA
King Arthur
3,364
407
0
1,939
6,265
2,741
0
392
5,612
0
31,309
L
0
0
0
0
0
0
0
0
0
0
0
L
2,148
883
0
1,246
5,253
1,119
0
624
4,629
0
17,853
W
Mercury
veitals
Mercury
1,292
452
0
2,981
5,817
1,701
0
269
5,458
0
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
27,609
166
Minions Killed
253
0
Camps Cleared
0
748,512
Distance Traveled
970,994
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,308
531
50
5
0
206,837
5
W
Sol
5,313
531
57
6
0
172,950
2
W
Medusa
5,478
548
53
5
0
177,838
3
W
Kuzenbo
5,191
519
25
3
0
181,173
2
L
Da Ji
5,257
526
42
4
0
191,497
0
L
Tyr
5,731
573
56
6
0
211,205
0
W
King Arthur
5,853
585
58
6
0
204,486
2
L
Geb
3,375
338
0
0
0
0
0
L
Anhur
4,561
456
18
2
0
138,973
0
W
Mercury
5,774
577
60
6
0
234,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role