Player Matchup

Rama
Rama
AZYZZSHAVERSHIAN
Rama
Level 17
God Stats
8W - 19L
1,193 SR
Queue Stats
109W - 109L
1,331 Elo+
Party 1
Agni
Agni
FLAMEWRIGHT
Agni
Level 28
God Stats
0W - 4L
1,162 SR
Queue Stats
13W - 11L
1,437 Elo+
Solo
Susano
Susano
RaaGnarL
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,333 Elo+
Party 1
Ra
Ra
Xczsliner132
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
godsilla12
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,156 Elo+
Party 1
Team Averages
Level 13
1,371 SR
1,318 Elo+

VS

Team Averages
Level 18
1,409 SR
1,358 Elo+
Mercury
Mercury
BVRigoni
Mercury
Level 24
God Stats
3W - 3L
1,534 SR
Queue Stats
48W - 49L
1,414 Elo+
Party 2
Tiamat
Tiamat
Ibiscus
Tiamat
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,220 Elo+
Solo
Neith
Neith
L0M0_pop
Neith
Level 17
God Stats
4W - 1L
1,614 SR
Queue Stats
67W - 71L
1,440 Elo+
Party 2
Thanatos
Thanatos
alex445gha
Thanatos
Level 12
God Stats
1W - 2L
1,189 SR
Queue Stats
8W - 16L
1,290 Elo+
Solo
Serqet
Serqet
tonytwodoonger
Serqet
Level 30
God Stats
16W - 24L
1,413 SR
Queue Stats
532W - 550L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 5
12,730
553
13,568
16,930
6,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 7 / 2
10,503
457
14,053
14,667
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
RaaGnarL
Susano
13
2 / 7 / 3
8,989
391
5,445
17,113
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 9 / 3
10,014
435
8,007
14,575
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
godsilla12
Danzaburou
14
2 / 5 / 3
9,261
403
4,834
11,391
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BVRigoni
Mercury
18
4 / 7 / 4
11,929
519
6,684
19,091
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Ibiscus
Tiamat
19
7 / 3 / 9
12,986
565
12,240
14,238
8,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
L0M0_pop
Neith
18
8 / 4 / 5
11,929
519
11,261
13,814
5,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
alex445gha
Thanatos
14
1 / 6 / 5
9,620
418
1,440
12,220
3,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 2 / 8
14,158
616
20,141
17,949
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
20
Kills
37
37
Deaths
22
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Mercury
BVRigoni
Mercury
4
7
4
0.86
L
6
7
2
1
W
Tiamat
Ibiscus
Tiamat
7
3
9
3.83
W
Neith
L0M0_pop
Neith
8
4
5
2.63
L
Susano
RaaGnarL
Susano
2
7
3
0.5
L
3
9
3
0.5
W
Thanatos
alex445gha
Thanatos
1
6
5
0.58
L
Danzaburou
godsilla12
Danzaburou
2
5
3
0.7
W
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
51,766
74,676
Taken
77,312
29,135
Mitigated
32,783
13,465
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,568
9,983
0
3,037
16,930
6,855
1,608
3,492
12,888
0
46,314
W
Mercury
BVRigoni
Mercury
6,684
4,197
558
3,315
19,091
7,259
6,362
5,018
13,782
0
64,934
L
14,053
632
0
3,575
14,667
5,322
634
1,746
11,936
51,970
0
W
Tiamat
Ibiscus
Tiamat
12,240
2,295
0
5,652
14,238
8,342
2,899
6,390
7,210
82,216
0
W
Neith
L0M0_pop
Neith
11,261
6,608
171
4,136
13,814
5,423
2,394
3,476
10,192
0
67,885
L
Susano
RaaGnarL
Susano
5,445
700
0
4,590
17,113
5,937
0
1,688
15,023
0
45,705
L
8,007
1,150
148
1,447
14,575
5,539
811
2,879
11,124
49,702
0
W
Thanatos
alex445gha
Thanatos
1,440
457
0
3,428
12,220
3,938
2,208
1,968
10,114
0
16,788
L
Danzaburou
godsilla12
Danzaburou
4,834
1,874
0
668
11,391
5,482
108
1,653
9,103
0
41,770
W
20,141
6,546
0
8,704
17,949
7,821
1,530
3,739
13,954
0
87,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
60,622
404
Minions Killed
560
0
Camps Cleared
0
1,822,890
Distance Traveled
2,184,566
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,730
553
84
4
0
346,050
0
W
Mercury
11,929
519
127
6
0
472,952
0
L
Agni
10,503
457
90
4
0
410,973
2
W
Tiamat
12,986
565
148
6
0
445,753
2
W
Neith
11,929
519
117
5
0
371,543
0
L
Susano
8,989
391
72
3
0
409,820
0
L
Ra
10,014
435
80
3
0
344,321
4
W
Thanatos
9,620
418
44
2
0
368,513
0
L
Danzaburou
9,261
403
78
3
0
311,726
0
W
Serqet
14,158
616
124
5
0
525,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role