Player Matchup

The Morrigan
The Morrigan
Aladdin
The Morrigan
Level 148
God Stats
2W - 0L
1,798 SR
Queue Stats
33W - 32L
1,577 Elo+
Party 2
Ullr
Ullr
MarshallStack
Ullr
Level 17
God Stats
7W - 11L
1,500 SR
Queue Stats
1,401W - 1,407L
1,496 Elo+
Solo
Ra
Ra
Suicidal
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 2
Vamana
Vamana
Vora
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hahayeahno
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,609 Elo+
Party 2
Team Averages
Level 71
1,560 SR
1,488 Elo+

VS

Team Averages
Level 75
1,466 SR
1,538 Elo+
Ah Puch
Ah Puch
DoubtfulYeti857
Ah Puch
Level 99
God Stats
0W - 1L
1,508 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
FrankZaing
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Persephone
Persephone
FreezingDragon6
Persephone
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
KillYourMasters
Zhong Kui
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 50L
1,565 Elo+
Party 3
Guan Yu
Guan Yu
WackoBandito
Guan Yu
Level 94
God Stats
2W - 5L
1,324 SR
Queue Stats
145W - 154L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aladdin
The Morrigan
19
8 / 3 / 16
12,128
866
15,439
7,346
3,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 7 / 10
9,568
683
8,600
15,181
5,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 3 / 15
12,944
925
16,290
16,336
14,981
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
Vora
Vamana
19
4 / 5 / 14
12,105
865
17,749
23,686
27,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
hahayeahno
Kumbhakarna
16
1 / 4 / 19
10,578
756
1,871
15,985
21,943
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 12
11,394
814
16,712
13,470
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
FrankZaing
The Morrigan
16
3 / 7 / 10
10,412
744
11,478
9,766
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
FreezingDragon6
Persephone
18
7 / 5 / 12
11,109
794
15,173
13,705
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
KillYourMasters
Zhong Kui
17
3 / 7 / 12
10,284
735
8,611
13,056
11,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
WackoBandito
Guan Yu
19
5 / 4 / 12
11,530
824
12,706
18,548
20,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
28
Kills
22
22
Deaths
28
74
Assists
58
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aladdin
The Morrigan
8
3
16
5.33
L
4
5
12
2
L
The Morrigan
FrankZaing
The Morrigan
3
7
10
1.14
L
Persephone
FreezingDragon6
Persephone
7
5
12
2.6
L
Zhong Kui
KillYourMasters
Zhong Kui
3
7
12
1.29
W
4
7
10
1.29
W
11
3
15
6.17
W
Vamana
Vora
Vamana
4
5
14
2.2
L
Guan Yu
WackoBandito
Guan Yu
5
4
12
2.75
W
Kumbhakarna
hahayeahno
Kumbhakarna
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
64,680
78,534
Taken
68,545
73,715
Mitigated
49,329
36,921
Healing
28,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aladdin
The Morrigan
15,439
3,140
928
1,926
7,346
3,677
1,700
4,024
3,275
27,830
6,193
L
16,712
985
1,095
4,743
13,470
6,468
179
4,277
9,139
49,782
0
L
The Morrigan
FrankZaing
The Morrigan
11,478
1,596
0
882
9,766
4,622
821
4,659
4,905
21,103
0
L
Persephone
FreezingDragon6
Persephone
15,173
702
1,991
3,734
13,705
6,421
812
5,316
8,310
36,463
0
L
Zhong Kui
KillYourMasters
Zhong Kui
8,611
1,202
91
1,176
13,056
11,458
737
6,859
6,072
13,845
0
W
8,600
2,636
504
4,362
15,181
5,541
192
11,315
3,818
0
20,469
W
16,290
1,029
10,734
7,987
16,336
14,981
939
11,553
4,667
56,194
0
W
Vamana
Vora
Vamana
17,749
9,667
1,952
7,100
23,686
27,573
948
12,763
10,449
2,355
29,648
L
Guan Yu
WackoBandito
Guan Yu
12,706
868
6,253
8,779
18,548
20,360
768
8,217
9,706
0
22,575
W
Kumbhakarna
hahayeahno
Kumbhakarna
1,871
229
318
1,110
15,985
21,943
426
11,483
4,318
5,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,323
Gold Earned
54,729
195
Minions Killed
143
0
Camps Cleared
0
1,265,276
Distance Traveled
1,160,964
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,128
866
55
4
0
244,265
1
L
Ah Puch
11,394
814
73
5
0
230,802
1
L
The Morrigan
10,412
744
16
1
0
228,384
0
L
Persephone
11,109
794
29
2
0
234,779
0
L
Zhong Kui
10,284
735
12
1
0
198,933
0
W
Ullr
9,568
683
15
1
0
252,268
4
W
Ra
12,944
925
87
6
0
242,231
1
W
Vamana
12,105
865
28
2
0
284,845
0
L
Guan Yu
11,530
824
13
1
0
268,066
0
W
Kumbhakarna
10,578
756
10
1
0
241,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role