Player Matchup

Arachne
Arachne
ObnoxiousPsycho
Arachne
Level 28
God Stats
6W - 0L
1,728 SR
Queue Stats
178W - 197L
1,468 Elo+
Solo
Izanami
Izanami
Sataniclaus
Izanami
Level 26
God Stats
24W - 29L
1,457 SR
Queue Stats
40W - 52L
1,385 Elo+
Solo
King Arthur
King Arthur
SonderSeven
King Arthur
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
82W - 79L
1,381 Elo+
Solo
Nu Wa
Nu Wa
britosolivalen
Nu Wa
Level 29
God Stats
96W - 99L
1,577 SR
Queue Stats
267W - 321L
1,459 Elo+
Solo
Cthulhu
Cthulhu
pguzmaro
Cthulhu
Level 18
God Stats
11W - 9L
1,590 SR
Queue Stats
187W - 196L
1,338 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,406 Elo+

VS

Team Averages
Level 19
1,445 SR
1,404 Elo+
Cerberus
Cerberus
DinoUwO
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sushikho
Cthulhu
Level 28
God Stats
1W - 6L
1,459 SR
Queue Stats
7W - 12L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
Totodilerocks
Ao Kuang
Level 22
God Stats
0W - 1L
1,375 SR
Queue Stats
7W - 7L
1,310 Elo+
Party 1
Olorun
Olorun
Tuiscint
Olorun
Level 7
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Agni
Agni
chocouli12
Agni
Level 22
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 2
9,968
623
11,225
9,437
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Sataniclaus
Izanami
15
7 / 0 / 6
9,349
584
9,914
9,397
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SonderSeven
King Arthur
15
3 / 2 / 6
9,292
581
8,167
14,842
7,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 0 / 3
10,140
634
7,957
5,006
1,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
pguzmaro
Cthulhu
14
8 / 1 / 8
9,286
580
6,930
8,103
7,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DinoUwO
Cerberus
9
0 / 8 / 0
5,729
358
1,787
11,881
4,786
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sushikho
Cthulhu
13
0 / 5 / 0
8,296
519
3,175
12,357
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Totodilerocks
Ao Kuang
13
4 / 4 / 0
8,291
518
5,695
13,386
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Tuiscint
Olorun
11
0 / 8 / 1
6,482
405
5,047
9,920
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 2
7,320
458
8,686
12,638
3,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
31
Kills
4
4
Deaths
32
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DinoUwO
Cerberus
0
8
0
0
W
10
1
2
11
W
Izanami
Sataniclaus
Izanami
7
0
6
10
W
King Arthur
SonderSeven
King Arthur
3
2
6
3
L
Cthulhu
Sushikho
Cthulhu
0
5
0
0
L
Ao Kuang
Totodilerocks
Ao Kuang
4
4
0
1
L
Olorun
Tuiscint
Olorun
0
8
1
0.06
W
3
0
3
4.5
L
0
7
2
0.14
W
Cthulhu
pguzmaro
Cthulhu
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
24,390
46,785
Taken
60,182
24,870
Mitigated
22,835
14,310
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DinoUwO
Cerberus
1,787
215
0
886
11,881
4,786
148
4,301
7,580
12,079
0
W
11,225
7,768
0
3,687
9,437
4,377
152
4,335
5,102
0
58,708
W
Izanami
Sataniclaus
Izanami
9,914
6,325
0
2,321
9,397
3,733
1,462
2,853
6,544
0
67,938
W
King Arthur
SonderSeven
King Arthur
8,167
1,203
0
3,508
14,842
7,222
217
9,124
5,718
0
39,100
L
Cthulhu
Sushikho
Cthulhu
3,175
428
0
0
12,357
7,724
0
4,563
7,794
37,740
0
L
Ao Kuang
Totodilerocks
Ao Kuang
5,695
2,140
0
3,026
13,386
4,505
104
1,178
11,884
38,703
0
L
Olorun
Tuiscint
Olorun
5,047
1,932
307
1,053
9,920
2,338
0
2,953
6,967
35,366
0
W
7,957
3,706
0
3,220
5,006
1,949
1,582
2,785
2,221
70,848
0
L
8,686
1,436
0
3,794
12,638
3,482
552
1,892
10,746
44,157
0
W
Cthulhu
pguzmaro
Cthulhu
6,930
1,181
332
1,242
8,103
7,589
528
5,293
2,810
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
36,118
415
Minions Killed
325
0
Camps Cleared
0
1,589,816
Distance Traveled
1,380,081
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,729
358
42
3
0
266,106
5
W
Arachne
9,968
623
81
5
0
399,454
0
W
Izanami
9,349
584
97
6
0
306,259
2
W
King Arthur
9,292
581
72
5
0
301,854
0
L
Cthulhu
8,296
519
70
4
0
314,069
4
L
Ao Kuang
8,291
518
66
4
0
272,407
0
L
Olorun
6,482
405
61
4
0
249,298
3
W
Nu Wa
10,140
634
116
7
0
255,767
0
L
Agni
7,320
458
86
5
0
278,201
4
W
Cthulhu
9,286
580
49
3
0
326,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role