Player Matchup

Zeus
Zeus
EssentialFrenzy
Zeus
Level 144
God Stats
0W - 3L
1,339 SR
Queue Stats
39W - 43L
1,492 Elo+
Party 1
Chaac
Chaac
OttoVahn
Chaac
Level 84
God Stats
9W - 4L
1,985 SR
Queue Stats
30W - 25L
1,525 Elo+
Party 1
Fafnir
Fafnir
ReaperOftheMoon
Fafnir
Level 82
God Stats
4W - 8L
1,269 SR
Queue Stats
281W - 296L
1,479 Elo+
Party 2
Chernobog
Chernobog
Vixsor_
Chernobog
Level 85
God Stats
88W - 71L
1,543 SR
Queue Stats
369W - 387L
1,502 Elo+
Party 2
Mulan
Mulan
carmine6001
Mulan
Level 103
God Stats
11W - 11L
1,339 SR
Queue Stats
457W - 498L
1,508 Elo+
Party 2
Team Averages
Level 100
1,495 SR
1,501 Elo+

VS

Team Averages
Level 101
1,530 SR
1,515 Elo+
Mulan
Mulan
Fancy Rasberry
Mulan
Level 88
God Stats
79W - 61L
1,724 SR
Queue Stats
497W - 471L
1,532 Elo+
Solo
Izanami
Izanami
FusionedMule
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,536 Elo+
Party 3
Poseidon
Poseidon
LardJesus
Poseidon
Level 122
God Stats
8W - 0L
1,513 SR
Queue Stats
90W - 96L
1,457 Elo+
Party 3
Osiris
Osiris
NOT A SMURFF648
Osiris
Level 48
God Stats
5W - 5L
1,324 SR
Queue Stats
316W - 314L
1,550 Elo+
Party 3
Cabrakan
Cabrakan
ROSSTASTIC
Cabrakan
Level 141
God Stats
10W - 16L
1,591 SR
Queue Stats
358W - 402L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
11,200
533
15,200
12,582
4,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
OttoVahn
Chaac
16
2 / 3 / 1
10,272
489
11,710
29,172
19,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 4 / 4
9,638
459
8,449
18,438
21,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Vixsor_
Chernobog
16
2 / 5 / 5
10,127
482
10,392
15,576
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 3
11,127
530
10,804
21,066
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 12
10,262
489
11,844
21,454
16,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
FusionedMule
Izanami
18
3 / 0 / 4
11,770
560
9,330
9,962
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LardJesus
Poseidon
20
9 / 3 / 6
13,019
620
18,607
13,617
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 9
12,724
606
13,614
19,260
13,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
ROSSTASTIC
Cabrakan
20
4 / 3 / 4
12,586
599
24,172
17,812
13,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
16
Kills
24
24
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
2
6
12
1.33
W
Izanami
FusionedMule
Izanami
3
0
4
5
W
Poseidon
LardJesus
Poseidon
9
3
6
4
W
6
4
9
2.63
L
Chaac
OttoVahn
Chaac
2
3
1
0.83
W
Cabrakan
ROSSTASTIC
Cabrakan
4
3
4
2
L
3
4
4
1.25
L
Chernobog
Vixsor_
Chernobog
2
5
5
0.9
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,555
Damage
77,567
96,834
Taken
82,105
60,165
Mitigated
53,040
31,335
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,200
2,145
0
1,561
12,582
4,570
0
3,702
8,880
78,685
0
W
11,844
2,639
0
2,893
21,454
16,995
0
6,363
15,091
0
48,336
W
Izanami
FusionedMule
Izanami
9,330
6,231
0
3,067
9,962
3,679
2,784
2,500
7,462
0
84,444
W
Poseidon
LardJesus
Poseidon
18,607
2,049
0
1,829
13,617
5,136
104
4,862
8,755
99,093
0
W
13,614
5,820
0
2,005
19,260
13,782
0
8,085
11,175
0
97,059
L
Chaac
OttoVahn
Chaac
11,710
2,586
0
13,696
29,172
19,043
688
21,284
7,888
0
65,079
W
Cabrakan
ROSSTASTIC
Cabrakan
24,172
3,607
0
6,834
17,812
13,448
2,283
1,839
15,973
96,465
0
L
8,449
2,019
318
2,772
18,438
21,272
0
6,143
12,295
25,760
0
L
Chernobog
Vixsor_
Chernobog
10,392
6,341
0
5,544
15,576
5,529
702
1,678
13,898
0
77,478
L
10,804
2,697
0
7,444
21,066
9,751
0
9,972
11,094
0
89,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,364
Gold Earned
60,361
594
Minions Killed
692
0
Camps Cleared
0
1,901,432
Distance Traveled
2,028,354
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,200
533
156
7
0
351,180
6
W
Mulan
10,262
489
66
3
0
410,632
0
W
Izanami
11,770
560
160
8
0
372,305
3
W
Poseidon
13,019
620
151
7
0
424,545
4
W
Osiris
12,724
606
139
7
0
462,069
0
L
Chaac
10,272
489
123
6
0
388,883
3
W
Cabrakan
12,586
599
176
8
0
358,803
2
L
Fafnir
9,638
459
27
1
0
391,845
11
L
Chernobog
10,127
482
136
6
0
351,423
1
L
Mulan
11,127
530
152
7
0
418,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role