Player Matchup

Thanatos
Thanatos
Kawa11Turtle
Thanatos
Level 88
God Stats
22W - 23L
1,738 SR
Queue Stats
300W - 401L
1,518 Elo+
Party 2
King Arthur
King Arthur
KingBreadRoll
King Arthur
Level 128
God Stats
14W - 19L
1,661 SR
Queue Stats
163W - 200L
1,606 Elo+
Party 3
Cthulhu
Cthulhu
StiffCarrion
Cthulhu
Level 89
God Stats
0W - 4L
1,138 SR
Queue Stats
182W - 210L
1,526 Elo+
Party 3
Neith
Neith
Tómyris
Neith
Level 115
God Stats
3W - 9L
1,542 SR
Queue Stats
322W - 424L
1,540 Elo+
Party 2
Merlin
Merlin
x RRONIN x
Merlin
Level 129
God Stats
24W - 29L
1,362 SR
Queue Stats
800W - 910L
1,489 Elo+
Solo
Team Averages
Level 110
1,488 SR
1,536 Elo+

VS

Team Averages
Level 97
1,619 SR
1,576 Elo+
Danzaburou
Danzaburou
Chainsy
Danzaburou
Level 101
God Stats
74W - 24L
1,842 SR
Queue Stats
94W - 38L
1,657 Elo+
Party 1
Ne Zha
Ne Zha
DemonslayerXX
Ne Zha
Level 71
God Stats
10W - 8L
1,663 SR
Queue Stats
125W - 86L
1,570 Elo+
Party 1
Agni
Agni
MK650
Agni
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 359L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Royalpiglet
Amaterasu
Level 88
God Stats
10W - 11L
1,384 SR
Queue Stats
158W - 115L
1,546 Elo+
Party 1
Artio
Artio
Sinix5
Artio
Level 109
God Stats
7W - 5L
1,705 SR
Queue Stats
143W - 76L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kawa11Turtle
Thanatos
11
1 / 5 / 1
6,576
470
3,611
11,802
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
KingBreadRoll
King Arthur
11
0 / 5 / 0
6,599
471
8,060
13,047
7,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
StiffCarrion
Cthulhu
8
0 / 4 / 1
5,407
386
6,760
9,438
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Tómyris
Neith
13
1 / 4 / 1
7,087
506
3,102
6,752
1,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
x RRONIN x
Merlin
12
1 / 5 / 1
7,206
515
5,991
6,665
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chainsy
Danzaburou
17
6 / 0 / 1
9,947
711
6,561
7,951
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 0 / 10
8,624
616
8,710
10,980
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
MK650
Agni
13
4 / 3 / 0
7,235
517
3,417
5,316
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Royalpiglet
Amaterasu
15
3 / 0 / 5
9,508
679
7,483
12,068
6,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Sinix5
Artio
13
4 / 0 / 7
7,812
558
8,134
13,017
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
23
23
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chainsy
Danzaburou
6
0
1
6.5
W
6
0
10
11
L
Thanatos
Kawa11Turtle
Thanatos
1
5
1
0.3
L
King Arthur
KingBreadRoll
King Arthur
0
5
0
0
W
Agni
MK650
Agni
4
3
0
1.33
W
Amaterasu
Royalpiglet
Amaterasu
3
0
5
5.5
W
Artio
Sinix5
Artio
4
0
7
7.5
L
Cthulhu
StiffCarrion
Cthulhu
0
4
1
0.13
L
Neith
Tómyris
Neith
1
4
1
0.38
L
Merlin
x RRONIN x
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
34,305
47,704
Taken
49,332
18,231
Mitigated
27,516
14,561
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chainsy
Danzaburou
6,561
1,946
0
4,734
7,951
2,809
382
1,780
6,171
0
80,613
W
8,710
2,858
0
3,811
10,980
7,741
0
2,716
8,084
0
33,990
L
Thanatos
Kawa11Turtle
Thanatos
3,611
738
0
8,806
11,802
3,864
0
3,764
7,866
0
33,453
L
King Arthur
KingBreadRoll
King Arthur
8,060
1,064
0
2,549
13,047
7,202
0
1,629
11,418
0
43,772
W
Agni
MK650
Agni
3,417
417
0
403
5,316
1,632
528
2,260
2,910
30,213
0
W
Amaterasu
Royalpiglet
Amaterasu
7,483
3,350
0
6,199
12,068
6,891
168
969
11,013
0
55,372
W
Artio
Sinix5
Artio
8,134
1,891
1,357
6,064
13,017
8,443
43
4,422
8,403
44,264
0
L
Cthulhu
StiffCarrion
Cthulhu
6,760
1,100
0
1,151
9,438
3,437
0
3,699
5,681
16,188
0
L
Neith
Tómyris
Neith
3,102
1,111
0
1,395
6,752
1,843
0
0
6,752
0
44,422
L
Merlin
x RRONIN x
Merlin
5,991
187
0
660
6,665
1,885
0
2,013
4,436
46,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
43,126
373
Minions Killed
475
0
Camps Cleared
0
1,256,831
Distance Traveled
1,440,366
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,947
711
156
11
0
281,082
5
W
Ne Zha
8,624
616
44
3
0
321,640
2
L
Thanatos
6,576
470
80
6
0
273,934
3
L
King Arthur
6,599
471
76
5
0
220,655
2
W
Agni
7,235
517
73
5
0
231,688
1
W
Amaterasu
9,508
679
122
9
0
298,838
3
W
Artio
7,812
558
80
6
0
307,118
1
L
Cthulhu
5,407
386
17
1
0
278,698
2
L
Neith
7,087
506
96
7
0
256,263
4
L
Merlin
7,206
515
104
7
0
227,281
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role