Player Matchup

Danzaburou
Danzaburou
Gold IV
AceTripp
Danzaburou
Gold IV
Level 99
God Stats
2W - 9L
1,546 SR
Queue Stats
215W - 220L
1,440 MMR
Solo
Mercury
Mercury
Gold III
HotdogHabanero
Mercury
Gold III
Level 116
God Stats
3W - 5L
1,423 SR
Queue Stats
396W - 393L
1,409 MMR
Solo
Fafnir
Fafnir
Bronze III
Mikemadeit9664
Fafnir
Bronze III
Level 49
God Stats
12W - 20L
1,451 SR
Queue Stats
143W - 163L
1,411 MMR
Solo
Raijin
Raijin
Gold II
lm_SKEPTICAL
Raijin
Gold II
Level 121
God Stats
5W - 6L
1,283 SR
Queue Stats
767W - 772L
1,439 MMR
Solo
King Arthur
King Arthur
Gold II
santy_dorian
King Arthur
Gold II
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
414W - 420L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,441 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,473 SR
1,424 MMR
Achilles
Achilles
Silver I
Astrayed-
Achilles
Silver I
Level 65
God Stats
1W - 0L
1,466 SR
Queue Stats
39W - 36L
1,442 MMR
Party 1
Arachne
Arachne
Gold IV
DuhBeardofChucK
Arachne
Gold IV
Level 102
God Stats
17W - 12L
1,572 SR
Queue Stats
499W - 493L
1,414 MMR
Solo
Olorun
Olorun
Bronze III
LiamandGreg
Olorun
Bronze III
Level 67
God Stats
18W - 20L
1,218 SR
Queue Stats
208W - 224L
1,421 MMR
Solo
Geb
Geb
Gold III
Mugetsu90
Geb
Gold III
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
416W - 410L
1,403 MMR
Solo
Anubis
Anubis
Silver I
cougar pride 98
Anubis
Silver I
Level 67
God Stats
27W - 24L
1,609 SR
Queue Stats
35W - 33L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceTripp
Danzaburou
8
1 / 1 / 1
4,666
583
2,604
4,325
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
4,289
536
958
4,970
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 2
3,611
451
748
2,713
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Raijin
8
1 / 3 / 0
4,515
564
2,943
4,128
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
santy_dorian
King Arthur
6
0 / 4 / 0
3,978
497
2,819
6,270
2,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Nu WaChang'eCthulhuScyllaCu Chulainn

VS

Bans
JanusSetSobekThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astrayed-
Achilles
10
4 / 0 / 1
5,533
692
4,573
5,772
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 1 / 2
5,499
687
3,740
3,883
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
8
1 / 0 / 2
4,383
548
968
2,342
491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 1 / 2
4,194
524
2,165
4,104
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

9
2 / 1 / 3
4,965
621
2,047
4,261
1,875
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AceTripp
Danzaburou
1
1
1
1.5
W
Achilles
Astrayed-
Achilles
4
0
1
4.5
W
4
1
2
5
L
1
2
0
0.5
W
Olorun
1
0
2
2
L
0
2
2
0.5
W
0
1
2
1
W
2
1
3
3.5
L
Raijin
1
3
0
0.33
L
King Arthur
santy_dorian
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,072
Damage
13,493
22,406
Taken
20,362
6,676
Mitigated
10,592
4,484
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AceTripp
Danzaburou
2,604
1,040
0
2,012
4,325
1,280
0
1,993
2,332
0
22,947
W
Achilles
Astrayed-
Achilles
4,573
1,247
0
2,865
5,772
3,955
0
0
5,772
0
24,774
W
3,740
2,169
0
1,352
3,883
1,383
392
207
3,676
0
27,726
L
958
557
0
270
4,970
1,260
0
553
4,392
0
17,261
W
Olorun
968
234
265
1,492
2,342
491
205
0
2,342
16,730
0
L
748
73
0
708
2,713
1,258
0
1,182
1,531
4,453
0
W
2,165
264
0
1,274
4,104
2,888
0
541
3,563
10,608
0
W
2,047
42
0
1,855
4,261
1,875
0
2,943
1,318
21,374
0
L
Raijin
2,943
400
0
214
4,128
866
0
1,452
2,676
22,742
0
L
King Arthur
santy_dorian
King Arthur
2,819
327
0
1,280
6,270
2,012
0
0
5,952
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,059
Gold Earned
24,574
163
Minions Killed
198
0
Camps Cleared
0
610,893
Distance Traveled
770,615
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,666
583
50
6
0
131,184
1
W
Achilles
5,533
692
50
6
0
149,619
0
W
Arachne
5,499
687
56
7
0
190,557
3
L
Mercury
4,289
536
45
6
0
149,361
0
W
Olorun
4,383
548
42
5
0
146,732
0
L
Fafnir
3,611
451
5
1
0
90,144
4
W
Geb
4,194
524
13
2
0
152,433
1
W
Anubis
4,965
621
37
5
0
131,274
1
L
Raijin
4,515
564
37
5
0
130,542
3
L
King Arthur
3,978
497
26
3
0
109,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role