Player Matchup

Neith
Neith
DTMco
Neith
Level 29
God Stats
45W - 55L
1,619 SR
Queue Stats
169W - 237L
1,398 Elo+
Party 2
Khepri
Khepri
Defiant_Ant
Khepri
Level 27
God Stats
11W - 12L
1,880 SR
Queue Stats
148W - 195L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
P0NDICT0
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,500 Elo+
Solo
Arachne
Arachne
beefy_2014
Arachne
Level 26
God Stats
28W - 23L
1,879 SR
Queue Stats
123W - 178L
1,429 Elo+
Party 2
Thanatos
Thanatos
ciccoprime
Thanatos
Level 22
God Stats
5W - 4L
1,706 SR
Queue Stats
74W - 117L
1,265 Elo+
Party 2
Team Averages
Level 21
1,717 SR
1,404 Elo+

VS

Team Averages
Level 10
1,512 SR
1,303 Elo+
Anubis
Anubis
Crixyyy
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Hades
Hades
Pull Out Jay
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Pull Out Jig
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Thanatos
Thanatos
next_muffler130
Thanatos
Level 23
God Stats
13W - 12L
1,497 SR
Queue Stats
142W - 137L
1,370 Elo+
Solo
Anhur
Anhur
okAussie
Anhur
Level 17
God Stats
3W - 6L
1,561 SR
Queue Stats
90W - 106L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DTMco
Neith
9
5 / 4 / 11
6,380
580
5,683
6,188
1,696
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
10
0 / 0 / 0
6,225
566
1,151
2,705
1,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
P0NDICT0
Danzaburou
13
10 / 0 / 4
7,987
726
7,654
5,214
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
beefy_2014
Arachne
11
10 / 0 / 2
7,526
684
5,132
4,394
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ciccoprime
Thanatos
8
5 / 2 / 9
5,863
533
1,479
4,917
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crixyyy
Anubis
6
1 / 9 / 1
4,539
413
2,166
7,427
2,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 8 / 1
4,576
416
1,462
7,270
1,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Pull Out Jig
Kukulkan
8
1 / 6 / 1
5,150
468
2,973
4,880
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
3 / 2 / 0
6,352
577
2,992
8,377
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
okAussie
Anhur
6
0 / 5 / 0
4,505
410
269
6,524
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
30
Kills
6
6
Deaths
30
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Crixyyy
Anubis
1
9
1
0.17
W
Neith
DTMco
Neith
5
4
11
2.63
W
Khepri
0
0
0
0
W
Danzaburou
P0NDICT0
Danzaburou
10
0
4
12
L
1
8
1
0.19
L
Kukulkan
Pull Out Jig
Kukulkan
1
6
1
0.25
W
Arachne
beefy_2014
Arachne
10
0
2
11
W
Thanatos
ciccoprime
Thanatos
5
2
9
4.75
L
Thanatos
3
2
0
1.5
L
Anhur
okAussie
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
9,862
23,418
Taken
34,478
7,974
Mitigated
10,142
9,775
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Crixyyy
Anubis
2,166
643
0
492
7,427
2,914
345
160
7,267
8,230
0
W
Neith
DTMco
Neith
5,683
3,152
0
1,996
6,188
1,696
837
2,184
3,936
0
20,096
W
Khepri
1,151
46
257
1,003
2,705
1,142
585
100
2,571
16,896
0
W
Danzaburou
P0NDICT0
Danzaburou
7,654
2,614
0
4,061
5,214
1,921
2,568
1,331
3,881
0
43,447
L
1,462
468
0
834
7,270
1,974
117
240
7,030
8,961
0
L
Kukulkan
Pull Out Jig
Kukulkan
2,973
400
0
0
4,880
1,285
424
80
4,800
20,862
0
W
Arachne
beefy_2014
Arachne
5,132
3,513
0
1,402
4,394
1,674
0
494
3,816
0
32,465
W
Thanatos
ciccoprime
Thanatos
1,479
330
0
1,056
4,917
1,541
851
2,232
2,613
0
9,009
L
Thanatos
2,992
1,273
0
5,116
8,377
2,672
0
671
7,706
0
29,626
L
Anhur
okAussie
Anhur
269
179
0
1,124
6,524
1,297
0
0
6,524
0
15,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
25,122
213
Minions Killed
190
0
Camps Cleared
0
980,267
Distance Traveled
1,049,571
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,539
413
14
1
0
203,356
0
W
Neith
6,380
580
30
3
0
171,596
0
W
Khepri
6,225
566
29
3
0
177,656
0
W
Danzaburou
7,987
726
78
7
0
176,518
0
L
Hades
4,576
416
22
2
0
213,636
0
L
Kukulkan
5,150
468
47
4
0
214,693
2
W
Arachne
7,526
684
52
5
0
249,163
0
W
Thanatos
5,863
533
24
2
0
205,334
0
L
Thanatos
6,352
577
75
7
0
247,440
0
L
Anhur
4,505
410
32
3
0
170,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role