Player Matchup

Neith
Neith
HiStandards
Neith
Level 5
God Stats
5W - 7L
1,377 SR
Queue Stats
17W - 14L
1,355 Elo+
Solo
Pele
Pele
PappyDack
Pele
Level 6
God Stats
11W - 17L
1,468 SR
Queue Stats
88W - 67L
1,434 Elo+
Party 2
Zeus
Zeus
xIrishWintersx
Zeus
Level 39
God Stats
95W - 49L
1,642 SR
Queue Stats
371W - 375L
1,433 Elo+
Party 2
Scylla
Scylla
xXninjasniperXx
Scylla
Level 28
God Stats
22W - 19L
1,561 SR
Queue Stats
177W - 154L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
xxbrianna98xx
Guan Yu
Level 29
God Stats
10W - 5L
1,660 SR
Queue Stats
121W - 108L
1,374 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,421 Elo+

VS

Team Averages
Level 26
1,594 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Bainhardt
Zhong Kui
Level 29
God Stats
4W - 1L
1,735 SR
Queue Stats
24W - 15L
1,506 Elo+
Party 1
Arachne
Arachne
Cxssandra
Arachne
Level 23
God Stats
6W - 2L
1,733 SR
Queue Stats
20W - 14L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
JhossLA
Sun Wukong
Level 26
God Stats
11W - 7L
1,476 SR
Queue Stats
53W - 61L
1,504 Elo+
Solo
Susano
Susano
LanaPrime
Susano
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,506 Elo+
Party 1
Merlin
Merlin
Venuce
Merlin
Level 22
God Stats
2W - 0L
1,524 SR
Queue Stats
12W - 12L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
11,157
930
7,570
15,524
5,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
5 / 10 / 10
12,491
1,041
18,468
23,961
9,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 10 / 6
12,205
1,017
19,669
18,399
6,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 16 / 11
12,156
1,013
19,548
23,778
7,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
18
3 / 3 / 10
11,497
958
8,877
19,486
20,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bainhardt
Zhong Kui
20
14 / 3 / 22
14,137
1,178
26,597
16,898
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Cxssandra
Arachne
20
13 / 4 / 24
14,520
1,210
14,362
18,613
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JhossLA
Sun Wukong
18
3 / 4 / 16
11,422
952
7,797
16,866
18,630
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
LanaPrime
Susano
20
8 / 2 / 26
13,768
1,147
25,873
15,249
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Venuce
Merlin
20
6 / 5 / 22
13,431
1,119
21,719
11,903
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
154
18
Kills
44
44
Deaths
18
44
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bainhardt
Zhong Kui
14
3
22
8.33
W
Arachne
Cxssandra
Arachne
13
4
24
6.25
L
2
5
7
1.1
W
Sun Wukong
JhossLA
Sun Wukong
3
4
16
2.75
W
Susano
LanaPrime
Susano
8
2
26
10.5
L
Pele
5
10
10
1
W
Merlin
Venuce
Merlin
6
5
22
3.4
L
6
10
6
0.9
L
2
16
11
0.47
L
Guan Yu
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,132
Damage
96,348
101,148
Taken
79,529
49,803
Mitigated
48,769
9,067
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bainhardt
Zhong Kui
26,597
3,470
0
2,709
16,898
12,959
0
8,227
8,501
50,712
0
W
Arachne
Cxssandra
Arachne
14,362
11,546
0
2,324
18,613
7,540
0
8,842
9,617
0
26,233
L
7,570
2,246
0
855
15,524
5,996
0
6,753
8,696
0
30,585
W
Sun Wukong
JhossLA
Sun Wukong
7,797
1,248
0
596
16,866
18,630
0
8,452
8,190
0
16,904
W
Susano
LanaPrime
Susano
25,873
4,876
0
521
15,249
5,583
0
8,677
6,326
0
42,224
L
Pele
18,468
3,504
472
1,289
23,961
9,745
0
11,610
12,076
0
41,740
W
Merlin
Venuce
Merlin
21,719
607
0
0
11,903
4,057
0
4,125
7,678
57,387
0
L
19,669
1,900
0
475
18,399
6,157
0
8,887
9,437
37,836
0
L
19,548
2,366
0
120
23,778
7,863
0
9,384
14,169
53,086
0
L
Guan Yu
8,877
1,232
3,403
2,453
19,486
20,042
0
10,932
8,454
0
20,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
67,278
247
Minions Killed
220
4
Camps Cleared
12
1,134,705
Distance Traveled
1,019,253
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,137
1,178
61
5
1
200,074
1
W
Arachne
14,520
1,210
21
2
5
259,123
0
L
Neith
11,157
930
44
4
2
203,325
1
W
Sun Wukong
11,422
952
14
1
1
166,303
0
W
Susano
13,768
1,147
36
3
0
214,784
0
L
Pele
12,491
1,041
48
4
0
246,345
3
W
Merlin
13,431
1,119
88
7
5
178,969
0
L
Zeus
12,205
1,017
36
3
1
215,672
0
L
Scylla
12,156
1,013
93
8
1
184,570
0
L
Guan Yu
11,497
958
26
2
0
284,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role