Player Matchup

Thanatos
Thanatos
BolsonaroSayajin
Thanatos
Level 29
God Stats
4W - 1L
1,556 SR
Queue Stats
64W - 82L
1,511 Elo+
Solo
Ymir
Ymir
PAMEIRAS5
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,611 Elo+
Party 2
Ullr
Ullr
RandowBR
Ullr
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 134L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Ssssergioo
Cthulhu
Level 21
God Stats
4W - 3L
1,367 SR
Queue Stats
141W - 119L
1,604 Elo+
Solo
Artemis
Artemis
WoMoraisNoOB1
Artemis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 32
1,485 SR
1,548 Elo+

VS

Team Averages
Level 22
1,413 SR
1,583 Elo+
Nu Wa
Nu Wa
ALBORNO
Nu Wa
Level 29
God Stats
1W - 4L
1,173 SR
Queue Stats
61W - 66L
1,593 Elo+
Solo
Cerberus
Cerberus
Asmodhaan
Cerberus
Level 28
God Stats
8W - 3L
1,589 SR
Queue Stats
79W - 44L
1,618 Elo+
Party 1
Tiamat
Tiamat
Gwud
Tiamat
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
197W - 207L
1,533 Elo+
Solo
Bellona
Bellona
M4lthael
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,706 Elo+
Party 1
Neith
Neith
apoclipse
Neith
Level 18
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,112
595
9,654
13,909
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
9 / 1 / 5
9,568
563
10,900
13,583
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
13
6 / 3 / 13
8,684
511
9,876
10,619
6,958
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Ssssergioo
Cthulhu
15
1 / 0 / 5
8,724
513
5,982
14,119
11,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
16
7 / 1 / 8
10,631
625
10,337
9,105
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALBORNO
Nu Wa
12
0 / 5 / 0
7,550
444
8,844
10,015
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Asmodhaan
Cerberus
12
3 / 7 / 1
8,361
492
6,146
14,431
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Gwud
Tiamat
14
1 / 4 / 0
8,538
502
6,664
10,266
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Bellona
M4lthael
Bellona
12
2 / 5 / 0
7,552
444
7,404
13,272
7,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
apoclipse
Neith
11
0 / 11 / 1
6,818
401
1,461
11,799
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
32
Kills
6
6
Deaths
32
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ALBORNO
Nu Wa
0
5
0
0
L
Cerberus
Asmodhaan
Cerberus
3
7
1
0.5
W
9
1
2
10
L
Tiamat
Gwud
Tiamat
1
4
0
0.25
L
Bellona
M4lthael
Bellona
2
5
0
0.4
W
Ymir
9
1
5
11.5
W
Ullr
6
3
13
4.17
W
Cthulhu
Ssssergioo
Cthulhu
1
0
5
3.5
W
Artemis
7
1
8
11
L
Neith
apoclipse
Neith
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
30,519
61,335
Taken
59,783
32,692
Mitigated
27,600
23,615
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ALBORNO
Nu Wa
8,844
2,698
0
1,198
10,015
3,105
65
3,666
6,121
47,169
0
L
Cerberus
Asmodhaan
Cerberus
6,146
292
0
2,479
14,431
9,085
0
2,549
11,760
25,045
0
W
9,654
2,815
0
12,353
13,909
5,401
0
4,090
9,765
0
77,783
L
Tiamat
Gwud
Tiamat
6,664
603
0
2,472
10,266
5,644
602
5,002
5,192
47,552
0
L
Bellona
M4lthael
Bellona
7,404
2,230
0
3,162
13,272
7,018
0
4,065
9,145
0
39,712
W
Ymir
10,900
1,504
0
2,585
13,583
5,982
0
6,192
7,373
52,693
0
W
Ullr
9,876
2,724
1,168
1,825
10,619
6,958
1,207
3,240
7,289
0
37,547
W
Cthulhu
Ssssergioo
Cthulhu
5,982
164
136
4,176
14,119
11,166
0
5,227
8,506
48,998
0
W
Artemis
10,337
5,436
0
1,372
9,105
3,185
2,380
4,029
5,076
0
71,374
L
Neith
apoclipse
Neith
1,461
425
0
840
11,799
2,748
812
1,072
10,683
0
25,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
38,819
485
Minions Killed
378
0
Camps Cleared
0
1,642,128
Distance Traveled
1,461,821
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,550
444
109
6
0
286,209
0
L
Cerberus
8,361
492
47
3
0
307,173
4
W
Thanatos
10,112
595
121
7
0
356,085
0
L
Tiamat
8,538
502
98
6
0
295,876
3
L
Bellona
7,552
444
76
4
0
316,707
2
W
Ymir
9,568
563
87
5
0
314,539
2
W
Ullr
8,684
511
46
3
0
325,728
5
W
Cthulhu
8,724
513
105
6
0
332,825
1
W
Artemis
10,631
625
126
7
0
312,951
5
L
Neith
6,818
401
48
3
0
255,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role