Player Matchup

Hades
Hades
Ices black8522
Hades
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
293W - 302L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilJ72301_2nd
Ah Muzen Cab
Level 129
God Stats
4W - 5L
1,657 SR
Queue Stats
322W - 355L
1,559 Elo+
Solo
Chiron
Chiron
brsom
Chiron
Level 112
God Stats
42W - 37L
1,560 SR
Queue Stats
1,968W - 1,968L
1,538 Elo+
Solo
Athena
Athena
xl Jaime lx
Athena
Level 126
God Stats
2W - 1L
1,693 SR
Queue Stats
156W - 138L
1,566 Elo+
Solo
Zeus
Zeus
xvxCHERRYxvx
Zeus
Level 126
God Stats
4W - 1L
1,697 SR
Queue Stats
127W - 119L
1,523 Elo+
Solo
Team Averages
Level 126
1,621 SR
1,539 Elo+

VS

Team Averages
Level 134
1,415 SR
1,577 Elo+
Da Ji
Da Ji
Applepie533
Da Ji
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
406W - 394L
1,558 Elo+
Solo
Artio
Artio
Hippopotapolis
Artio
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 48L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ironhellrain
Kumbhakarna
Level 158
God Stats
1W - 8L
1,373 SR
Queue Stats
231W - 249L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
QandAir
Ao Kuang
Level 127
God Stats
0W - 1L
1,272 SR
Queue Stats
56W - 47L
1,584 Elo+
Party 1
Nemesis
Nemesis
XxVoidKingxX
Nemesis
Level 157
God Stats
2W - 6L
1,428 SR
Queue Stats
552W - 525L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 15
10,339
862
12,888
13,164
10,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
LilJ72301_2nd
Ah Muzen Cab
17
2 / 1 / 22
10,002
834
17,869
6,554
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
brsom
Chiron
17
6 / 3 / 18
10,326
861
14,767
8,720
4,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
18
12 / 3 / 13
11,518
960
9,435
15,395
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 6 / 13
9,516
793
17,496
8,073
3,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 1
10,305
859
12,226
13,194
5,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 11
8,436
703
4,978
21,961
18,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
Ironhellrain
Kumbhakarna
15
1 / 5 / 10
8,497
708
5,648
19,375
15,377
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
QandAir
Ao Kuang
14
3 / 5 / 4
9,599
800
5,089
15,441
13,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
XxVoidKingxX
Nemesis
14
3 / 8 / 7
8,585
715
10,346
16,389
11,906
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
31
Kills
17
17
Deaths
31
81
Assists
33
Player
Kills
Deaths
Assists
KDA
L
10
8
1
1.31
L
0
5
11
1.1
W
7
4
15
3.63
L
Kumbhakarna
Ironhellrain
Kumbhakarna
1
5
10
1.2
W
Ah Muzen Cab
LilJ72301_2nd
Ah Muzen Cab
2
1
22
13
L
Ao Kuang
QandAir
Ao Kuang
3
5
4
1
L
Nemesis
XxVoidKingxX
Nemesis
3
8
7
0.81
W
Chiron
brsom
Chiron
6
3
18
5
W
Athena
12
3
13
6.17
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,455
Damage
38,287
51,906
Taken
86,360
36,202
Mitigated
64,475
19,065
Healing
24,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,226
3,220
0
519
13,194
5,343
479
8,027
4,765
0
19,003
L
4,978
687
3,956
7,362
21,961
18,150
29
9,615
11,934
17,298
0
W
12,888
613
906
4,401
13,164
10,014
165
5,131
7,887
24,885
0
L
Kumbhakarna
Ironhellrain
Kumbhakarna
5,648
489
2,111
3,481
19,375
15,377
224
6,309
12,674
13,164
0
W
Ah Muzen Cab
LilJ72301_2nd
Ah Muzen Cab
17,869
6,586
207
2,923
6,554
3,075
1,378
1,990
4,439
0
35,660
L
Ao Kuang
QandAir
Ao Kuang
5,089
716
201
3,026
15,441
13,699
797
6,567
8,574
12,803
0
L
Nemesis
XxVoidKingxX
Nemesis
10,346
3,625
732
3,215
16,389
11,906
194
7,391
8,594
0
18,902
W
Chiron
brsom
Chiron
14,767
7,926
1,315
2,378
8,720
4,054
1,983
4,150
4,519
0
28,144
W
Athena
9,435
2,271
1,974
3,305
15,395
15,873
586
3,272
11,948
13,602
0
W
17,496
771
930
726
8,073
3,186
238
1,172
6,851
21,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
45,422
125
Minions Killed
109
0
Camps Cleared
0
1,029,790
Distance Traveled
1,011,681
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,305
859
15
1
0
176,060
0
L
Artio
8,436
703
21
2
0
213,734
0
W
Hades
10,339
862
26
2
0
193,255
1
L
Kumbhakarna
8,497
708
15
1
0
207,624
1
W
Ah Muzen Cab
10,002
834
35
3
0
232,971
0
L
Ao Kuang
9,599
800
36
3
0
217,957
0
L
Nemesis
8,585
715
22
2
0
196,306
0
W
Chiron
10,326
861
36
3
0
204,039
0
W
Athena
11,518
960
10
1
0
219,374
3
W
Zeus
9,516
793
18
2
0
180,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role