Player Matchup

Fenrir
Fenrir
Chainsy
Fenrir
Level 101
God Stats
3W - 0L
1,718 SR
Queue Stats
94W - 38L
1,649 Elo+
Party 2
King Arthur
King Arthur
DemonslayerXX
King Arthur
Level 71
God Stats
3W - 5L
1,456 SR
Queue Stats
125W - 86L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
Royalpiglet
Ne Zha
Level 88
God Stats
39W - 26L
1,674 SR
Queue Stats
158W - 115L
1,536 Elo+
Party 2
Tiamat
Tiamat
Sinix5
Tiamat
Level 109
God Stats
16W - 4L
1,931 SR
Queue Stats
143W - 76L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
xBensonv
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,656 SR
1,565 Elo+

VS

Team Averages
Level 121
1,560 SR
1,546 Elo+
Olorun
Olorun
IckleB
Olorun
Level 156
God Stats
1W - 2L
1,369 SR
Queue Stats
552W - 352L
1,647 Elo+
Party 1
Tyr
Tyr
InfiniteOutrage
Tyr
Level 159
God Stats
13W - 5L
1,694 SR
Queue Stats
637W - 310L
1,642 Elo+
Party 1
Amaterasu
Amaterasu
KitLongridge
Amaterasu
Level 159
God Stats
4W - 2L
1,738 SR
Queue Stats
282W - 200L
1,649 Elo+
Party 1
Ymir
Ymir
Layytah
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Anhur
Anhur
thaGlow
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chainsy
Fenrir
13
8 / 1 / 7
8,191
585
7,529
8,951
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
DemonslayerXX
King Arthur
13
3 / 4 / 8
8,232
588
10,622
12,688
8,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
11
3 / 3 / 4
7,203
515
4,942
7,491
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Sinix5
Tiamat
15
4 / 1 / 5
8,840
631
10,343
7,612
7,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
xBensonv
Hou Yi
16
4 / 0 / 2
9,019
644
6,486
11,234
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IckleB
Olorun
11
1 / 6 / 0
6,814
487
5,542
11,250
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 3 / 4
7,489
535
4,841
13,635
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
KitLongridge
Amaterasu
14
4 / 3 / 1
8,787
628
6,064
13,201
7,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Layytah
Ymir
8
0 / 7 / 4
5,635
403
2,904
9,761
4,024
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
thaGlow
Anhur
14
3 / 3 / 2
7,970
569
5,167
9,034
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
9
9
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chainsy
Fenrir
8
1
7
11.5
W
King Arthur
DemonslayerXX
King Arthur
3
4
8
1.75
L
Olorun
IckleB
Olorun
1
6
0
0.17
L
1
3
4
1
L
Amaterasu
KitLongridge
Amaterasu
4
3
1
1.5
L
Ymir
Layytah
Ymir
0
7
4
0.29
W
Ne Zha
3
3
4
1.67
W
Tiamat
Sinix5
Tiamat
4
1
5
6.5
L
Anhur
thaGlow
Anhur
3
3
2
1.33
W
Hou Yi
xBensonv
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
24,518
47,976
Taken
56,881
26,795
Mitigated
24,786
23,095
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chainsy
Fenrir
7,529
3,542
0
5,033
8,951
4,197
47
1,904
7,047
0
33,821
W
King Arthur
DemonslayerXX
King Arthur
10,622
2,205
0
3,234
12,688
8,221
0
706
11,982
0
52,378
L
Olorun
IckleB
Olorun
5,542
3,142
56
4,050
11,250
3,314
29
0
11,250
46,909
0
L
4,841
592
180
5,745
13,635
6,792
91
3,306
10,329
0
43,582
L
Amaterasu
KitLongridge
Amaterasu
6,064
2,990
0
6,098
13,201
7,500
520
1,342
11,859
0
39,469
L
Ymir
Layytah
Ymir
2,904
1,611
0
0
9,761
4,024
0
1,930
7,831
11,159
0
W
Ne Zha
4,942
2,355
0
3,070
7,491
2,624
78
1,019
6,472
0
23,396
W
Tiamat
Sinix5
Tiamat
10,343
1,688
0
3,551
7,612
7,784
777
312
7,300
64,914
0
L
Anhur
thaGlow
Anhur
5,167
2,553
0
2,564
9,034
3,156
721
3,765
5,269
0
52,819
W
Hou Yi
xBensonv
Hou Yi
6,486
2,372
0
8,207
11,234
3,969
67
4,505
6,729
0
75,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
36,695
489
Minions Killed
397
0
Camps Cleared
0
1,373,907
Distance Traveled
1,266,748
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,191
585
61
4
0
292,286
3
W
King Arthur
8,232
588
117
8
0
285,474
0
L
Olorun
6,814
487
89
6
0
245,656
7
L
Tyr
7,489
535
81
6
0
304,939
1
L
Amaterasu
8,787
628
88
6
0
273,054
0
L
Ymir
5,635
403
17
1
0
202,523
0
W
Ne Zha
7,203
515
30
2
0
288,879
4
W
Tiamat
8,840
631
140
10
0
275,634
1
L
Anhur
7,970
569
122
9
0
240,576
7
W
Hou Yi
9,019
644
141
10
0
231,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role