Player Matchup

Horus
Horus
DarJato
Horus
Level 46
God Stats
6W - 13L
1,387 SR
Queue Stats
45W - 54L
1,414 Elo+
Party 2
Mercury
Mercury
Demotaur
Mercury
Level 100
God Stats
1W - 3L
1,352 SR
Queue Stats
58W - 61L
1,497 Elo+
Party 2
Chronos
Chronos
JustKender
Chronos
Level 14
God Stats
3W - 8L
1,346 SR
Queue Stats
5W - 14L
1,248 Elo+
Party 2
Poseidon
Poseidon
Natwin
Poseidon
Level 66
God Stats
2W - 2L
1,655 SR
Queue Stats
135W - 141L
1,455 Elo+
Party 2
Artio
Artio
QueenOfFerrets
Artio
Level 19
God Stats
3W - 9L
1,239 SR
Queue Stats
7W - 18L
1,264 Elo+
Party 2
Team Averages
Level 49
1,396 SR
1,375 Elo+

VS

Team Averages
Level 54
1,526 SR
1,428 Elo+
Merlin
Merlin
AlchemisofB
Merlin
Level 48
God Stats
21W - 26L
1,456 SR
Queue Stats
157W - 213L
1,362 Elo+
Solo
Bellona
Bellona
OFYOXD
Bellona
Level 102
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Papa_Clean
Fenrir
Level 27
God Stats
3W - 1L
1,721 SR
Queue Stats
29W - 41L
1,360 Elo+
Party 3
Skadi
Skadi
Papa_Rose12
Skadi
Level 47
God Stats
8W - 7L
1,623 SR
Queue Stats
123W - 147L
1,417 Elo+
Party 3
Yemoja
Yemoja
VIC27
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarJato
Horus
16
1 / 6 / 3
9,405
376
7,429
18,802
21,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Demotaur
Mercury
17
2 / 7 / 2
10,379
415
8,458
18,360
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
JustKender
Chronos
14
0 / 6 / 0
8,289
332
3,945
12,995
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Natwin
Poseidon
20
7 / 7 / 2
12,694
508
21,016
18,939
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 3
8,766
351
3,096
16,764
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 4 / 9
13,111
524
17,226
17,099
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OFYOXD
Bellona
20
8 / 0 / 6
13,797
552
11,515
11,471
11,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
Papa_Clean
Fenrir
17
3 / 6 / 8
11,249
450
4,388
16,925
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
14 / 0 / 9
13,524
541
20,093
11,675
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
VIC27
Yemoja
18
2 / 0 / 9
12,340
494
8,859
9,061
7,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
10
Kills
31
31
Deaths
10
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
4
9
2.13
L
Horus
DarJato
Horus
1
6
3
0.42
L
Mercury
Demotaur
Mercury
2
7
2
0.43
L
Chronos
JustKender
Chronos
0
6
0
0
L
Poseidon
Natwin
Poseidon
7
7
2
1.14
W
Bellona
OFYOXD
Bellona
8
0
6
11
W
Fenrir
Papa_Clean
Fenrir
3
6
8
1.17
W
14
0
9
18.5
L
0
5
3
0.3
W
Yemoja
VIC27
Yemoja
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,944
Damage
62,081
85,860
Taken
66,231
56,713
Mitigated
38,386
16,328
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,226
820
148
7,640
17,099
6,649
1,242
8,330
8,365
87,131
0
L
Horus
DarJato
Horus
7,429
3,842
944
3,233
18,802
21,250
152
3,701
14,985
177
42,606
L
Mercury
Demotaur
Mercury
8,458
3,638
0
2,991
18,360
8,298
0
4,949
13,237
0
83,861
L
Chronos
JustKender
Chronos
3,945
966
0
2,054
12,995
4,286
0
4,712
8,283
42,314
0
L
Poseidon
Natwin
Poseidon
21,016
2,758
396
3,930
18,939
7,455
158
8,304
9,954
94,217
0
W
Bellona
OFYOXD
Bellona
11,515
3,144
0
1,686
11,471
11,561
1,764
2,485
8,958
0
76,586
W
Fenrir
Papa_Clean
Fenrir
4,388
1,738
0
2,523
16,925
7,948
1,753
8,061
8,566
0
46,530
W
20,093
7,678
1,162
3,040
11,675
4,991
7,505
4,622
6,949
0
100,757
L
3,096
523
365
2,415
16,764
15,424
0
3,350
13,316
19,696
0
W
Yemoja
VIC27
Yemoja
8,859
1,592
2,309
1,660
9,061
7,237
1,991
3,856
5,159
58,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
64,021
474
Minions Killed
578
0
Camps Cleared
0
2,196,008
Distance Traveled
2,229,805
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,111
524
155
6
0
422,912
12
L
Horus
9,405
376
85
3
0
430,147
1
L
Mercury
10,379
415
128
5
0
524,417
4
L
Chronos
8,289
332
67
3
0
311,495
1
L
Poseidon
12,694
508
165
7
0
431,152
3
W
Bellona
13,797
552
134
5
0
484,704
10
W
Fenrir
11,249
450
75
3
0
443,696
0
W
Skadi
13,524
541
130
5
0
438,362
4
L
Artio
8,766
351
29
1
0
498,797
0
W
Yemoja
12,340
494
84
3
0
440,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role