Player Matchup

Sun Wukong
Sun Wukong
FreniisG0D
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Kalyptus
Discordia
Level 157
God Stats
6W - 8L
1,600 SR
Queue Stats
175W - 109L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordLuisSpartan
Ah Muzen Cab
Level 127
God Stats
37W - 3L
2,187 SR
Queue Stats
1,833W - 672L
1,809 Elo+
Party 1
Team Averages
Level 146
1,762 SR
1,634 Elo+

VS

Team Averages
Level 96
1,454 SR
1,445 Elo+
Neith
Neith
KingAnimes
Neith
Level 5
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Vamana
Vamana
Olorff
Vamana
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
591W - 432L
1,611 Elo+
Party 2
Ra
Ra
Synysdavid
Ra
Level 146
God Stats
3W - 1L
1,695 SR
Queue Stats
271W - 213L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FreniisG0D
Sun Wukong
15
7 / 0 / 10
10,849
775
10,496
8,709
6,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Kalyptus
Discordia
14
4 / 1 / 12
10,369
741
15,312
8,962
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LordLuisSpartan
Ah Muzen Cab
15
8 / 1 / 7
10,924
780
13,994
11,536
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 1
8,751
625
4,255
12,272
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Olorff
Vamana
10
1 / 7 / 0
8,167
583
9,612
18,415
20,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 5 / 2
8,586
613
4,194
12,326
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FreniisG0D
Sun Wukong
7
0
10
12
W
Discordia
Kalyptus
Discordia
4
1
12
10
L
Neith
1
7
1
0.21
W
Ah Muzen Cab
LordLuisSpartan
Ah Muzen Cab
8
1
7
11.5
L
Vamana
Olorff
Vamana
1
7
0
0.14
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,802
Damage
18,061
29,207
Taken
43,013
14,452
Mitigated
28,224
10,710
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FreniisG0D
Sun Wukong
10,496
2,059
0
2,365
8,709
6,995
229
1,348
6,973
0
41,650
W
Discordia
Kalyptus
Discordia
15,312
523
289
3,478
8,962
3,178
203
850
7,773
47,316
0
L
Neith
4,255
964
0
780
12,272
3,856
0
4,786
7,140
0
18,201
W
Ah Muzen Cab
LordLuisSpartan
Ah Muzen Cab
13,994
6,752
0
4,578
11,536
4,279
2,289
1,514
9,587
0
65,700
L
Vamana
Olorff
Vamana
9,612
2,889
0
4,389
18,415
20,074
0
4,294
13,779
0
31,181
L
4,194
72
1,394
3,461
12,326
4,294
210
5,068
6,696
40,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
25,504
212
Minions Killed
160
0
Camps Cleared
0
853,865
Distance Traveled
727,682
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,849
775
37
3
0
303,669
5
W
Discordia
10,369
741
73
5
0
266,637
3
L
Neith
8,751
625
42
3
0
215,408
1
W
Ah Muzen Cab
10,924
780
102
7
0
283,559
4
L
Vamana
8,167
583
37
3
0
257,739
5
L
Ra
8,586
613
81
6
0
254,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role