Player Matchup

Raijin
Raijin
ArmyThing760
Raijin
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 17L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
Prototypevx1
Cthulhu
Level 64
God Stats
3W - 4L
1,721 SR
Queue Stats
35W - 53L
1,373 Elo+
Party 1
Hachiman
Hachiman
mndlrnwarrior
Hachiman
Level 69
God Stats
1W - 3L
1,833 SR
Queue Stats
39W - 48L
1,474 Elo+
Party 1
Team Averages
Level 49
1,613 SR
1,386 Elo+

VS

Team Averages
Level 29
1,511 SR
1,417 Elo+
Zeus
Zeus
Mrs Giskyl
Zeus
Level 54
God Stats
34W - 18L
1,651 SR
Queue Stats
178W - 174L
1,577 Elo+
Party 2
Fenrir
Fenrir
SAVAGEKRAT0S
Fenrir
Level 3
God Stats
1W - 4L
1,295 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 2
Anubis
Anubis
TouringBoot1680
Anubis
Level 29
God Stats
7W - 16L
1,587 SR
Queue Stats
114W - 118L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 7 / 5
11,201
622
6,691
11,907
2,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Prototypevx1
Cthulhu
14
5 / 6 / 11
11,417
634
8,894
16,841
5,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
mndlrnwarrior
Hachiman
17
11 / 5 / 7
13,455
748
17,644
19,917
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 11
12,480
693
14,083
12,982
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
4 / 7 / 10
12,498
694
6,481
11,867
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 5 / 7
14,837
824
21,719
16,444
8,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
20
Kills
18
18
Deaths
20
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
7
5
0.93
W
3
8
11
1.06
L
Cthulhu
Prototypevx1
Cthulhu
5
6
11
1.75
W
Fenrir
4
7
10
1.29
W
11
5
7
2.9
L
Hachiman
mndlrnwarrior
Hachiman
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
42,283
48,665
Taken
41,293
13,668
Mitigated
17,412
11,368
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,691
454
0
622
11,907
2,841
128
9,583
1,767
21,569
0
W
14,083
1,914
0
976
12,982
4,491
868
3,213
9,769
56,100
0
L
Cthulhu
Prototypevx1
Cthulhu
8,894
414
526
1,697
16,841
5,411
178
10,797
5,332
33,991
0
W
Fenrir
6,481
2,426
0
2,841
11,867
4,648
804
5,593
6,274
0
18,703
W
21,719
479
135
10,368
16,444
8,273
941
6,797
9,647
86,540
0
L
Hachiman
mndlrnwarrior
Hachiman
17,644
9,091
0
8,523
19,917
5,416
1,155
13,509
5,676
0
75,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
39,815
178
Minions Killed
194
0
Camps Cleared
0
845,217
Distance Traveled
862,617
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,201
622
22
1
0
264,975
2
W
Zeus
12,480
693
76
4
0
274,270
5
L
Cthulhu
11,417
634
32
2
0
309,112
2
W
Fenrir
12,498
694
17
1
0
317,129
2
W
Anubis
14,837
824
101
6
0
271,218
3
L
Hachiman
13,455
748
124
7
0
271,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role