Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
D11_Troop
Nu Wa
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
588W - 723L
1,453 Elo+
Party 1
Neith
Neith
Mz_Ivelisse_O_o
Neith
Level 137
God Stats
45W - 35L
1,614 SR
Queue Stats
319W - 321L
1,441 Elo+
Solo
Medusa
Medusa
Pipostock
Medusa
Level 142
God Stats
1W - 8L
1,057 SR
Queue Stats
444W - 561L
1,392 Elo+
Party 1
Bellona
Bellona
x_enviar_x
Bellona
Level 147
God Stats
28W - 38L
1,493 SR
Queue Stats
364W - 455L
1,396 Elo+
Party 1
Team Averages
Level 142
1,433 SR
1,436 Elo+

VS

Team Averages
Level 122
1,746 SR
1,512 Elo+
Hachiman
Hachiman
Bsavvvy
Hachiman
Level 148
God Stats
18W - 11L
1,874 SR
Queue Stats
561W - 526L
1,531 Elo+
Party 3
Hera
Hera
EssentialFrenzy
Hera
Level 144
God Stats
3W - 0L
1,776 SR
Queue Stats
39W - 43L
1,482 Elo+
Party 2
Yemoja
Yemoja
NocteMelodia
Yemoja
Level 125
God Stats
31W - 36L
1,516 SR
Queue Stats
627W - 565L
1,494 Elo+
Party 3
Chaac
Chaac
OttoVahn
Chaac
Level 84
God Stats
9W - 4L
1,971 SR
Queue Stats
30W - 25L
1,515 Elo+
Party 2
Ravana
Ravana
SamSamAzTx
Ravana
Level 107
God Stats
15W - 9L
1,591 SR
Queue Stats
416W - 401L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 4 / 4
10,047
478
8,238
12,796
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
D11_Troop
Nu Wa
16
4 / 3 / 3
10,102
481
14,109
12,641
4,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 4
10,079
480
13,756
14,360
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
Pipostock
Medusa
15
1 / 6 / 1
8,944
426
5,066
14,429
5,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
x_enviar_x
Bellona
15
1 / 4 / 1
9,017
429
5,637
16,396
12,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bsavvvy
Hachiman
20
9 / 1 / 4
13,626
649
10,669
17,601
8,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 5
11,144
531
10,034
9,053
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
15
3 / 3 / 11
11,755
560
6,651
17,265
14,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
OttoVahn
Chaac
19
2 / 1 / 9
12,295
585
12,857
20,526
20,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
SamSamAzTx
Ravana
18
3 / 0 / 3
11,132
530
4,952
12,489
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
20
20
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
4
1
W
Hachiman
Bsavvvy
Hachiman
9
1
4
11
L
Nu Wa
D11_Troop
Nu Wa
4
3
3
1.83
W
3
4
5
1.38
L
1
3
4
1
W
Yemoja
3
3
11
2.83
W
Chaac
OttoVahn
Chaac
2
1
9
6.5
L
Medusa
Pipostock
Medusa
1
6
1
0.25
W
Ravana
SamSamAzTx
Ravana
3
0
3
4.5
L
Bellona
x_enviar_x
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
45,163
70,622
Taken
76,934
32,249
Mitigated
52,470
30,638
Healing
29,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,238
1,535
0
9,209
12,796
5,024
0
3,544
9,252
0
70,414
W
Hachiman
Bsavvvy
Hachiman
10,669
6,388
0
7,828
17,601
8,815
4,477
2,297
15,304
0
116,268
L
Nu Wa
D11_Troop
Nu Wa
14,109
3,343
0
4,236
12,641
4,537
299
3,787
8,854
70,403
0
W
10,034
1,721
0
899
9,053
2,940
20
3,016
6,037
81,949
0
L
13,756
5,231
0
6,726
14,360
4,985
1,541
3,027
11,333
0
81,895
W
Yemoja
6,651
337
2,644
3,208
17,265
14,647
846
2,942
14,323
34,722
0
W
Chaac
OttoVahn
Chaac
12,857
2,306
0
7,918
20,526
20,897
2,053
3,585
16,941
0
81,392
L
Medusa
Pipostock
Medusa
5,066
2,557
311
4,393
14,429
5,009
1,691
4,433
9,996
0
59,815
W
Ravana
SamSamAzTx
Ravana
4,952
527
0
6,526
12,489
5,171
280
2,269
10,220
0
76,299
L
Bellona
x_enviar_x
Bellona
5,637
1,031
602
5,161
16,396
12,694
1,017
1,894
14,502
0
40,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,189
Gold Earned
59,952
574
Minions Killed
648
0
Camps Cleared
0
1,805,610
Distance Traveled
2,041,557
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,047
478
108
5
0
437,246
3
W
Hachiman
13,626
649
182
9
0
396,455
4
L
Nu Wa
10,102
481
116
6
0
319,457
3
W
Hera
11,144
531
134
6
0
395,739
6
L
Neith
10,079
480
135
6
0
344,862
7
W
Yemoja
11,755
560
33
2
0
385,393
14
W
Chaac
12,295
585
174
8
0
430,033
1
L
Medusa
8,944
426
124
6
0
310,302
11
W
Ravana
11,132
530
125
6
0
433,937
6
L
Bellona
9,017
429
91
4
0
393,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role