Player Matchup

Chang'e
Chang'e
DeathBlooms55
Chang'e
Level 138
God Stats
29W - 31L
1,600 SR
Queue Stats
263W - 236L
1,546 Elo+
Solo
Fenrir
Fenrir
K1NGIX
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,393 Elo+
Party 3
Hera
Hera
MAC D4DDY21
Hera
Level 103
God Stats
5W - 6L
1,419 SR
Queue Stats
26W - 32L
1,390 Elo+
Solo
Rama
Rama
Oldskoolgenius
Rama
Level 46
God Stats
19W - 25L
1,617 SR
Queue Stats
59W - 74L
1,510 Elo+
Solo
Danzaburou
Danzaburou
iiViaGinger
Danzaburou
Level 13
God Stats
3W - 3L
1,751 SR
Queue Stats
8W - 16L
1,413 Elo+
Party 3
Team Averages
Level 73
1,578 SR
1,450 Elo+

VS

Team Averages
Level 81
1,407 SR
1,491 Elo+
Ares
Ares
BroMan510
Ares
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 155L
1,553 Elo+
Party 1
Anhur
Anhur
Deekus44
Anhur
Level 83
God Stats
3W - 5L
1,180 SR
Queue Stats
228W - 230L
1,434 Elo+
Party 2
Neith
Neith
Pink Paradise69
Neith
Level 109
God Stats
37W - 21L
1,449 SR
Queue Stats
49W - 30L
1,619 Elo+
Solo
Nox
Nox
Split The World
Nox
Level 16
God Stats
5W - 3L
1,535 SR
Queue Stats
56W - 61L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
TASGOBRAS
Kuzenbo
Level 109
God Stats
11W - 14L
1,372 SR
Queue Stats
77W - 104L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 4 / 6
11,017
918
11,291
16,767
6,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
K1NGIX
Fenrir
17
6 / 9 / 6
12,178
1,015
13,180
19,337
8,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 7
11,033
919
12,299
10,985
4,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 8
11,529
961
14,415
14,333
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iiViaGinger
Danzaburou
17
2 / 4 / 7
11,304
942
12,677
11,913
5,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

114

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 1 / 18
13,219
1,102
17,118
21,429
29,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Deekus44
Anhur
19
12 / 4 / 11
13,981
1,165
16,282
15,084
7,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 17
11,908
992
12,253
8,873
5,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 2 / 14
12,028
1,002
7,498
7,884
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TASGOBRAS
Kuzenbo
18
3 / 3 / 16
12,083
1,007
16,143
15,001
18,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
12
Kills
25
25
Deaths
12
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ares
3
1
18
12
L
Chang'e
1
4
6
1
W
Anhur
Deekus44
Anhur
12
4
11
4.38
L
Fenrir
K1NGIX
Fenrir
6
9
6
1
L
1
5
7
0.9
L
2
3
8
2
W
2
2
17
5.25
W
5
2
14
6
W
Kuzenbo
TASGOBRAS
Kuzenbo
3
3
16
3.67
L
Danzaburou
iiViaGinger
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,862
Damage
69,294
73,335
Taken
68,271
29,793
Mitigated
64,701
20,180
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
17,118
1,057
0
1,678
21,429
29,234
0
10,450
10,979
33,676
0
L
Chang'e
11,291
253
5,658
7,625
16,767
6,033
0
8,960
7,807
41,135
0
W
Anhur
Deekus44
Anhur
16,282
10,697
0
2,604
15,084
7,865
0
4,021
11,063
0
35,566
L
Fenrir
K1NGIX
Fenrir
13,180
2,251
452
877
19,337
8,592
0
10,182
9,155
0
18,214
L
12,299
3,341
1,427
1,301
10,985
4,064
0
6,074
4,911
33,113
0
L
14,415
9,500
0
1,169
14,333
5,358
0
8,473
5,860
0
48,098
W
12,253
4,953
460
2,596
8,873
5,589
0
2,156
6,717
0
61,381
W
7,498
505
0
225
7,884
3,851
0
1,567
6,317
22,127
0
W
Kuzenbo
TASGOBRAS
Kuzenbo
16,143
4,590
0
186
15,001
18,162
0
5,396
9,605
33,186
0
L
Danzaburou
iiViaGinger
Danzaburou
12,677
5,019
108
1,563
11,913
5,746
0
7,070
4,843
0
31,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
63,219
232
Minions Killed
230
5
Camps Cleared
7
1,101,818
Distance Traveled
1,167,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,219
1,102
24
2
0
249,409
0
L
Chang'e
11,017
918
65
5
2
242,607
1
W
Anhur
13,981
1,165
45
4
1
222,679
0
L
Fenrir
12,178
1,015
12
1
2
242,633
0
L
Hera
11,033
919
50
4
0
223,616
0
L
Rama
11,529
961
69
6
0
204,714
2
W
Neith
11,908
992
93
8
1
187,220
0
W
Nox
12,028
1,002
45
4
1
218,258
0
W
Kuzenbo
12,083
1,007
23
2
4
290,400
0
L
Danzaburou
11,304
942
36
3
1
188,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role