Player Matchup

Heimdallr
Heimdallr
Capata17
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,281 Elo+
Party 2
Susano
Susano
Vālkyr
Susano
Level 120
God Stats
7W - 14L
1,437 SR
Queue Stats
235W - 286L
1,536 Elo+
Party 2
Thoth
Thoth
Xeilu
Thoth
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 134L
1,402 Elo+
Party 2
Team Averages
Level 66
1,479 SR
1,407 Elo+

VS

Team Averages
Level 66
1,435 SR
1,417 Elo+
Hou Yi
Hou Yi
Hauzers
Hou Yi
Level 86
God Stats
175W - 261L
1,543 SR
Queue Stats
332W - 553L
1,536 Elo+
Solo
Bacchus
Bacchus
Loufearrigno
Bacchus
Level 105
God Stats
8W - 7L
1,542 SR
Queue Stats
259W - 282L
1,427 Elo+
Party 1
Merlin
Merlin
RascalCrow
Merlin
Level 7
God Stats
11W - 20L
1,221 SR
Queue Stats
36W - 53L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capata17
Heimdallr
12
0 / 5 / 4
9,484
558
3,666
11,741
9,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Vālkyr
Susano
14
7 / 4 / 1
11,478
675
14,518
15,086
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Xeilu
Thoth
13
2 / 7 / 3
10,007
589
5,709
12,113
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hauzers
Hou Yi
16
9 / 3 / 7
12,620
742
11,439
8,102
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Loufearrigno
Bacchus
15
4 / 1 / 12
12,520
736
13,778
17,928
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
RascalCrow
Merlin
14
3 / 5 / 8
11,191
658
5,611
11,422
3,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
16
16
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Capata17
Heimdallr
0
5
4
0.4
W
Hou Yi
Hauzers
Hou Yi
9
3
7
4.17
W
Bacchus
Loufearrigno
Bacchus
4
1
12
10
W
Merlin
RascalCrow
Merlin
3
5
8
1.4
L
Susano
Vālkyr
Susano
7
4
1
1.88
L
Thoth
Xeilu
Thoth
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
30,828
38,940
Taken
37,452
22,612
Mitigated
31,467
3,136
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Capata17
Heimdallr
3,666
1,409
0
925
11,741
9,827
0
5,922
5,819
0
25,351
W
Hou Yi
Hauzers
Hou Yi
11,439
4,686
1,388
2,677
8,102
3,885
2,101
1,108
6,812
0
57,412
W
Bacchus
Loufearrigno
Bacchus
13,778
1,533
0
1,826
17,928
24,206
575
2,684
14,357
38,094
0
W
Merlin
RascalCrow
Merlin
5,611
1,264
0
1,457
11,422
3,376
608
1,186
10,118
32,276
0
L
Susano
Vālkyr
Susano
14,518
3,320
0
604
15,086
8,573
173
6,592
8,494
0
39,672
L
Thoth
Xeilu
Thoth
5,709
509
0
1,607
12,113
4,212
168
7,019
5,094
37,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
36,331
165
Minions Killed
162
0
Camps Cleared
0
802,304
Distance Traveled
889,060
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,484
558
47
3
0
263,029
1
W
Hou Yi
12,620
742
88
5
0
267,586
7
W
Bacchus
12,520
736
30
2
0
354,646
0
W
Merlin
11,191
658
44
3
0
266,828
2
L
Susano
11,478
675
54
3
0
297,588
0
L
Thoth
10,007
589
64
4
0
241,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role