Player Matchup

Nemesis
Nemesis
Alaintouraine1
Nemesis
Level 17
God Stats
6W - 5L
1,296 SR
Queue Stats
29W - 30L
1,433 Elo+
Solo
Olorun
Olorun
EttBMlak
Olorun
Level 16
God Stats
5W - 4L
1,389 SR
Queue Stats
90W - 89L
1,345 Elo+
Party 1
Bacchus
Bacchus
Frabinz
Bacchus
Level 16
God Stats
11W - 8L
1,635 SR
Queue Stats
82W - 85L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
JIBerry
Danzaburou
Level 63
God Stats
7W - 1L
1,430 SR
Queue Stats
473W - 515L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkiL-Cuufa
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,404 Elo+
Party 2
Team Averages
Level 24
1,450 SR
1,382 Elo+

VS

Team Averages
Level 17
1,385 SR
1,326 Elo+
Zhong Kui
Zhong Kui
ADRAWD_BRpegador
Zhong Kui
Level 29
God Stats
0W - 4L
1,291 SR
Queue Stats
240W - 261L
1,468 Elo+
Solo
Cerberus
Cerberus
LORDARIO07
Cerberus
Level 17
God Stats
0W - 4L
1,344 SR
Queue Stats
1W - 10L
1,197 Elo+
Solo
Chang'e
Chang'e
eticiss
Chang'e
Level 16
God Stats
1W - 8L
1,273 SR
Queue Stats
24W - 30L
1,358 Elo+
Solo
Nemesis
Nemesis
miguelfor4ll
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Anhur
Anhur
tobias06_m
Anhur
Level 18
God Stats
33W - 46L
1,515 SR
Queue Stats
860W - 924L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
11,176
559
8,942
13,530
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
EttBMlak
Olorun
17
4 / 0 / 9
10,867
543
12,328
8,951
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Frabinz
Bacchus
14
9 / 0 / 11
10,372
519
9,384
7,504
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
JIBerry
Danzaburou
19
10 / 0 / 6
12,215
611
13,984
11,497
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SkiL-Cuufa
Cu Chulainn
15
0 / 3 / 3
9,320
466
6,493
14,392
9,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
1 / 7 / 0
8,017
401
7,989
13,837
9,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
LORDARIO07
Cerberus
14
2 / 2 / 1
8,237
412
9,205
17,828
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
eticiss
Chang'e
11
0 / 6 / 2
7,039
352
6,941
11,643
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
miguelfor4ll
Nemesis
9
0 / 13 / 1
6,492
325
1,632
13,839
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
14
1 / 6 / 1
8,151
408
4,843
12,834
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
32
Kills
4
4
Deaths
34
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
1
7
0
0.14
W
9
1
7
12.5
W
Olorun
EttBMlak
Olorun
4
0
9
8.5
W
Bacchus
Frabinz
Bacchus
9
0
11
14.5
W
Danzaburou
JIBerry
Danzaburou
10
0
6
13
L
Cerberus
LORDARIO07
Cerberus
2
2
1
1.25
W
Cu Chulainn
SkiL-Cuufa
Cu Chulainn
0
3
3
0.5
L
Chang'e
eticiss
Chang'e
0
6
2
0.17
L
Nemesis
miguelfor4ll
Nemesis
0
13
1
0.04
L
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,131
Damage
30,610
55,874
Taken
69,981
30,282
Mitigated
34,112
16,650
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
7,989
1,638
0
3,233
13,837
9,185
1,144
7,039
6,798
53,142
0
W
8,942
4,162
0
1,459
13,530
5,566
24
3,756
9,520
0
81,991
W
Olorun
EttBMlak
Olorun
12,328
6,782
504
4,601
8,951
3,104
7,376
5,688
3,191
69,453
0
W
Bacchus
Frabinz
Bacchus
9,384
1,707
0
1,564
7,504
8,649
458
2,823
4,377
21,426
0
W
Danzaburou
JIBerry
Danzaburou
13,984
4,730
0
7,878
11,497
3,604
3,409
3,305
7,859
0
85,379
L
Cerberus
LORDARIO07
Cerberus
9,205
318
0
5,757
17,828
14,228
330
6,183
11,645
39,225
0
W
Cu Chulainn
SkiL-Cuufa
Cu Chulainn
6,493
1,955
0
644
14,392
9,359
684
7,062
6,792
0
42,566
L
Chang'e
eticiss
Chang'e
6,941
337
1,255
3,354
11,643
2,884
0
2,509
9,134
23,272
0
L
Nemesis
miguelfor4ll
Nemesis
1,632
756
0
806
13,839
3,835
0
2,663
11,176
0
19,871
L
Anhur
4,843
2,707
0
1,364
12,834
3,980
0
3,318
9,516
0
36,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
37,936
502
Minions Killed
310
0
Camps Cleared
0
1,806,944
Distance Traveled
1,610,487
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,017
401
82
4
0
262,574
2
W
Nemesis
11,176
559
120
6
0
387,023
3
W
Olorun
10,867
543
137
7
0
383,445
2
W
Bacchus
10,372
519
21
1
0
349,258
2
W
Danzaburou
12,215
611
153
8
0
359,634
6
L
Cerberus
8,237
412
98
5
0
379,560
2
W
Cu Chulainn
9,320
466
71
4
0
327,584
1
L
Chang'e
7,039
352
32
2
0
332,544
2
L
Nemesis
6,492
325
29
1
0
287,507
2
L
Anhur
8,151
408
69
3
0
348,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role