Player Matchup

Ymir
Ymir
XxHOGAN7xX
Ymir
Level 20
God Stats
13W - 7L
1,607 SR
Queue Stats
78W - 53L
1,506 Elo+
Party 1
Ra
Ra
l_End_Careers
Ra
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 44L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
marcusmouse2468
Heimdallr
Level 37
God Stats
5W - 4L
1,315 SR
Queue Stats
148W - 145L
1,527 Elo+
Party 1
Team Averages
Level 56
1,474 SR
1,559 Elo+

VS

Team Averages
Level 59
1,427 SR
1,580 Elo+
Janus
Janus
Newb_Resident
Janus
Level 7
God Stats
3W - 3L
1,418 SR
Queue Stats
122W - 107L
1,628 Elo+
Party 2
Izanami
Izanami
XxNewbTewnxX
Izanami
Level 12
God Stats
41W - 31L
1,625 SR
Queue Stats
98W - 91L
1,604 Elo+
Party 2
Tyr
Tyr
soccerwizard
Tyr
Level 159
God Stats
0W - 3L
1,238 SR
Queue Stats
672W - 784L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
10,936
729
5,944
18,940
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
8 / 3 / 7
12,161
811
15,117
12,200
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
marcusmouse2468
Heimdallr
12
3 / 5 / 4
9,934
662
8,375
10,184
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 3
10,663
711
18,314
10,758
5,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
XxNewbTewnxX
Izanami
14
4 / 5 / 2
10,274
685
6,051
10,984
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 3
8,716
581
4,731
12,573
12,292

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
11
11
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
W
3
3
7
2.17
L
Izanami
XxNewbTewnxX
Izanami
4
5
2
1
W
8
3
7
3.83
W
Heimdallr
marcusmouse2468
Heimdallr
3
5
4
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
29,096
41,324
Taken
34,315
23,356
Mitigated
21,952
15,092
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,314
818
0
356
10,758
5,337
204
6,604
4,154
52,615
0
W
5,944
1,165
0
5,579
18,940
14,804
246
7,194
11,746
17,472
0
L
Izanami
XxNewbTewnxX
Izanami
6,051
2,942
489
2,392
10,984
4,323
525
7,439
3,545
0
38,017
W
15,117
2,321
2,393
6,620
12,200
4,783
1,645
6,268
5,932
78,228
0
W
Heimdallr
marcusmouse2468
Heimdallr
8,375
2,062
0
500
10,184
3,769
1,413
4,867
5,317
0
25,184
L
4,731
873
0
1,192
12,573
12,292
0
7,030
5,543
0
13,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
29,653
171
Minions Killed
149
0
Camps Cleared
0
773,124
Distance Traveled
827,437
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,663
711
67
4
0
251,478
5
W
Ymir
10,936
729
15
1
0
237,738
0
L
Izanami
10,274
685
65
4
0
250,134
1
W
Ra
12,161
811
113
8
0
286,104
4
W
Heimdallr
9,934
662
43
3
0
249,282
0
L
Tyr
8,716
581
17
1
0
325,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role