Player Matchup

Athena
Athena
ChiKnBucKet
Athena
Level 21
God Stats
16W - 12L
1,583 SR
Queue Stats
52W - 37L
1,564 Elo+
Party 1
Thanatos
Thanatos
Dtrain13
Thanatos
Level 16
God Stats
3W - 3L
1,590 SR
Queue Stats
24W - 17L
1,491 Elo+
Party 2
Janus
Janus
Knightsguy55
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,537 Elo+
Party 2
Chaac
Chaac
RiggsHasTwigs
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,489 Elo+
Party 2
Set
Set
pipedyodad123
Set
Level 28
God Stats
35W - 19L
1,576 SR
Queue Stats
78W - 66L
1,496 Elo+
Party 1
Team Averages
Level 19
1,550 SR
1,515 Elo+

VS

Team Averages
Level 19
1,393 SR
1,289 Elo+
Cupid
Cupid
GoldyOCG
Cupid
Level 8
God Stats
0W - 3L
1,383 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Bellona
Bellona
HasonSheeta
Bellona
Level 8
God Stats
5W - 9L
1,408 SR
Queue Stats
9W - 13L
1,174 Elo+
Party 3
Heimdallr
Heimdallr
Hedgehog752
Heimdallr
Level 15
God Stats
18W - 22L
1,380 SR
Queue Stats
103W - 112L
1,317 Elo+
Party 3
Nemesis
Nemesis
Ovelt112
Nemesis
Level 29
God Stats
26W - 31L
1,424 SR
Queue Stats
61W - 68L
1,417 Elo+
Party 3
Chiron
Chiron
SL REV4N
Chiron
Level 34
God Stats
4W - 16L
1,372 SR
Queue Stats
98W - 116L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 2 / 19
11,480
522
10,589
15,880
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Dtrain13
Thanatos
19
16 / 3 / 6
13,177
599
19,118
17,076
8,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 8
11,491
522
10,430
11,120
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 5 / 9
13,275
603
20,511
28,379
40,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
8 / 3 / 10
12,112
551
15,876
18,266
9,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GoldyOCG
Cupid
14
2 / 10 / 4
9,761
444
9,102
16,563
5,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
HasonSheeta
Bellona
18
4 / 6 / 3
13,274
603
15,135
22,564
19,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Hedgehog752
Heimdallr
15
4 / 9 / 2
10,324
469
18,508
25,432
10,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Ovelt112
Nemesis
12
0 / 11 / 1
8,014
364
4,790
19,566
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
SL REV4N
Chiron
17
5 / 7 / 1
11,423
519
12,927
16,568
6,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
43
Kills
15
15
Deaths
43
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
19
5.75
W
Thanatos
Dtrain13
Thanatos
16
3
6
6.33
L
Cupid
GoldyOCG
Cupid
2
10
4
0.4
L
Bellona
HasonSheeta
Bellona
4
6
3
0.92
L
Heimdallr
Hedgehog752
Heimdallr
4
9
2
0.56
W
3
2
8
3.5
L
Nemesis
Ovelt112
Nemesis
0
11
1
0.05
W
14
5
9
3.7
L
Chiron
SL REV4N
Chiron
5
7
1
0.79
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,524
Damage
60,462
90,721
Taken
100,693
78,984
Mitigated
48,748
43,636
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,589
3,808
0
2,530
15,880
16,813
2,093
0
15,880
39,426
0
W
Thanatos
Dtrain13
Thanatos
19,118
8,027
0
15,989
17,076
8,133
2,219
630
16,446
0
77,565
L
Cupid
GoldyOCG
Cupid
9,102
5,124
0
68
16,563
5,764
685
1,893
14,395
0
59,203
L
Bellona
HasonSheeta
Bellona
15,135
4,442
0
4,301
22,564
19,728
325
1,392
20,822
5,417
59,288
L
Heimdallr
Hedgehog752
Heimdallr
18,508
9,971
0
4,691
25,432
10,326
607
9,779
15,528
0
65,898
W
10,430
888
1,020
4,802
11,120
4,036
1,770
0
11,120
67,756
0
L
Nemesis
Ovelt112
Nemesis
4,790
2,063
0
856
19,566
6,736
0
3,596
15,920
0
46,053
W
20,511
5,062
0
11,192
28,379
40,811
1,805
862
27,517
1,093
69,566
L
Chiron
SL REV4N
Chiron
12,927
6,729
113
2,840
16,568
6,194
858
4,832
11,668
0
56,973
W
15,876
8,675
0
8,103
18,266
9,191
2,581
415
17,847
0
85,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,535
Gold Earned
52,796
518
Minions Killed
453
0
Camps Cleared
0
2,173,493
Distance Traveled
1,794,966
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,480
522
56
3
0
520,153
10
W
Thanatos
13,177
599
114
5
0
468,881
0
L
Cupid
9,761
444
94
4
0
308,742
0
L
Bellona
13,274
603
122
6
0
418,406
0
L
Heimdallr
10,324
469
86
4
0
341,884
0
W
Janus
11,491
522
121
6
0
406,926
6
L
Nemesis
8,014
364
55
3
0
379,447
0
W
Chaac
13,275
603
110
5
0
328,059
0
L
Chiron
11,423
519
96
4
0
346,487
0
W
Set
12,112
551
117
5
0
449,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role