Player Matchup

Xing Tian
Xing Tian
ChefSleeziey
Xing Tian
Level 121
God Stats
3W - 2L
1,455 SR
Queue Stats
17W - 15L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
Pavarripa
Hou Yi
Level 95
God Stats
21W - 20L
1,807 SR
Queue Stats
937W - 901L
1,552 Elo+
Party 1
Merlin
Merlin
helpantera
Merlin
Level 109
God Stats
12W - 20L
1,382 SR
Queue Stats
683W - 664L
1,584 Elo+
Party 1
Chaac
Chaac
sandsnake1e
Chaac
Level 100
God Stats
32W - 18L
1,692 SR
Queue Stats
363W - 348L
1,538 Elo+
Party 1
Awilix
Awilix
xBlackSoda
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,550 Elo+
Party 2
Team Averages
Level 110
1,567 SR
1,557 Elo+

VS

Team Averages
Level 109
1,543 SR
1,541 Elo+
Fenrir
Fenrir
KamiLobo
Fenrir
Level 103
God Stats
2W - 5L
1,573 SR
Queue Stats
74W - 68L
1,599 Elo+
Party 3
Ra
Ra
Spades50k3
Ra
Level 140
God Stats
7W - 10L
1,305 SR
Queue Stats
374W - 351L
1,543 Elo+
Party 3
Mercury
Mercury
iHitElderly
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
iMeninist
Ah Muzen Cab
Level 91
God Stats
8W - 17L
1,478 SR
Queue Stats
522W - 517L
1,562 Elo+
Party 4
Nox
Nox
molk_xe
Nox
Level 143
God Stats
1W - 2L
1,861 SR
Queue Stats
110W - 141L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChefSleeziey
Xing Tian
15
4 / 2 / 13
10,372
519
10,438
17,179
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Pavarripa
Hou Yi
19
6 / 1 / 8
11,490
575
14,457
10,861
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
helpantera
Merlin
16
3 / 6 / 7
10,619
531
9,160
10,771
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 6
11,563
578
14,288
19,320
23,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
xBlackSoda
Awilix
19
13 / 4 / 7
12,382
619
15,276
15,414
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KamiLobo
Fenrir
15
4 / 9 / 8
9,673
484
12,504
21,444
9,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 7 / 4
9,652
483
11,243
13,152
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
iHitElderly
Mercury
15
2 / 6 / 1
8,696
435
8,653
16,358
8,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
iMeninist
Ah Muzen Cab
14
2 / 7 / 1
8,847
442
6,554
17,285
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
14
3 / 3 / 7
9,508
475
5,807
15,042
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
32
Kills
15
15
Deaths
32
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChefSleeziey
Xing Tian
4
2
13
5.25
L
Fenrir
KamiLobo
Fenrir
4
9
8
0.89
W
Hou Yi
Pavarripa
Hou Yi
6
1
8
10
L
4
7
4
0.86
W
Merlin
helpantera
Merlin
3
6
7
1.08
L
Mercury
iHitElderly
Mercury
2
6
1
0.42
L
Ah Muzen Cab
iMeninist
Ah Muzen Cab
2
7
1
0.36
L
Nox
3
3
7
2.17
W
6
2
6
4.5
W
Awilix
xBlackSoda
Awilix
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,619
Damage
44,761
73,545
Taken
83,281
53,853
Mitigated
43,085
17,742
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChefSleeziey
Xing Tian
10,438
714
0
1,779
17,179
14,271
123
2,696
14,483
31,858
0
L
Fenrir
KamiLobo
Fenrir
12,504
2,741
0
4,957
21,444
9,777
79
4,555
16,669
0
53,210
W
Hou Yi
Pavarripa
Hou Yi
14,457
7,411
0
6,205
10,861
4,066
4,467
1,813
9,048
0
79,487
L
11,243
1,065
1,422
3,483
13,152
6,079
95
4,692
8,208
69,695
0
W
Merlin
helpantera
Merlin
9,160
727
0
473
10,771
4,157
584
4,254
6,517
67,020
0
L
Mercury
iHitElderly
Mercury
8,653
4,539
0
4,660
16,358
8,376
0
1,423
14,935
0
42,217
L
Ah Muzen Cab
iMeninist
Ah Muzen Cab
6,554
1,704
0
5,315
17,285
5,894
0
2,954
14,303
0
65,400
L
Nox
5,807
861
636
3,331
15,042
12,959
117
5,290
9,568
24,337
0
W
14,288
1,834
0
8,785
19,320
23,762
1,505
3,787
15,533
0
69,065
W
Awilix
xBlackSoda
Awilix
15,276
7,472
0
500
15,414
7,597
0
4,500
10,914
0
86,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,426
Gold Earned
46,376
569
Minions Killed
428
0
Camps Cleared
0
1,908,208
Distance Traveled
1,800,739
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,372
519
38
2
0
413,650
12
L
Fenrir
9,673
484
73
4
0
348,434
1
W
Hou Yi
11,490
575
159
8
0
376,477
1
L
Ra
9,652
483
121
6
0
351,982
6
W
Merlin
10,619
531
120
6
0
337,225
4
L
Mercury
8,696
435
75
4
0
392,072
1
L
Ah Muzen Cab
8,847
442
115
6
0
322,025
3
L
Nox
9,508
475
44
2
0
386,226
7
W
Chaac
11,563
578
132
7
0
328,993
0
W
Awilix
12,382
619
120
6
0
451,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role