Player Matchup

Arachne
Arachne
Deki1703
Arachne
Level 18
God Stats
15W - 6L
1,500 SR
Queue Stats
49W - 47L
1,438 Elo+
Solo
Ullr
Ullr
TarroGangz
Ullr
Level 28
God Stats
40W - 48L
1,500 SR
Queue Stats
144W - 152L
1,470 Elo+
Party 1
Terra
Terra
Xx_Harlem98
Terra
Level 28
God Stats
11W - 6L
1,694 SR
Queue Stats
126W - 121L
1,437 Elo+
Party 1
Merlin
Merlin
gettoblaster321
Merlin
Level 6
God Stats
1W - 3L
1,399 SR
Queue Stats
18W - 45L
1,339 Elo+
Solo
Bastet
Bastet
real_bn_ez
Bastet
Level 16
God Stats
2W - 3L
1,286 SR
Queue Stats
17W - 17L
1,343 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,405 Elo+

VS

Team Averages
Level 24
1,544 SR
1,418 Elo+
Ra
Ra
Arkin_GS
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,527 Elo+
Party 2
Khepri
Khepri
Fonzi13
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 370L
1,346 Elo+
Solo
Kali
Kali
KoSoVa_UCK_75
Kali
Level 26
God Stats
26W - 18L
1,585 SR
Queue Stats
90W - 99L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
NvD_WiZaRd
Ah Puch
Level 29
God Stats
8W - 7L
1,428 SR
Queue Stats
336W - 406L
1,374 Elo+
Solo
Danzaburou
Danzaburou
lelouenr4ger
Danzaburou
Level 12
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 11L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deki1703
Arachne
17
5 / 14 / 6
11,155
465
10,978
21,118
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 3 / 3
11,971
499
15,604
21,753
10,807
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 12
11,866
494
13,373
26,836
31,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 1
10,167
424
10,243
14,934
6,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
real_bn_ez
Bastet
19
6 / 10 / 2
13,063
544
7,904
18,149
7,613
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 8
12,025
501
15,492
17,835
12,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Fonzi13
Khepri
16
1 / 4 / 7
10,953
456
6,851
17,865
24,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 6 / 4
14,914
621
19,415
17,983
12,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
NvD_WiZaRd
Ah Puch
17
9 / 4 / 4
11,865
494
23,327
16,575
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
lelouenr4ger
Danzaburou
17
6 / 5 / 9
12,192
508
14,810
16,435
8,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
24
Kills
36
36
Deaths
24
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
Arachne
Deki1703
Arachne
5
14
6
0.57
W
Khepri
Fonzi13
Khepri
1
4
7
1.13
W
14
6
4
2.67
W
Ah Puch
NvD_WiZaRd
Ah Puch
9
4
4
2.75
L
8
3
3
3.17
L
2
2
12
4
L
3
7
1
0.5
W
Danzaburou
lelouenr4ger
Danzaburou
6
5
9
2.1
L
Bastet
real_bn_ez
Bastet
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
79,895
102,790
Taken
86,693
64,800
Mitigated
64,722
15,061
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,492
2,136
2,120
6,280
17,835
12,723
1,948
7,889
9,946
82,141
0
L
Arachne
Deki1703
Arachne
10,978
7,443
0
1,696
21,118
9,030
219
7,990
12,884
0
40,579
W
Khepri
Fonzi13
Khepri
6,851
600
589
2,321
17,865
24,240
851
4,499
13,366
32,577
0
W
19,415
12,888
123
4,336
17,983
12,367
6,844
2,235
15,748
0
93,277
W
Ah Puch
NvD_WiZaRd
Ah Puch
23,327
1,614
0
7,638
16,575
7,262
2,283
4,889
11,686
65,036
0
L
15,604
9,215
0
511
21,753
10,807
682
9,139
12,504
0
61,596
L
13,373
2,422
1,991
8,114
26,836
31,328
0
13,921
12,394
51,385
0
L
10,243
373
94
2,655
14,934
6,022
0
8,207
6,457
57,277
0
W
Danzaburou
lelouenr4ger
Danzaburou
14,810
7,554
0
5,484
16,435
8,130
2,550
4,104
12,331
0
66,054
L
Bastet
real_bn_ez
Bastet
7,904
3,351
0
0
18,149
7,613
4,529
5,198
12,881
0
65,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,222
Gold Earned
61,949
440
Minions Killed
530
0
Camps Cleared
0
2,160,064
Distance Traveled
2,120,258
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,025
501
149
6
0
422,626
1
L
Arachne
11,155
465
68
3
0
433,006
0
W
Khepri
10,953
456
38
2
0
426,377
0
W
Kali
14,914
621
150
6
0
457,980
0
W
Ah Puch
11,865
494
93
4
0
404,923
3
L
Ullr
11,971
499
87
4
0
450,093
4
L
Terra
11,866
494
69
3
0
480,353
0
L
Merlin
10,167
424
80
3
0
378,787
3
W
Danzaburou
12,192
508
100
4
0
408,352
1
L
Bastet
13,063
544
136
6
0
417,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role