Player Matchup

Sylvanus
Sylvanus
OnslaughtNemesis
Sylvanus
Level 26
God Stats
7W - 4L
1,855 SR
Queue Stats
86W - 94L
1,453 Elo+
Party 1
Hera
Hera
Setsuna UwU
Hera
Level 24
God Stats
10W - 7L
1,690 SR
Queue Stats
12W - 10L
1,720 Elo+
Solo
Fenrir
Fenrir
Two Tap Tec
Fenrir
Level 28
God Stats
13W - 10L
1,889 SR
Queue Stats
43W - 52L
1,616 Elo+
Party 1
Hou Yi
Hou Yi
stinganinja
Hou Yi
Level 23
God Stats
1W - 2L
1,947 SR
Queue Stats
221W - 180L
1,586 Elo+
Solo
Ra
Ra
trexanteum
Ra
Level 23
God Stats
2W - 2L
1,504 SR
Queue Stats
15W - 19L
1,569 Elo+
Solo
Team Averages
Level 25
1,777 SR
1,589 Elo+

VS

Team Averages
Level 23
1,510 SR
1,612 Elo+
Poseidon
Poseidon
BobTheCatTaco
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,659 Elo+
Solo
Tyr
Tyr
BrOsKii v3
Tyr
Level 26
God Stats
13W - 6L
1,823 SR
Queue Stats
56W - 46L
1,526 Elo+
Solo
Ymir
Ymir
GurkleGranny
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,646 Elo+
Solo
Kali
Kali
Syzygy7864
Kali
Level 27
God Stats
7W - 6L
1,149 SR
Queue Stats
417W - 356L
1,637 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 28
God Stats
47W - 49L
1,579 SR
Queue Stats
57W - 60L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,269
527
1,870
6,725
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 0 / 0
5,733
573
2,961
3,665
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
7
1 / 2 / 0
4,635
464
1,503
5,235
1,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
10
4 / 1 / 1
5,875
588
4,853
3,326
1,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 0
5,399
540
2,500
6,708
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BobTheCatTaco
Poseidon
10
4 / 2 / 2
6,068
607
4,132
4,091
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,132
613
2,241
5,309
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 5
5,984
598
4,306
7,869
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 3
6,065
607
2,870
5,669
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
10
3 / 2 / 2
6,367
637
3,884
6,147
1,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BobTheCatTaco
Poseidon
4
2
2
2.5
W
0
0
0
0
W
2
1
5
4.5
L
0
4
4
0.5
L
0
0
0
0
W
3
1
3
4.5
L
Fenrir
1
2
0
0.5
W
Skadi
3
2
2
2
L
Hou Yi
4
1
1
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,687
Damage
17,433
25,659
Taken
29,085
8,357
Mitigated
10,836
8,320
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BobTheCatTaco
Poseidon
4,132
785
0
725
4,091
977
536
1,044
2,907
32,931
0
W
2,241
157
0
3,292
5,309
2,916
480
2,775
2,348
0
34,823
W
4,306
494
0
2,950
7,869
3,375
0
2,338
5,462
22,119
0
L
1,870
1,013
665
1,753
6,725
2,950
290
3,212
3,483
13,822
0
L
2,961
1,558
0
1,839
3,665
857
0
0
3,465
31,633
0
W
2,870
1,478
0
1,698
5,669
1,796
0
124
5,527
0
31,886
L
Fenrir
1,503
207
318
1,140
5,235
1,361
0
601
4,618
0
16,908
W
Skadi
3,884
2,171
99
1,766
6,147
1,772
835
637
5,510
0
33,657
L
Hou Yi
4,853
2,617
0
969
3,326
1,032
486
549
2,733
0
29,539
L
2,500
774
374
1,262
6,708
2,157
0
3,750
2,722
25,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
30,616
259
Minions Killed
303
0
Camps Cleared
0
872,688
Distance Traveled
952,498
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,068
607
61
6
0
160,460
3
W
Tyr
6,132
613
79
8
0
201,354
0
W
Ymir
5,984
598
40
4
0
195,806
4
L
Sylvanus
5,269
527
24
2
0
161,408
0
L
Hera
5,733
573
74
7
0
186,457
2
W
Kali
6,065
607
55
6
0
217,718
2
L
Fenrir
4,635
464
34
3
0
175,043
4
W
Skadi
6,367
637
68
7
0
177,160
3
L
Hou Yi
5,875
588
67
7
0
167,112
4
L
Ra
5,399
540
60
6
0
182,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role