Player Matchup

Mercury
Mercury
BeezleBopper636
Mercury
Level 88
God Stats
8W - 6L
1,841 SR
Queue Stats
78W - 85L
1,394 Elo+
Party 1
Nox
Nox
REAPERxWAR
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 397L
1,566 Elo+
Solo
Fafnir
Fafnir
Xx17hunterxX
Fafnir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 48L
1,365 Elo+
Party 1
Thanatos
Thanatos
XxBigBoiSlothxX
Thanatos
Level 89
God Stats
8W - 10L
1,805 SR
Queue Stats
94W - 119L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
darthdanari
Danzaburou
Level 29
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 1
Team Averages
Level 86
1,618 SR
1,424 Elo+

VS

Team Averages
Level 65
1,554 SR
1,449 Elo+
Heimdallr
Heimdallr
IceCreamMan6873
Heimdallr
Level 60
God Stats
93W - 85L
1,610 SR
Queue Stats
340W - 365L
1,480 Elo+
Party 2
Chaac
Chaac
SeraphLionKnight
Chaac
Level 76
God Stats
13W - 7L
1,586 SR
Queue Stats
466W - 481L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Stammit
Xing Tian
Level 46
God Stats
7W - 7L
1,533 SR
Queue Stats
124W - 183L
1,394 Elo+
Party 2
Ra
Ra
The_Gatman3
Ra
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
172W - 228L
1,399 Elo+
Party 2
Nemesis
Nemesis
chazspaz3
Nemesis
Level 76
God Stats
27W - 21L
1,543 SR
Queue Stats
459W - 511L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 0
10,462
436
7,440
19,287
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 2
10,037
418
14,694
17,042
8,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
13
0 / 2 / 3
9,896
412
4,646
20,904
25,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
18
2 / 5 / 2
10,908
455
7,367
17,252
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
darthdanari
Danzaburou
11
0 / 11 / 1
7,841
327
4,425
16,153
5,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IceCreamMan6873
Heimdallr
19
12 / 2 / 6
13,101
546
19,607
13,278
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 8
13,407
559
18,380
20,310
21,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Stammit
Xing Tian
15
0 / 0 / 16
11,406
475
8,150
18,319
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 8
12,445
519
8,289
9,092
3,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
chazspaz3
Nemesis
20
8 / 1 / 6
14,151
590
12,788
16,482
9,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
7
Kills
32
32
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
W
Heimdallr
IceCreamMan6873
Heimdallr
12
2
6
7.5
L
1
5
2
0.4
W
9
2
8
6.5
W
Xing Tian
Stammit
Xing Tian
0
0
16
8
W
3
2
8
3.5
L
Fafnir
0
2
3
0.75
L
Thanatos
2
5
2
0.6
W
Nemesis
chazspaz3
Nemesis
8
1
6
11
L
Danzaburou
darthdanari
Danzaburou
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
67,214
90,638
Taken
77,481
56,151
Mitigated
63,630
25,088
Healing
27,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,440
4,161
0
2,368
19,287
8,666
0
3,898
15,191
0
48,261
W
Heimdallr
IceCreamMan6873
Heimdallr
19,607
12,218
0
5,681
13,278
5,736
3,972
3,322
9,808
0
96,565
L
14,694
98
0
2,277
17,042
8,353
0
2,064
14,744
68,475
0
W
18,380
2,016
0
8,510
20,310
21,680
3,360
3,496
16,666
0
87,418
W
Xing Tian
Stammit
Xing Tian
8,150
670
931
4,757
18,319
23,764
767
4,651
13,440
26,893
0
W
8,289
338
2,678
3,745
9,092
3,419
3,162
2,850
6,066
77,008
0
L
Fafnir
4,646
1,060
911
5,427
20,904
25,599
0
4,617
16,089
35,284
0
L
Thanatos
7,367
598
0
13,101
17,252
8,003
0
2,247
14,933
0
74,122
W
Nemesis
chazspaz3
Nemesis
12,788
5,958
0
1,293
16,482
9,031
2,257
4,098
12,161
0
116,119
L
Danzaburou
darthdanari
Danzaburou
4,425
1,464
0
1,004
16,153
5,530
69
2,783
13,235
0
34,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
64,510
458
Minions Killed
617
0
Camps Cleared
0
2,283,981
Distance Traveled
2,328,528
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,462
436
98
4
0
463,887
0
W
Heimdallr
13,101
546
147
6
0
418,889
5
L
Nox
10,037
418
131
5
0
469,011
11
W
Chaac
13,407
559
148
6
0
419,677
1
W
Xing Tian
11,406
475
23
1
0
478,750
4
W
Ra
12,445
519
158
7
0
487,543
5
L
Fafnir
9,896
412
48
2
0
448,143
5
L
Thanatos
10,908
455
125
5
0
465,495
0
W
Nemesis
14,151
590
141
6
0
523,669
5
L
Danzaburou
7,841
327
56
2
0
437,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role