Player Matchup

Hachiman
Hachiman
BigFreshGoose
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,558 Elo+
Solo
Yemoja
Yemoja
Draconic--Dragon
Yemoja
Level 27
God Stats
1W - 7L
1,620 SR
Queue Stats
53W - 65L
1,617 Elo+
Solo
Loki
Loki
I Rei DG I
Loki
Level 9
God Stats
3W - 0L
1,891 SR
Queue Stats
11W - 5L
1,719 Elo+
Solo
Sol
Sol
Minty KiS5
Sol
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,789 Elo+
Solo
Hades
Hades
Triggavel1427
Hades
Level 24
God Stats
48W - 35L
1,636 SR
Queue Stats
279W - 251L
1,568 Elo+
Solo
Team Averages
Level 18
1,630 SR
1,650 Elo+

VS

Team Averages
Level 17
1,480 SR
1,648 Elo+
Tiamat
Tiamat
Banana Daddyy
Tiamat
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
41W - 37L
1,726 Elo+
Party 1
Nemesis
Nemesis
SteelHunter98
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Uncooked N00dle
Hercules
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 32L
1,723 Elo+
Party 1
Merlin
Merlin
drMilianX
Merlin
Level 12
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Erlang Shen
Erlang Shen
roletodded
Erlang Shen
Level 18
God Stats
2W - 5L
1,432 SR
Queue Stats
119W - 118L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigFreshGoose
Hachiman
11
0 / 2 / 7
6,716
517
4,901
9,273
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 6
7,534
580
2,777
9,469
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 1 / 1
9,192
707
7,299
8,411
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
13 / 0 / 6
9,543
734
13,972
10,374
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 2
8,634
664
5,663
8,625
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 5
6,087
468
5,401
7,353
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
2 / 5 / 2
5,922
456
4,126
8,033
2,242
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
5 / 3 / 2
6,487
499
8,124
11,671
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
drMilianX
Merlin
8
0 / 12 / 1
5,244
403
3,989
9,718
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
roletodded
Erlang Shen
9
1 / 5 / 2
5,934
456
3,309
7,667
2,581
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
28
Kills
10
10
Deaths
29
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Hachiman
BigFreshGoose
Hachiman
0
2
7
1.75
W
1
5
6
0.8
W
9
1
1
9.5
W
13
0
6
16
L
Nemesis
2
5
2
0.6
W
5
2
2
3
L
Hercules
5
3
2
2
L
Merlin
drMilianX
Merlin
0
12
1
0.04
L
Erlang Shen
roletodded
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,612
Damage
24,949
46,152
Taken
44,442
20,187
Mitigated
17,702
22,046
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,401
311
70
1,086
7,353
3,806
280
3,385
3,968
19,365
0
W
Hachiman
BigFreshGoose
Hachiman
4,901
3,461
0
2,313
9,273
2,917
2,630
1,983
7,198
0
26,702
W
2,777
813
3,928
1,795
9,469
5,663
746
2,208
7,161
18,524
0
W
7,299
2,927
0
4,012
8,411
3,034
0
272
8,113
0
57,306
W
13,972
6,241
337
5,856
10,374
3,702
4,240
3,362
6,522
60,880
0
L
Nemesis
4,126
1,684
0
400
8,033
2,242
0
2,986
5,047
0
21,550
W
5,663
550
46
3,759
8,625
4,871
779
819
7,768
43,532
0
L
Hercules
8,124
1,344
0
2,420
11,671
6,247
40
6,565
5,106
0
30,183
L
Merlin
drMilianX
Merlin
3,989
470
0
0
9,718
2,826
222
5,698
4,020
16,133
0
L
Erlang Shen
roletodded
Erlang Shen
3,309
1,694
0
1,798
7,667
2,581
0
3,778
3,889
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
29,674
403
Minions Killed
190
0
Camps Cleared
0
1,266,144
Distance Traveled
1,121,649
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,087
468
24
2
0
222,042
0
W
Hachiman
6,716
517
53
4
0
229,845
1
W
Yemoja
7,534
580
28
2
0
233,332
0
W
Loki
9,192
707
109
8
0
306,525
1
W
Sol
9,543
734
100
8
0
260,235
2
L
Nemesis
5,922
456
42
3
0
279,749
0
W
Hades
8,634
664
113
9
0
236,207
2
L
Hercules
6,487
499
52
4
0
262,442
0
L
Merlin
5,244
403
31
2
0
188,651
0
L
Erlang Shen
5,934
456
41
3
0
168,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role