Player Matchup

Chaac
Chaac
KidHydro8
Chaac
Level 25
God Stats
3W - 1L
1,603 SR
Queue Stats
86W - 71L
1,499 Elo+
Party 1
Sobek
Sobek
Sherminator123
Sobek
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 142L
1,385 Elo+
Solo
Raijin
Raijin
Terminator1gd1
Raijin
Level 88
God Stats
3W - 4L
1,127 SR
Queue Stats
507W - 426L
1,504 Elo+
Party 1
Merlin
Merlin
Yung Helrod
Merlin
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
414W - 353L
1,462 Elo+
Party 1
Skadi
Skadi
oopac
Skadi
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
162W - 177L
1,411 Elo+
Solo
Team Averages
Level 65
1,446 SR
1,452 Elo+

VS

Team Averages
Level 91
1,559 SR
1,393 Elo+
Izanami
Izanami
Afro_Thunder19
Izanami
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 107L
1,396 Elo+
Solo
Tyr
Tyr
Albo_mg13
Tyr
Level 114
God Stats
6W - 7L
1,565 SR
Queue Stats
349W - 369L
1,413 Elo+
Solo
Merlin
Merlin
Sushira
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,278 Elo+
Solo
Bellona
Bellona
XLockedDownX
Bellona
Level 105
God Stats
2W - 1L
1,732 SR
Queue Stats
96W - 95L
1,526 Elo+
Solo
Mercury
Mercury
xDTxDAxBALLER
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 124L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KidHydro8
Chaac
11
0 / 0 / 9
6,406
1,068
2,851
5,881
6,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 6
5,918
986
1,675
8,195
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 6
7,363
1,227
5,414
5,278
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
12
1 / 0 / 5
6,733
1,122
3,353
1,057
497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
oopac
Skadi
13
6 / 1 / 3
7,305
1,218
2,635
3,051
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
5,803
967
1,779
4,158
1,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 1
5,680
947
3,148
4,164
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Sushira
Merlin
10
1 / 3 / 2
5,406
901
1,813
3,397
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
XLockedDownX
Bellona
12
2 / 2 / 3
5,999
1,000
2,842
5,916
5,033
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
5
0 / 0 / 0
4,520
753
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
10
Kills
6
6
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
2
1
1.25
W
Chaac
KidHydro8
Chaac
0
0
9
4.5
W
0
3
6
1
L
Merlin
Sushira
Merlin
1
3
2
0.67
W
3
2
6
3
L
Bellona
XLockedDownX
Bellona
2
2
3
1.75
W
Merlin
1
0
5
3.5
W
Skadi
oopac
Skadi
6
1
3
7.5
L
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,928
Damage
9,582
23,462
Taken
17,635
16,695
Mitigated
10,511
7,864
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
549
334
430
4,158
1,538
0
2,803
1,355
0
13,928
L
3,148
163
0
575
4,164
2,652
0
2,090
2,074
0
3,332
W
Chaac
KidHydro8
Chaac
2,851
251
879
2,146
5,881
6,330
446
152
5,679
0
6,905
W
1,675
172
194
1,087
8,195
5,965
598
563
7,632
2,171
0
L
Merlin
Sushira
Merlin
1,813
0
0
0
3,397
1,288
0
2,136
1,261
6,015
0
W
5,414
229
535
1,136
5,278
2,529
474
706
4,547
19,171
0
L
Bellona
XLockedDownX
Bellona
2,842
353
599
1,994
5,916
5,033
0
3,413
2,503
0
7,881
W
Merlin
3,353
153
171
70
1,057
497
289
150
907
10,371
0
W
Skadi
oopac
Skadi
2,635
1,169
1,075
571
3,051
1,374
1,326
242
2,784
0
7,330
L
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
27,408
69
Minions Killed
44
0
Camps Cleared
0
607,459
Distance Traveled
389,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,803
967
27
5
0
73,301
0
L
Tyr
5,680
947
0
0
0
104,590
0
W
Chaac
6,406
1,068
11
2
0
149,401
0
W
Sobek
5,918
986
1
0
0
126,794
0
L
Merlin
5,406
901
7
1
0
85,722
0
W
Raijin
7,363
1,227
23
4
0
110,824
0
L
Bellona
5,999
1,000
10
2
0
125,131
0
W
Merlin
6,733
1,122
20
3
0
109,287
0
W
Skadi
7,305
1,218
14
2
0
111,153
0
L
Mercury
4,520
753
0
0
0
277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role