Player Matchup

Thoth
Thoth
N1VL3K
Thoth
Level 86
God Stats
2W - 6L
1,500 SR
Queue Stats
136W - 167L
1,472 Elo+
Solo
Bastet
Bastet
WPBx Kuriboh
Bastet
Level 69
God Stats
2W - 0L
1,816 SR
Queue Stats
143W - 151L
1,470 Elo+
Party 1
Tyr
Tyr
heitorfp
Tyr
Level 63
God Stats
15W - 19L
1,514 SR
Queue Stats
261W - 286L
1,489 Elo+
Party 1
Team Averages
Level 73
1,610 SR
1,477 Elo+

VS

Team Averages
Level 90
1,500 SR
1,422 Elo+
Sobek
Sobek
Numinex01
Sobek
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
ODODONO
Baron Samedi
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
sebahd1
Danzaburou
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 27L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
N1VL3K
Thoth
20
8 / 5 / 14
18,816
649
25,082
15,646
8,398
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
10 / 8 / 13
19,376
668
27,849
22,490
8,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
11 / 6 / 13
20,161
695
21,862
34,339
45,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Numinex01
Sobek
20
11 / 8 / 6
20,141
695
17,028
33,183
44,635
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ODODONO
Baron Samedi
20
3 / 12 / 9
17,650
609
8,608
23,784
10,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
sebahd1
Danzaburou
20
5 / 9 / 10
19,227
663
24,333
30,238
9,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
29
Kills
19
19
Deaths
29
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
N1VL3K
Thoth
8
5
14
3
L
Sobek
Numinex01
Sobek
11
8
6
1.75
L
Baron Samedi
ODODONO
Baron Samedi
3
12
9
0.63
W
Bastet
10
8
13
2.06
W
11
6
13
2.92
L
Danzaburou
sebahd1
Danzaburou
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,793
Damage
49,969
72,475
Taken
87,205
63,046
Mitigated
64,287
7,965
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
N1VL3K
Thoth
25,082
260
171
2,021
15,646
8,398
2,610
6,708
8,938
110,918
0
L
Sobek
Numinex01
Sobek
17,028
1,504
0
9,885
33,183
44,635
646
8,778
24,055
64,416
0
L
Baron Samedi
ODODONO
Baron Samedi
8,608
603
181
3,785
23,784
10,542
356
9,760
13,933
69,935
0
W
Bastet
27,849
9,023
0
2,115
22,490
8,747
0
10,331
12,159
0
94,832
W
21,862
2,621
0
3,658
34,339
45,901
663
8,727
25,612
0
101,999
L
Danzaburou
sebahd1
Danzaburou
24,333
14,075
0
8,530
30,238
9,110
279
6,812
23,201
0
115,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,353
Gold Earned
57,018
294
Minions Killed
305
0
Camps Cleared
0
1,614,730
Distance Traveled
1,374,291
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,816
649
137
5
0
480,654
0
L
Sobek
20,141
695
46
2
0
512,754
2
L
Baron Samedi
17,650
609
91
3
0
407,126
7
W
Bastet
19,376
668
71
2
0
562,054
0
W
Tyr
20,161
695
86
3
0
572,022
0
L
Danzaburou
19,227
663
168
6
0
454,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role