Player Matchup

Nemesis
Nemesis
Eddytoowavy
Nemesis
Level 2
God Stats
3W - 2L
1,701 SR
Queue Stats
96W - 100L
1,355 Elo+
Solo
Ares
Ares
JohnCenile
Ares
Level 18
God Stats
5W - 1L
1,759 SR
Queue Stats
34W - 32L
1,496 Elo+
Solo
King Arthur
King Arthur
Trollinalldayson
King Arthur
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
30W - 43L
1,402 Elo+
Party 1
Sol
Sol
bobodawg
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,317 Elo+
Party 1
Olorun
Olorun
canadianTYR
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,546 SR
1,414 Elo+

VS

Team Averages
Level 18
1,457 SR
1,413 Elo+
Set
Set
JareBearkun0
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,438 Elo+
Solo
Tyr
Tyr
Lodaxx9030
Tyr
Level 28
God Stats
9W - 16L
1,529 SR
Queue Stats
68W - 88L
1,492 Elo+
Solo
Yemoja
Yemoja
SammySpirit
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,484 Elo+
Solo
Hachiman
Hachiman
Tallesofbullets
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,338 Elo+
Solo
Athena
Athena
UnsaferHook312
Athena
Level 28
God Stats
19W - 14L
1,256 SR
Queue Stats
125W - 163L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eddytoowavy
Nemesis
6
0 / 2 / 0
3,964
440
721
4,342
936
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 2
4,475
497
2,210
4,381
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Trollinalldayson
King Arthur
1
0 / 1 / 0
3,213
357
27
585
127
6
0 / 8 / 0
3,863
429
1,194
5,982
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
7
3 / 3 / 0
4,426
492
2,197
3,932
1,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,783
643
1,098
3,182
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 0 / 0
6,608
734
2,468
4,620
1,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
8
2 / 2 / 3
5,368
596
3,258
4,996
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
7
0 / 2 / 1
4,371
486
2,244
2,408
670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 0 / 4
5,581
620
3,125
3,016
1,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
14
15
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eddytoowavy
Nemesis
0
2
0
0
W
1
0
0
1
L
1
1
2
2
W
7
0
0
7
W
Yemoja
2
2
3
1.75
W
Hachiman
0
2
1
0.25
L
King Arthur
Trollinalldayson
King Arthur
0
1
0
0
W
4
0
4
6
L
0
8
0
0
L
Olorun
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,349
Damage
12,193
19,222
Taken
18,222
5,664
Mitigated
7,379
3,277
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eddytoowavy
Nemesis
721
335
0
230
4,342
936
0
0
4,267
0
14,674
W
1,098
366
0
1,682
3,182
1,597
129
56
3,126
0
30,901
L
2,210
175
0
1,242
4,381
1,569
0
1,481
2,900
8,678
0
W
2,468
236
0
2,856
4,620
1,613
0
141
4,479
0
32,884
W
Yemoja
3,258
1,477
196
1,119
4,996
2,101
163
3,251
1,745
13,698
0
W
Hachiman
2,244
1,533
0
0
2,408
670
451
1,147
1,261
0
12,621
L
King Arthur
Trollinalldayson
King Arthur
27
27
0
0
585
127
0
517
68
0
149
W
3,125
780
0
327
3,016
1,398
518
877
2,139
13,683
0
L
1,194
572
0
355
5,982
1,941
484
3,306
2,651
7,993
717
L
Olorun
2,197
1,608
297
1,153
3,932
1,091
0
1,079
2,853
11,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,941
Gold Earned
27,711
69
Minions Killed
241
0
Camps Cleared
0
626,094
Distance Traveled
833,935
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,964
440
25
3
0
175,135
2
W
Set
5,783
643
81
9
0
168,481
4
L
Ares
4,475
497
11
1
0
143,072
0
W
Tyr
6,608
734
81
9
0
204,147
0
W
Yemoja
5,368
596
23
3
0
160,838
0
W
Hachiman
4,371
486
26
3
0
124,695
0
L
King Arthur
3,213
357
0
0
0
18,462
0
W
Athena
5,581
620
30
3
0
175,774
0
L
Sol
3,863
429
13
1
0
126,798
0
L
Olorun
4,426
492
20
2
0
162,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role