Player Matchup

Kali
Kali
FloppyBadger96
Kali
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
358W - 328L
1,531 Elo+
Party 1
Anubis
Anubis
Jack0412
Anubis
Level 5
God Stats
4W - 10L
1,424 SR
Queue Stats
46W - 44L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
Patel22
Baron Samedi
Level 28
God Stats
5W - 2L
1,765 SR
Queue Stats
6W - 7L
1,526 Elo+
Party 1
Ares
Ares
SquallyTangent4
Ares
Level 17
God Stats
4W - 5L
1,447 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
xNEVEx
Hou Yi
Level 28
God Stats
5W - 1L
1,621 SR
Queue Stats
10W - 11L
1,527 Elo+
Party 1
Team Averages
Level 37
1,552 SR
1,464 Elo+

VS

Team Averages
Level 14
1,552 SR
1,463 Elo+
Ra
Ra
Father_Monke
Ra
Level 18
God Stats
53W - 55L
1,583 SR
Queue Stats
161W - 211L
1,461 Elo+
Party 2
Skadi
Skadi
Jwarmachine
Skadi
Level 24
God Stats
41W - 30L
1,591 SR
Queue Stats
237W - 263L
1,470 Elo+
Party 2
Loki
Loki
SpArKsy204
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Solo
Ymir
Ymir
Young_Clapz_03
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,534 Elo+
Solo
Nu Wa
Nu Wa
killajan96
Nu Wa
Level 24
God Stats
19W - 13L
1,585 SR
Queue Stats
70W - 50L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 3
8,829
736
9,863
11,789
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Jack0412
Anubis
10
3 / 4 / 3
6,311
526
4,038
6,603
2,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Patel22
Baron Samedi
11
4 / 4 / 4
6,573
548
5,305
7,856
2,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 3
5,810
484
1,600
5,629
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
xNEVEx
Hou Yi
11
3 / 2 / 3
6,722
560
4,063
7,104
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,222
519
4,530
8,549
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 2
6,593
549
4,591
5,125
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 2
7,092
591
4,762
6,613
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 2
5,236
436
1,310
8,331
6,427
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
12
4 / 5 / 2
7,206
601
8,950
8,497
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
23
Kills
11
11
Deaths
24
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
12
0
3
13.5
W
Anubis
Jack0412
Anubis
3
4
3
1.13
L
2
3
2
1
W
Baron Samedi
Patel22
Baron Samedi
4
4
4
1.5
L
4
3
2
1.67
W
1
1
3
2.5
L
0
6
2
0.17
L
Nu Wa
4
5
2
1
W
Hou Yi
xNEVEx
Hou Yi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
24,143
38,981
Taken
37,115
14,981
Mitigated
14,262
14,317
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
366
42
1,550
8,549
2,395
671
2,985
5,238
28,486
0
W
9,863
5,071
0
5,754
11,789
5,582
0
3,212
8,407
0
59,197
W
Anubis
Jack0412
Anubis
4,038
973
0
1,522
6,603
2,327
534
2,205
4,170
22,264
0
L
4,591
1,753
0
356
5,125
1,582
586
2,880
2,174
0
31,457
W
Baron Samedi
Patel22
Baron Samedi
5,305
360
435
2,831
7,856
2,888
320
2,610
4,950
27,516
0
L
4,762
1,336
0
1,868
6,613
1,688
0
1,429
5,126
0
29,869
W
1,600
0
174
927
5,629
2,336
0
3,144
2,287
11,223
0
L
1,310
817
0
132
8,331
6,427
294
1,458
6,849
12,800
0
L
Nu Wa
8,950
1,962
0
1,942
8,497
2,170
891
1,712
6,785
37,675
0
W
Hou Yi
xNEVEx
Hou Yi
4,063
1,718
0
2,674
7,104
1,848
168
2,449
4,377
0
39,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
32,349
301
Minions Killed
263
0
Camps Cleared
0
1,164,777
Distance Traveled
1,081,333
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,222
519
57
5
0
196,900
0
W
Kali
8,829
736
117
10
0
273,347
0
W
Anubis
6,311
526
41
3
0
212,252
0
L
Skadi
6,593
549
68
6
0
210,840
0
W
Baron Samedi
6,573
548
60
5
0
219,399
0
L
Loki
7,092
591
50
4
0
267,207
1
W
Ares
5,810
484
16
1
0
253,783
0
L
Ymir
5,236
436
18
2
0
200,791
2
L
Nu Wa
7,206
601
70
6
0
205,595
2
W
Hou Yi
6,722
560
67
6
0
205,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role