Player Matchup

Osiris
Osiris
AppleKun
Osiris
Level 37
God Stats
3W - 3L
1,197 SR
Queue Stats
160W - 161L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Catboog101
Jormungandr
Level 14
God Stats
52W - 40L
1,653 SR
Queue Stats
89W - 69L
1,592 Elo+
Party 1
Chang'e
Chang'e
HaamsterA
Chang'e
Level 29
God Stats
6W - 4L
1,702 SR
Queue Stats
31W - 22L
1,502 Elo+
Party 1
Izanami
Izanami
MageGee
Izanami
Level 25
God Stats
34W - 26L
1,503 SR
Queue Stats
158W - 144L
1,520 Elo+
Party 1
Mercury
Mercury
betotheplayer
Mercury
Level 29
God Stats
27W - 22L
1,656 SR
Queue Stats
220W - 204L
1,617 Elo+
Party 1
Team Averages
Level 27
1,542 SR
1,544 Elo+

VS

Team Averages
Level 29
1,447 SR
1,539 Elo+
King Arthur
King Arthur
BottomFragBaby
King Arthur
Level 27
God Stats
11W - 7L
1,524 SR
Queue Stats
253W - 213L
1,527 Elo+
Solo
Arachne
Arachne
Deathsdarkside
Arachne
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 32L
1,577 Elo+
Party 2
Hades
Hades
HappilyRottenTTV
Hades
Level 27
God Stats
7W - 9L
1,147 SR
Queue Stats
198W - 189L
1,452 Elo+
Solo
Olorun
Olorun
SigAngelofDeath
Olorun
Level 47
God Stats
0W - 1L
1,718 SR
Queue Stats
46W - 32L
1,577 Elo+
Party 2
Athena
Athena
qqq122
Athena
Level 15
God Stats
0W - 2L
1,346 SR
Queue Stats
11W - 11L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AppleKun
Osiris
12
2 / 5 / 2
7,441
572
5,780
7,911
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Catboog101
Jormungandr
12
7 / 1 / 6
7,648
588
9,664
6,689
3,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
HaamsterA
Chang'e
13
6 / 3 / 2
8,275
637
8,736
7,391
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MageGee
Izanami
12
4 / 2 / 8
6,982
537
6,963
6,307
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
13
7 / 4 / 6
8,050
619
6,793
9,699
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BottomFragBaby
King Arthur
12
1 / 4 / 4
7,093
546
4,617
9,584
4,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
12 / 5 / 0
8,301
639
8,964
11,847
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 7 / 1
6,345
488
3,548
10,760
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 2
5,440
418
3,664
8,995
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
qqq122
Athena
10
1 / 4 / 1
6,065
467
2,240
9,424
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
26
Kills
15
15
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
AppleKun
Osiris
2
5
2
0.6
L
King Arthur
BottomFragBaby
King Arthur
1
4
4
0.75
W
Jormungandr
Catboog101
Jormungandr
7
1
6
10
L
12
5
0
2.4
W
Chang'e
HaamsterA
Chang'e
6
3
2
2.33
L
1
7
1
0.21
W
Izanami
MageGee
Izanami
4
2
8
4
L
0
6
2
0.17
W
Mercury
7
4
6
2.5
L
Athena
qqq122
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
23,033
37,997
Taken
50,610
17,384
Mitigated
20,616
12,871
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AppleKun
Osiris
5,780
2,126
0
1,200
7,911
6,032
144
0
7,911
0
36,112
L
King Arthur
BottomFragBaby
King Arthur
4,617
804
0
1,535
9,584
4,679
154
0
9,584
0
37,587
W
Jormungandr
Catboog101
Jormungandr
9,664
2,650
79
2,612
6,689
3,311
780
2,575
4,114
32,400
0
L
8,964
5,999
0
3,957
11,847
4,870
0
4,783
6,896
0
41,464
W
Chang'e
HaamsterA
Chang'e
8,736
876
144
2,594
7,391
2,312
2,069
2,512
4,879
35,369
0
L
3,548
496
0
2,178
10,760
4,602
0
4,664
5,662
28,642
0
W
Izanami
MageGee
Izanami
6,963
4,772
282
2,828
6,307
1,917
1,718
2,345
3,962
0
38,926
L
3,664
1,402
390
2,663
8,995
2,990
0
3,602
5,383
26,450
3,046
W
Mercury
6,793
4,160
99
3,033
9,699
3,812
232
1,766
7,933
0
42,151
L
Athena
qqq122
Athena
2,240
517
0
1,882
9,424
3,475
0
4,727
4,685
7,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
33,244
362
Minions Killed
241
0
Camps Cleared
0
1,272,962
Distance Traveled
1,165,323
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,441
572
85
7
0
266,201
0
L
King Arthur
7,093
546
70
5
0
254,108
4
W
Jormungandr
7,648
588
45
3
0
260,717
3
L
Arachne
8,301
639
49
4
0
254,606
2
W
Chang'e
8,275
637
82
6
0
252,760
2
L
Hades
6,345
488
67
5
0
201,285
5
W
Izanami
6,982
537
71
5
0
224,415
0
L
Olorun
5,440
418
48
4
0
218,607
3
W
Mercury
8,050
619
79
6
0
268,869
1
L
Athena
6,065
467
7
1
0
236,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role