Player Matchup

Odin
Odin
HellaVibe2901
Odin
Level 17
God Stats
8W - 5L
1,521 SR
Queue Stats
19W - 24L
1,326 Elo+
Party 2
Ra
Ra
SuperHuman98
Ra
Level 11
God Stats
3W - 0L
1,784 SR
Queue Stats
8W - 14L
1,256 Elo+
Party 2
Sylvanus
Sylvanus
TSF Vahlen
Sylvanus
Level 69
God Stats
5W - 2L
1,581 SR
Queue Stats
90W - 100L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TSF_Darkko
Cu Chulainn
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 27L
1,328 Elo+
Party 2
Medusa
Medusa
TSF_Doko
Medusa
Level 62
God Stats
1W - 1L
1,313 SR
Queue Stats
11W - 19L
1,308 Elo+
Party 2
Team Averages
Level 45
1,540 SR
1,323 Elo+

VS

Team Averages
Level 42
1,505 SR
1,421 Elo+
Neith
Neith
RcolorWhite
Neith
Level 27
God Stats
25W - 24L
1,514 SR
Queue Stats
124W - 138L
1,391 Elo+
Party 3
Awilix
Awilix
XxxxDanny69xxxX
Awilix
Level 60
God Stats
52W - 56L
1,503 SR
Queue Stats
205W - 228L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
Ztuqy
Danzaburou
Level 54
God Stats
4W - 7L
1,710 SR
Queue Stats
157W - 173L
1,465 Elo+
Party 1
Artio
Artio
xLuvMiggy
Artio
Level 36
God Stats
1W - 3L
1,353 SR
Queue Stats
77W - 111L
1,410 Elo+
Party 1
Janus
Janus
xLuvTonyy
Janus
Level 31
God Stats
25W - 35L
1,447 SR
Queue Stats
166W - 215L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,991
538
4,713
7,140
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 2
6,609
508
1,903
2,737
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
TSF Vahlen
Sylvanus
11
3 / 2 / 5
7,204
554
4,574
9,987
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
TSF_Darkko
Cu Chulainn
10
1 / 1 / 5
6,131
472
3,560
6,626
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TSF_Doko
Medusa
11
3 / 2 / 5
7,049
542
5,694
7,699
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,576
506
4,173
5,457
1,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 1
5,788
445
1,560
5,102
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Ztuqy
Danzaburou
10
2 / 4 / 1
6,087
468
7,568
7,426
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
xLuvMiggy
Artio
8
0 / 3 / 1
5,420
417
1,108
8,254
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
xLuvTonyy
Janus
10
2 / 2 / 1
6,301
485
4,327
4,490
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
6
6
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
1
2
1
0.75
W
3
1
2
4
W
Sylvanus
TSF Vahlen
Sylvanus
3
2
5
2.75
W
Cu Chulainn
TSF_Darkko
Cu Chulainn
1
1
5
3.5
W
Medusa
TSF_Doko
Medusa
3
2
5
2.75
L
1
2
1
0.75
L
Danzaburou
Ztuqy
Danzaburou
2
4
1
0.63
L
Artio
xLuvMiggy
Artio
0
3
1
0.17
L
Janus
xLuvTonyy
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,444
Damage
18,736
34,189
Taken
30,729
17,686
Mitigated
11,137
13,693
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,713
785
0
2,699
7,140
5,577
958
604
6,454
0
28,994
L
4,173
503
0
2,274
5,457
1,548
0
358
4,773
0
33,373
W
1,903
500
266
885
2,737
831
494
668
1,925
21,665
0
W
Sylvanus
TSF Vahlen
Sylvanus
4,574
1,245
2,231
3,650
9,987
5,637
336
1,693
8,212
25,140
0
W
Cu Chulainn
TSF_Darkko
Cu Chulainn
3,560
621
0
1,780
6,626
3,207
0
775
5,775
0
25,295
W
Medusa
TSF_Doko
Medusa
5,694
1,944
732
1,450
7,699
2,434
1,813
1,233
6,388
0
34,911
L
1,560
304
0
235
5,102
1,764
0
267
4,709
0
22,561
L
Danzaburou
Ztuqy
Danzaburou
7,568
3,856
0
452
7,426
2,205
0
2,482
4,870
0
31,644
L
Artio
xLuvMiggy
Artio
1,108
80
159
1,730
8,254
4,624
0
2,232
5,997
13,354
0
L
Janus
xLuvTonyy
Janus
4,327
207
0
490
4,490
996
96
926
3,453
26,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
30,172
254
Minions Killed
268
0
Camps Cleared
0
1,153,033
Distance Traveled
1,032,884
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,991
538
59
5
0
257,713
1
L
Neith
6,576
506
75
6
0
199,672
1
W
Ra
6,609
508
49
4
0
235,213
0
W
Sylvanus
7,204
554
44
3
0
189,882
1
W
Cu Chulainn
6,131
472
43
3
0
251,209
4
W
Medusa
7,049
542
59
5
0
219,016
1
L
Awilix
5,788
445
46
4
0
220,353
1
L
Danzaburou
6,087
468
66
5
0
191,971
0
L
Artio
5,420
417
31
2
0
214,315
0
L
Janus
6,301
485
50
4
0
206,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role