Player Matchup

King Arthur
King Arthur
Draconic--Dragon
King Arthur
Level 27
God Stats
4W - 5L
1,490 SR
Queue Stats
53W - 65L
1,604 Elo+
Solo
Anubis
Anubis
I Love Lonzo
Anubis
Level 27
God Stats
30W - 17L
1,619 SR
Queue Stats
82W - 62L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
I Shoot Zipline
Ne Zha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,835 Elo+
Party 1
Artemis
Artemis
jovinfransman
Artemis
Level 4
God Stats
3W - 0L
1,786 SR
Queue Stats
3W - 0L
1,746 Elo+
Solo
Cupid
Cupid
my_BUSSY_hurts_
Cupid
Level 15
God Stats
1W - 1L
1,353 SR
Queue Stats
28W - 32L
1,558 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,661 Elo+

VS

Team Averages
Level 21
1,481 SR
1,661 Elo+
Loki
Loki
Banana Daddyy
Loki
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 37L
1,758 Elo+
Party 2
Athena
Athena
BigFreshGoose
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,565 Elo+
Solo
Khepri
Khepri
Legit_Hunter740
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
LoonaWolfy25
Baron Samedi
Level 29
God Stats
3W - 4L
1,746 SR
Queue Stats
128W - 111L
1,599 Elo+
Solo
Ullr
Ullr
Uncooked N00dle
Ullr
Level 26
God Stats
0W - 3L
1,158 SR
Queue Stats
37W - 32L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Draconic--Dragon
King Arthur
10
1 / 1 / 0
5,550
555
4,511
6,210
2,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
1 / 0 / 2
6,285
629
942
2,596
991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 0 / 2
6,616
662
4,491
5,303
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
8
0 / 3 / 4
4,775
478
1,940
3,962
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 1 / 3
6,031
603
3,750
6,698
1,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,602
460
1,839
3,647
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
4 / 6 / 0
5,128
513
4,306
7,546
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 1
4,409
441
886
6,306
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
LoonaWolfy25
Baron Samedi
2
0 / 1 / 0
3,574
357
0
823
189
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 1 / 0
5,841
584
2,697
6,459
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
5
5
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
4
6
0
0.67
W
King Arthur
Draconic--Dragon
King Arthur
1
1
0
1
W
Anubis
1
0
2
2
W
8
0
2
9
L
0
6
1
0.08
L
Baron Samedi
LoonaWolfy25
Baron Samedi
0
1
0
0
L
1
1
0
1
W
Artemis
0
3
4
0.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
9,728
24,769
Taken
24,781
8,630
Mitigated
8,119
10,419
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,839
517
0
375
3,647
1,273
0
0
3,647
0
21,665
L
4,306
1,647
0
274
7,546
2,811
0
0
7,546
13,108
0
W
King Arthur
Draconic--Dragon
King Arthur
4,511
639
0
1,662
6,210
2,547
0
0
6,210
0
25,140
W
Anubis
942
107
0
1,743
2,596
991
560
60
2,536
37,747
0
W
4,491
1,942
0
2,693
5,303
1,737
0
183
5,120
0
29,643
L
886
264
0
101
6,306
1,801
0
772
5,534
9,956
0
L
Baron Samedi
LoonaWolfy25
Baron Samedi
0
0
0
140
823
189
0
170
653
3,190
0
L
2,697
924
0
2,351
6,459
2,045
0
0
6,459
0
33,309
W
Artemis
1,940
1,473
0
250
3,962
1,447
424
3,373
589
0
11,826
W
3,750
2,348
55
4,016
6,698
1,908
256
1,576
5,122
0
30,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
23,554
277
Minions Killed
143
0
Camps Cleared
0
924,731
Distance Traveled
743,215
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,602
460
49
5
0
188,234
0
L
Athena
5,128
513
11
1
0
187,606
2
W
King Arthur
5,550
555
62
6
0
193,364
1
W
Anubis
6,285
629
74
7
0
180,720
0
W
Ne Zha
6,616
662
66
7
0
213,399
0
L
Khepri
4,409
441
13
1
0
180,315
1
L
Baron Samedi
3,574
357
6
1
0
22,960
0
L
Ullr
5,841
584
64
6
0
164,100
2
W
Artemis
4,775
478
18
2
0
167,788
0
W
Cupid
6,031
603
57
6
0
169,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role