Player Matchup

Apollo
Apollo
Platinum V
HopérONE
Apollo
Platinum V
Level 139
God Stats
7W - 2L
1,923 SR
Queue Stats
80W - 87L
1,756 MMR
Solo
Eset
Eset
Platinum III
JalukarD
Eset
Platinum III
Level 154
God Stats
1W - 0L
1,715 SR
Queue Stats
184W - 184L
1,791 MMR
Party 2
Terra
Terra
Platinum V
KGein
Terra
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum V
New2PC
Bakasura
Platinum V
Level 155
God Stats
12W - 5L
1,704 SR
Queue Stats
84W - 86L
1,754 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
PapaWheelie
Sun Wukong
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,668 SR
1,660 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,601 SR
1,747 MMR
Osiris
Osiris
Platinum IV
Stërling
Osiris
Platinum IV
Level 145
God Stats
6W - 5L
1,735 SR
Queue Stats
134W - 124L
1,706 MMR
Party 3
Ao Kuang
Ao Kuang
Gold I
Terrorº
Ao Kuang
Gold I
Level 142
God Stats
2W - 3L
1,620 SR
Queue Stats
27W - 22L
1,757 MMR
Solo
Anhur
Anhur
Platinum II
africanelephant
Anhur
Platinum II
Level 158
God Stats
17W - 18L
1,659 SR
Queue Stats
132W - 111L
1,996 MMR
Party 4
Sobek
Sobek
Platinum IV
soglazed
Sobek
Platinum IV
Level 148
God Stats
0W - 4L
1,343 SR
Queue Stats
112W - 102L
1,769 MMR
Party 3
Nox
Nox
Gold V
speedybeast
Nox
Gold V
Level 148
God Stats
14W - 4L
1,649 SR
Queue Stats
61W - 54L
1,506 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HopérONE
Apollo
10
0 / 0 / 1
5,455
546
2,963
7,498
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
10
2 / 0 / 2
6,148
615
3,113
3,342
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
KGein
Terra
9
1 / 0 / 4
5,778
578
2,216
6,801
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
New2PC
Bakasura
11
4 / 1 / 1
6,307
631
4,067
5,622
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
PapaWheelie
Sun Wukong
12
2 / 0 / 2
6,448
645
6,382
6,408
3,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetGuan YuAthenaTiamat

VS

Bans
ScyllaTsukuyomiCu ChulainnOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Stërling
Osiris
10
0 / 3 / 0
5,404
540
3,288
8,150
5,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Terrorº
Ao Kuang
7
0 / 2 / 0
4,496
450
1,535
5,094
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,422
542
4,552
5,687
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
soglazed
Sobek
8
0 / 1 / 1
5,073
507
2,207
8,361
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,454
545
3,112
3,172
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
1
1
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
HopérONE
Apollo
0
0
1
0.5
W
Eset
2
0
2
3
W
Terra
KGein
Terra
1
0
4
3
W
Bakasura
New2PC
Bakasura
4
1
1
4.5
W
Sun Wukong
PapaWheelie
Sun Wukong
2
0
2
3
L
Osiris
Stërling
Osiris
0
3
0
0
L
Ao Kuang
Terrorº
Ao Kuang
0
2
0
0
L
0
1
1
0.5
L
Sobek
soglazed
Sobek
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
14,694
29,671
Taken
30,464
11,410
Mitigated
13,852
12,918
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
HopérONE
Apollo
2,963
1,579
0
4,347
7,498
1,530
0
841
6,657
0
36,549
W
Eset
3,113
663
99
1,043
3,342
1,106
0
1,577
1,712
38,100
0
W
Terra
KGein
Terra
2,216
341
373
3,256
6,801
3,665
0
1,952
4,791
8,776
0
W
Bakasura
New2PC
Bakasura
4,067
2,867
0
1,425
5,622
1,792
0
1,501
4,037
0
35,329
W
Sun Wukong
PapaWheelie
Sun Wukong
6,382
1,709
0
2,375
6,408
3,317
96
756
5,620
0
32,275
L
Osiris
Stërling
Osiris
3,288
1,676
0
2,556
8,150
5,428
0
0
8,150
0
28,725
L
Ao Kuang
Terrorº
Ao Kuang
1,535
309
0
1,078
5,094
1,318
0
698
3,988
19,691
0
L
4,552
1,923
0
2,764
5,687
1,458
0
875
4,697
0
35,962
L
Sobek
soglazed
Sobek
2,207
301
0
3,092
8,361
4,625
0
2,822
5,068
12,111
0
L
3,112
473
0
410
3,172
1,023
0
707
2,197
29,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
25,849
302
Minions Killed
277
0
Camps Cleared
0
1,046,035
Distance Traveled
912,850
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,455
546
62
6
0
195,775
3
W
Eset
6,148
615
87
9
0
204,114
4
W
Terra
5,778
578
10
1
0
203,344
4
W
Bakasura
6,307
631
84
8
0
234,874
5
W
Sun Wukong
6,448
645
59
6
0
207,928
3
L
Osiris
5,404
540
77
8
0
198,522
5
L
Ao Kuang
4,496
450
44
4
0
161,489
1
L
Anhur
5,422
542
78
8
0
170,629
4
L
Sobek
5,073
507
11
1
0
195,234
3
L
Nox
5,454
545
67
7
0
186,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role