Player Matchup

Tyr
Tyr
TheBlackWisp
Tyr
Level 14
God Stats
2W - 5L
1,581 SR
Queue Stats
16W - 16L
1,651 Elo+
Solo
Hades
Hades
ThyDevilMayCryx
Hades
Level 6
God Stats
4W - 1L
1,695 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 1
Cernunnos
Cernunnos
WHYuNoWard
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1
Janus
Janus
uncut_japonica2
Janus
Level 11
God Stats
8W - 8L
1,652 SR
Queue Stats
58W - 44L
1,678 Elo+
Solo
Yemoja
Yemoja
vallado_capital4
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,644 Elo+
Solo
Team Averages
Level 16
1,586 SR
1,697 Elo+

VS

Team Averages
Level 24
1,727 SR
1,700 Elo+
Sylvanus
Sylvanus
GREEDpXg
Sylvanus
Level 25
God Stats
13W - 6L
1,770 SR
Queue Stats
96W - 54L
1,829 Elo+
Party 2
Loki
Loki
Hxntai-Senpai1
Loki
Level 27
God Stats
7W - 9L
1,624 SR
Queue Stats
108W - 86L
1,670 Elo+
Solo
Medusa
Medusa
Milobug
Medusa
Level 14
God Stats
2W - 0L
1,669 SR
Queue Stats
22W - 10L
1,693 Elo+
Party 2
Mercury
Mercury
Noradershlet
Mercury
Level 27
God Stats
17W - 5L
1,823 SR
Queue Stats
208W - 188L
1,594 Elo+
Solo
Chronos
Chronos
Quási
Chronos
Level 27
God Stats
2W - 0L
1,747 SR
Queue Stats
16W - 4L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,479
548
3,688
7,280
3,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,529
453
1,431
6,561
2,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
WHYuNoWard
Cernunnos
7
0 / 1 / 0
4,410
441
4,014
6,769
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,746
475
2,689
6,735
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,088
409
3,194
5,020
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GREEDpXg
Sylvanus
8
1 / 0 / 4
5,350
535
2,938
6,003
3,536
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 2 / 1
6,235
624
4,384
5,472
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Milobug
Medusa
10
7 / 0 / 1
6,467
647
4,622
4,971
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Noradershlet
Mercury
9
1 / 0 / 2
5,325
533
3,467
6,605
1,880
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Quási
Chronos
9
3 / 0 / 2
5,472
547
5,869
5,221
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GREEDpXg
Sylvanus
1
0
4
3
W
2
2
1
1.25
W
Medusa
Milobug
Medusa
7
0
1
7.5
W
Mercury
Noradershlet
Mercury
1
0
2
2
W
Chronos
Quási
Chronos
3
0
2
4
L
2
2
0
1
L
0
5
0
0
L
Cernunnos
WHYuNoWard
Cernunnos
0
1
0
0
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
21,280
32,365
Taken
28,272
10,695
Mitigated
10,992
9,843
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GREEDpXg
Sylvanus
2,938
838
513
2,545
6,003
3,536
48
1,598
4,011
12,759
0
W
4,384
1,838
0
2,029
5,472
2,485
264
0
5,472
0
32,495
W
Medusa
Milobug
Medusa
4,622
1,872
0
1,954
4,971
1,585
1,131
2,691
2,240
0
27,716
W
Mercury
Noradershlet
Mercury
3,467
1,407
0
4,238
6,605
1,880
213
1,049
5,556
0
29,117
W
Chronos
Quási
Chronos
5,869
2,822
0
2,853
5,221
1,506
123
1,192
3,679
35,100
0
L
3,688
696
0
2,706
7,280
3,626
0
0
7,280
0
24,625
L
1,431
74
139
763
6,561
2,599
600
0
6,561
13,522
0
L
Cernunnos
WHYuNoWard
Cernunnos
4,014
1,384
0
2,635
6,769
1,620
0
4,561
2,208
0
20,927
L
2,689
216
0
1,548
6,735
1,520
0
637
6,098
26,022
0
L
3,194
340
451
1,601
5,020
1,330
0
3,609
1,411
12,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
28,849
199
Minions Killed
279
0
Camps Cleared
0
924,864
Distance Traveled
890,702
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,350
535
30
3
0
164,909
1
W
Loki
6,235
624
69
7
0
175,008
1
W
Medusa
6,467
647
56
6
0
175,915
0
W
Mercury
5,325
533
62
6
0
206,750
1
W
Chronos
5,472
547
62
6
0
168,120
1
L
Tyr
5,479
548
45
5
0
185,697
1
L
Hades
4,529
453
28
3
0
192,902
0
L
Cernunnos
4,410
441
52
5
0
175,392
4
L
Janus
4,746
475
50
5
0
194,516
0
L
Yemoja
4,088
409
24
2
0
176,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role