Player Matchup

Danzaburou
Danzaburou
Platinum I
Yesae
Danzaburou
Platinum I
Level 42
God Stats
12W - 7L
1,715 SR
Queue Stats
22W - 12L
2,422 MMR
Party 2
Tiamat
Tiamat
Platinum I
Ysaeo
Tiamat
Platinum I
Level 40
God Stats
13W - 7L
1,976 SR
Queue Stats
34W - 26L
2,422 MMR
Party 2
Fenrir
Fenrir
Masters
mokkbz1
Fenrir
Masters
Level 139
God Stats
57W - 46L
1,767 SR
Queue Stats
423W - 421L
2,286 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 74
1,819 SR
2,377 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,659 SR
2,405 MMR
Agni
Agni
Diamond II
Pandaa-TeN
Agni
Diamond II
Level 156
God Stats
36W - 22L
1,896 SR
Queue Stats
469W - 413L
2,185 MMR
Solo
Athena
Athena
Masters
Son Codearuu
Athena
Masters
Level 159
God Stats
8W - 5L
1,185 SR
Queue Stats
471W - 228L
2,470 MMR
Party 1
Heimdallr
Heimdallr
Masters
spirit141414
Heimdallr
Masters
Level 160
God Stats
13W - 7L
1,895 SR
Queue Stats
531W - 307L
2,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Yesae
Danzaburou
13
3 / 4 / 2
9,562
637
6,438
11,063
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ysaeo
Tiamat
12
1 / 3 / 3
8,981
599
10,473
11,009
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mokkbz1
Fenrir
12
2 / 5 / 4
9,285
619
5,173
10,245
7,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AphroditeCthulhuSobekCabrakan

VS

Bans
PersephoneThothChang'eScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
10,741
716
8,716
6,689
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
14
2 / 3 / 7
10,709
714
5,811
11,615
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
spirit141414
Heimdallr
15
4 / 1 / 8
10,717
714
13,019
13,024
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Athena
2
3
7
1.83
L
Danzaburou
Yesae
Danzaburou
3
4
2
1
L
Tiamat
Ysaeo
Tiamat
1
3
3
0.83
L
Fenrir
mokkbz1
Fenrir
2
5
4
0.8
W
Heimdallr
spirit141414
Heimdallr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
27,546
32,317
Taken
31,328
17,222
Mitigated
20,291
7,321
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,716
303
0
744
6,689
2,326
486
2,143
4,372
52,251
0
W
Athena
5,811
1,792
0
1,242
11,615
11,153
314
2,012
9,411
20,615
0
L
Danzaburou
Yesae
Danzaburou
6,438
1,932
0
3,240
11,063
3,944
0
5,080
5,428
0
48,118
L
Tiamat
Ysaeo
Tiamat
10,473
462
0
2,058
11,009
5,718
0
4,655
5,916
37,027
0
L
Fenrir
mokkbz1
Fenrir
5,173
829
0
2,023
10,245
7,560
0
3,916
5,670
0
20,171
W
Heimdallr
spirit141414
Heimdallr
13,019
5,450
0
5,936
13,024
6,812
2,065
5,535
7,017
0
63,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
32,167
179
Minions Killed
214
0
Camps Cleared
0
862,228
Distance Traveled
862,435
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,741
716
84
6
0
285,764
2
W
Athena
10,709
714
21
1
0
296,157
6
L
Danzaburou
9,562
637
79
5
0
312,433
0
L
Tiamat
8,981
599
71
5
0
280,332
0
L
Fenrir
9,285
619
29
2
0
269,463
3
W
Heimdallr
10,717
714
109
7
0
280,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role