Player Matchup

Sol
Sol
ChronicDucky
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,380 Elo+
Party 1
Hun Batz
Hun Batz
Cienti
Hun Batz
Level 126
God Stats
2W - 4L
1,162 SR
Queue Stats
347W - 348L
1,513 Elo+
Solo
Zeus
Zeus
IHazenI
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,833 Elo+
Party 1
Chernobog
Chernobog
Peace Kloud
Chernobog
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
359W - 355L
1,480 Elo+
Solo
Cernunnos
Cernunnos
XxTRONxTICOFF
Cernunnos
Level 105
God Stats
0W - 2L
1,281 SR
Queue Stats
140W - 123L
1,587 Elo+
Solo
Team Averages
Level 126
1,389 SR
1,558 Elo+

VS

Team Averages
Level 130
1,451 SR
1,534 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DarkFeuer
Discordia
Level 155
God Stats
4W - 2L
1,491 SR
Queue Stats
414W - 392L
1,524 Elo+
Solo
Hera
Hera
DoRuWe159
Hera
Level 125
God Stats
10W - 8L
1,603 SR
Queue Stats
327W - 305L
1,511 Elo+
Party 2
Chernobog
Chernobog
Requient
Chernobog
Level 146
God Stats
3W - 2L
1,392 SR
Queue Stats
370W - 326L
1,558 Elo+
Party 2
Bastet
Bastet
TarrierBull
Bastet
Level 97
God Stats
4W - 5L
1,268 SR
Queue Stats
536W - 517L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
12,927
680
16,779
19,026
10,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Cienti
Hun Batz
20
6 / 4 / 8
12,591
663
10,942
16,182
17,106
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
IHazenI
Zeus
19
5 / 6 / 10
12,235
644
18,401
13,715
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Peace Kloud
Chernobog
20
3 / 5 / 16
12,254
645
10,457
20,838
9,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
XxTRONxTICOFF
Cernunnos
20
8 / 7 / 12
13,469
709
19,298
22,056
10,617
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
0 / 9 / 9
10,731
565
8,878
22,779
19,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
DarkFeuer
Discordia
20
7 / 6 / 6
14,625
770
28,021
13,480
5,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
20
6 / 6 / 10
13,604
716
19,811
15,017
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Requient
Chernobog
20
4 / 5 / 12
13,651
718
13,297
17,355
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
20
9 / 5 / 6
13,853
729
15,198
17,500
8,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
30
Kills
26
26
Deaths
31
54
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
9
9
0.5
L
8
4
8
3
L
Hun Batz
Cienti
Hun Batz
6
4
8
2.5
W
Discordia
DarkFeuer
Discordia
7
6
6
1.67
W
Hera
6
6
10
1.83
L
Zeus
IHazenI
Zeus
5
6
10
1.67
L
Chernobog
Peace Kloud
Chernobog
3
5
16
2.2
W
Chernobog
Requient
Chernobog
4
5
12
2
W
Bastet
9
5
6
2.4
L
Cernunnos
XxTRONxTICOFF
Cernunnos
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,877
Damage
85,205
91,817
Taken
86,131
51,683
Mitigated
45,191
39,499
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,878
3,742
282
3,025
22,779
19,102
838
9,277
13,068
0
19,171
L
16,779
2,659
2,394
7,021
19,026
10,242
1,109
11,373
7,528
36,791
0
L
Hun Batz
Cienti
Hun Batz
10,942
1,140
2,662
3,620
16,182
17,106
901
6,978
9,079
0
28,186
W
Discordia
DarkFeuer
Discordia
28,021
658
3,396
1,645
13,480
5,029
1,046
4,702
8,703
57,067
0
W
Hera
19,811
3,588
4,102
2,741
15,017
5,692
1,029
6,531
8,370
45,233
0
L
Zeus
IHazenI
Zeus
18,401
771
2,668
1,756
13,715
4,531
598
8,578
5,062
34,596
0
L
Chernobog
Peace Kloud
Chernobog
10,457
6,781
3,571
6,580
20,838
9,187
1,273
11,616
9,177
0
26,718
W
Chernobog
Requient
Chernobog
13,297
4,917
745
2,764
17,355
7,314
1,705
7,116
10,022
0
42,009
W
Bastet
15,198
2,697
2,189
2,282
17,500
8,054
789
7,554
9,746
0
23,226
L
Cernunnos
XxTRONxTICOFF
Cernunnos
19,298
7,927
2,298
6,929
22,056
10,617
2,391
9,287
12,669
0
50,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,476
Gold Earned
66,464
214
Minions Killed
198
0
Camps Cleared
0
1,569,530
Distance Traveled
1,622,138
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,731
565
19
1
0
308,944
5
L
Sol
12,927
680
41
2
0
350,179
0
L
Hun Batz
12,591
663
34
2
0
381,282
1
W
Discordia
14,625
770
66
3
0
303,618
0
W
Hera
13,604
716
33
2
0
327,076
0
L
Zeus
12,235
644
30
2
0
264,785
1
L
Chernobog
12,254
645
41
2
0
307,804
2
W
Chernobog
13,651
718
70
4
0
317,909
1
W
Bastet
13,853
729
10
1
0
364,591
1
L
Cernunnos
13,469
709
68
4
0
265,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role