Player Matchup

Set
Set
ANEKODelta
Set
Level 15
God Stats
3W - 7L
1,498 SR
Queue Stats
40W - 33L
1,359 Elo+
Solo
Poseidon
Poseidon
CR1NGEL0RD
Poseidon
Level 7
God Stats
3W - 2L
1,816 SR
Queue Stats
36W - 33L
1,723 Elo+
Party 2
Artemis
Artemis
Clyeessa
Artemis
Level 28
God Stats
4W - 3L
1,543 SR
Queue Stats
77W - 70L
1,514 Elo+
Party 1
Mercury
Mercury
Shinji789
Mercury
Level 88
God Stats
19W - 10L
1,575 SR
Queue Stats
127W - 114L
1,561 Elo+
Party 2
Khepri
Khepri
kılg
Khepri
Level 8
God Stats
0W - 2L
1,323 SR
Queue Stats
8W - 10L
1,543 Elo+
Party 1
Team Averages
Level 29
1,551 SR
1,540 Elo+

VS

Team Averages
Level 24
1,527 SR
1,452 Elo+
Ah Puch
Ah Puch
CGSKnghtsCode
Ah Puch
Level 23
God Stats
5W - 8L
1,475 SR
Queue Stats
23W - 44L
1,305 Elo+
Solo
Serqet
Serqet
COVlD420
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,631 Elo+
Solo
Anhur
Anhur
aliastrain
Anhur
Level 27
God Stats
41W - 23L
1,763 SR
Queue Stats
313W - 191L
1,641 Elo+
Solo
Ymir
Ymir
grezgaming2406
Ymir
Level 28
God Stats
65W - 66L
1,620 SR
Queue Stats
484W - 537L
1,397 Elo+
Solo
Bellona
Bellona
moss112
Bellona
Level 22
God Stats
4W - 4L
1,276 SR
Queue Stats
89W - 128L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
11,791
472
8,772
20,680
10,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
CR1NGEL0RD
Poseidon
19
5 / 7 / 11
12,473
499
15,246
12,224
4,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Clyeessa
Artemis
20
7 / 10 / 5
13,511
540
24,763
21,681
8,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Shinji789
Mercury
20
11 / 5 / 5
13,974
559
16,089
21,058
9,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
kılg
Khepri
17
2 / 7 / 11
11,197
448
4,017
17,656
16,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
1 / 6 / 3
13,336
533
8,541
19,710
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Serqet
COVlD420
Serqet
20
9 / 1 / 8
16,674
667
19,270
19,460
10,274
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
20
24 / 3 / 2
17,198
688
30,830
25,902
11,844
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 7 / 10
12,332
493
7,720
21,526
19,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
moss112
Bellona
18
1 / 12 / 7
12,174
487
6,395
20,610
16,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
66
29
Kills
36
36
Deaths
29
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Ah Puch
1
6
3
0.42
W
Serqet
COVlD420
Serqet
9
1
8
13
L
Poseidon
CR1NGEL0RD
Poseidon
5
7
11
1.5
L
Artemis
Clyeessa
Artemis
7
10
5
0.95
L
Mercury
Shinji789
Mercury
11
5
5
2.7
W
Anhur
24
3
2
8.33
W
1
7
10
0.86
L
Khepri
kılg
Khepri
2
7
11
1.07
W
Bellona
moss112
Bellona
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,887
Damage
72,756
93,299
Taken
107,208
49,039
Mitigated
66,314
9,472
Healing
33,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,772
3,789
0
1,732
20,680
10,861
670
4,284
15,289
0
53,737
W
Ah Puch
8,541
581
0
8,025
19,710
7,697
2,592
3,337
16,373
84,577
0
W
Serqet
COVlD420
Serqet
19,270
4,458
0
8,053
19,460
10,274
2,962
1,760
17,700
0
139,510
L
Poseidon
CR1NGEL0RD
Poseidon
15,246
3,656
0
1,796
12,224
4,459
872
3,915
8,226
73,636
0
L
Artemis
Clyeessa
Artemis
24,763
16,670
0
4,063
21,681
8,409
1,536
1,672
18,371
0
114,117
L
Mercury
Shinji789
Mercury
16,089
7,622
0
1,125
21,058
9,106
744
2,708
17,404
0
99,385
W
Anhur
30,830
18,326
0
14,278
25,902
11,844
7,308
2,687
23,215
0
137,948
W
7,720
748
0
2,738
21,526
19,931
927
7,153
14,373
37,283
0
L
Khepri
kılg
Khepri
4,017
526
0
756
17,656
16,204
232
3,682
13,468
14,210
0
W
Bellona
moss112
Bellona
6,395
2,407
0
625
20,610
16,568
360
4,326
16,284
0
47,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,946
Gold Earned
71,714
552
Minions Killed
692
0
Camps Cleared
0
2,111,325
Distance Traveled
2,237,675
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,791
472
95
4
0
396,377
1
W
Ah Puch
13,336
533
154
6
0
384,608
6
W
Serqet
16,674
667
214
9
0
579,113
5
L
Poseidon
12,473
499
146
6
0
375,998
3
L
Artemis
13,511
540
148
6
0
395,824
2
L
Mercury
13,974
559
150
6
0
524,947
0
W
Anhur
17,198
688
184
7
0
410,985
5
W
Ymir
12,332
493
60
2
0
440,144
1
L
Khepri
11,197
448
13
1
0
418,179
3
W
Bellona
12,174
487
80
3
0
422,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role