Player Matchup

Hercules
Hercules
FaD3xSWAGxB0Tx
Hercules
Level 66
God Stats
7W - 11L
1,281 SR
Queue Stats
403W - 422L
1,634 Elo+
Solo
Kumbhakarna
Kumbhakarna
WrathBear
Kumbhakarna
Level 157
God Stats
0W - 2L
1,355 SR
Queue Stats
6W - 18L
1,477 Elo+
Solo
Sobek
Sobek
yopo2000
Sobek
Level 127
God Stats
5W - 3L
1,693 SR
Queue Stats
176W - 174L
1,659 Elo+
Solo
Team Averages
Level 117
1,443 SR
1,590 Elo+

VS

Team Averages
Level 129
1,548 SR
1,638 Elo+
Mulan
Mulan
Dragonclawer28
Mulan
Level 160
God Stats
4W - 1L
1,557 SR
Queue Stats
141W - 147L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
Neoslug
Danzaburou
Level 122
God Stats
5W - 3L
1,587 SR
Queue Stats
98W - 90L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
iSnortBasil
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
7 / 4 / 5
16,891
650
16,689
24,000
32,077
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
WrathBear
Kumbhakarna
18
5 / 4 / 7
15,714
604
13,131
24,594
13,234
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
yopo2000
Sobek
18
3 / 3 / 10
14,949
575
14,502
27,255
33,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
14,168
545
20,216
20,622
20,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Neoslug
Danzaburou
20
4 / 4 / 7
16,512
635
21,450
16,687
6,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
iSnortBasil
Kukulkan
17
5 / 6 / 5
15,283
588
14,218
13,886
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
11
11
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
Hercules
7
4
5
2.38
W
Danzaburou
Neoslug
Danzaburou
4
4
7
1.88
L
Kumbhakarna
WrathBear
Kumbhakarna
5
4
7
2.13
W
Kukulkan
iSnortBasil
Kukulkan
5
6
5
1.25
L
Sobek
yopo2000
Sobek
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
55,884
75,849
Taken
51,195
79,077
Mitigated
32,163
24,225
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,216
3,400
0
2,147
20,622
20,067
411
10,561
9,661
0
49,492
L
Hercules
16,689
5,557
0
9,481
24,000
32,077
1,231
4,548
19,192
8,784
69,370
W
Danzaburou
Neoslug
Danzaburou
21,450
7,856
0
2,876
16,687
6,694
1,722
10,016
6,446
0
118,796
L
Kumbhakarna
WrathBear
Kumbhakarna
13,131
281
0
7,375
24,594
13,234
1,132
4,504
19,834
88,196
0
W
Kukulkan
iSnortBasil
Kukulkan
14,218
929
0
1,495
13,886
5,402
18
7,367
6,269
71,429
0
L
Sobek
yopo2000
Sobek
14,502
350
0
7,369
27,255
33,766
644
5,556
21,277
60,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
45,963
236
Minions Killed
302
0
Camps Cleared
0
1,460,981
Distance Traveled
1,337,070
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,168
545
53
2
0
439,695
4
L
Hercules
16,891
650
71
3
0
468,096
2
W
Danzaburou
16,512
635
144
6
0
433,581
6
L
Kumbhakarna
15,714
604
109
4
0
507,958
5
W
Kukulkan
15,283
588
105
4
0
463,794
4
L
Sobek
14,949
575
56
2
0
484,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role