Player Matchup

Hades
Hades
Elvio_laOtakus
Hades
Level 5
God Stats
11W - 5L
1,473 SR
Queue Stats
18W - 8L
1,676 Elo+
Solo
Discordia
Discordia
JPKuryus
Discordia
Level 27
God Stats
19W - 11L
1,571 SR
Queue Stats
84W - 98L
1,412 Elo+
Solo
Neith
Neith
MajorMaxximuss
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hatmehyt26
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
majesty666
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,470 Elo+

VS

Team Averages
Level 16
1,559 SR
1,325 Elo+
Vamana
Vamana
CrimeScene718
Vamana
Level 16
God Stats
3W - 4L
1,497 SR
Queue Stats
15W - 29L
1,265 Elo+
Solo
Hel
Hel
LivingDeaad
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,342 Elo+
Party 1
Artio
Artio
ReverendDust405
Artio
Level 16
God Stats
1W - 2L
1,739 SR
Queue Stats
57W - 79L
1,295 Elo+
Solo
Tiamat
Tiamat
TKGCORUJA
Tiamat
Level 14
God Stats
2W - 2L
1,557 SR
Queue Stats
12W - 22L
1,299 Elo+
Party 1
Artemis
Artemis
sandro_pig
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 13
13,519
1,229
39,935
15,577
8,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
JPKuryus
Discordia
17
6 / 0 / 13
10,644
968
10,230
3,635
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 19
11,317
1,029
14,758
7,107
3,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
hatmehyt26
Kukulkan
15
1 / 2 / 8
9,355
850
3,681
4,054
1,589
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
majesty666
Thanatos
19
9 / 0 / 20
12,153
1,105
16,719
10,907
4,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

378

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,797
800
7,088
19,589
14,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 2
8,776
798
6,673
16,214
5,529
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 7 / 0
9,125
830
4,337
25,938
20,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TKGCORUJA
Tiamat
14
1 / 7 / 1
9,089
826
11,171
13,800
9,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
sandro_pig
Artemis
15
0 / 10 / 1
9,035
821
5,189
18,498
5,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
7
38
Kills
2
2
Deaths
38
73
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
18
0
13
24.5
W
Discordia
JPKuryus
Discordia
6
0
13
12.5
L
0
8
2
0.13
W
4
0
19
13.5
L
1
7
0
0.14
L
Tiamat
TKGCORUJA
Tiamat
1
7
1
0.21
W
Kukulkan
hatmehyt26
Kukulkan
1
2
8
2.5
W
Thanatos
majesty666
Thanatos
9
0
20
19
L
Artemis
sandro_pig
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,323
Damage
34,458
41,280
Taken
94,039
19,677
Mitigated
56,463
19,711
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
2,966
0
3,640
19,589
14,807
0
9,588
10,001
263
19,459
W
39,935
3,668
544
8,986
15,577
8,666
0
10,752
4,679
60,331
0
W
Discordia
JPKuryus
Discordia
10,230
916
0
105
3,635
1,394
0
1,504
2,056
23,528
0
L
6,673
1,417
4,172
2,429
16,214
5,529
0
13,182
3,032
9,612
0
W
14,758
7,556
0
2,748
7,107
3,204
0
3,772
3,260
0
29,343
L
4,337
764
698
1,703
25,938
20,859
0
13,571
12,367
16,790
0
L
Tiamat
TKGCORUJA
Tiamat
11,171
856
277
1,290
13,800
9,840
0
6,830
6,970
20,925
0
W
Kukulkan
hatmehyt26
Kukulkan
3,681
748
104
231
4,054
1,589
0
808
3,196
7,800
0
W
Thanatos
majesty666
Thanatos
16,719
8,332
0
6,993
10,907
4,824
0
5,567
5,115
0
34,332
L
Artemis
sandro_pig
Artemis
5,189
1,664
0
0
18,498
5,428
0
10,675
7,823
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
44,822
176
Minions Killed
91
5
Camps Cleared
2
894,693
Distance Traveled
836,202
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,797
800
14
1
1
191,237
4
W
Hades
13,519
1,229
62
6
2
201,013
0
W
Discordia
10,644
968
29
3
0
197,380
0
L
Hel
8,776
798
4
0
0
154,378
0
W
Neith
11,317
1,029
32
3
1
169,063
0
L
Artio
9,125
830
23
2
0
197,460
1
L
Tiamat
9,089
826
19
2
1
144,186
1
W
Kukulkan
9,355
850
11
1
0
92,284
1
W
Thanatos
12,153
1,105
42
4
2
234,953
1
L
Artemis
9,035
821
31
3
0
148,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role