Player Matchup

King Arthur
King Arthur
BigFreshGoose
King Arthur
Level 28
God Stats
19W - 24L
1,462 SR
Queue Stats
120W - 112L
1,553 Elo+
Solo
Arachne
Arachne
Camaraya
Arachne
Level 20
God Stats
7W - 6L
1,653 SR
Queue Stats
10W - 10L
1,659 Elo+
Solo
Artemis
Artemis
TedCruzInCancun
Artemis
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 115L
1,756 Elo+
Party 2
Ratatoskr
Ratatoskr
WheTTo
Ratatoskr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 180L
1,641 Elo+
Party 2
Scylla
Scylla
XanderPortillo
Scylla
Level 25
God Stats
8W - 6L
1,618 SR
Queue Stats
107W - 86L
1,610 Elo+
Solo
Team Averages
Level 48
1,547 SR
1,644 Elo+

VS

Team Averages
Level 35
1,530 SR
1,603 Elo+
Susano
Susano
JaBoyJaJa87
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,681 Elo+
Party 1
Apollo
Apollo
LoonaWolfy25
Apollo
Level 29
God Stats
1W - 3L
1,503 SR
Queue Stats
128W - 111L
1,608 Elo+
Solo
Ra
Ra
Pichigames23
Ra
Level 16
God Stats
1W - 3L
1,469 SR
Queue Stats
61W - 69L
1,594 Elo+
Solo
Bacchus
Bacchus
YB BISHOP
Bacchus
Level 98
God Stats
2W - 9L
1,486 SR
Queue Stats
384W - 366L
1,622 Elo+
Party 1
Bellona
Bellona
gabrielvalera25
Bellona
Level 25
God Stats
65W - 52L
1,692 SR
Queue Stats
462W - 424L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigFreshGoose
King Arthur
13
2 / 1 / 0
7,333
524
6,834
13,124
5,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Camaraya
Arachne
13
2 / 1 / 4
7,289
521
4,463
10,138
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
9 / 0 / 1
9,470
676
13,861
11,187
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
WheTTo
Ratatoskr
11
0 / 1 / 4
6,358
454
2,884
13,542
5,156
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 3 / 4
7,336
524
6,485
7,212
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 3 / 0
6,956
497
5,845
11,551
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
12
0 / 5 / 4
6,946
496
5,620
10,237
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 3 / 0
6,817
487
8,810
9,509
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
YB BISHOP
Bacchus
11
2 / 1 / 4
6,856
490
6,200
8,417
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
6,523
466
4,987
10,812
8,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
6
6
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigFreshGoose
King Arthur
2
1
0
2
W
Arachne
Camaraya
Arachne
2
1
4
4
L
Susano
3
3
0
1
L
Apollo
0
5
4
0.4
L
1
3
0
0.33
W
9
0
1
9.5
W
Ratatoskr
WheTTo
Ratatoskr
0
1
4
2
W
1
3
4
1
L
Bacchus
YB BISHOP
Bacchus
2
1
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
31,462
55,203
Taken
50,526
21,056
Mitigated
27,373
18,794
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigFreshGoose
King Arthur
6,834
194
0
4,379
13,124
5,385
152
1,305
11,329
0
41,763
W
Arachne
Camaraya
Arachne
4,463
2,501
0
1,333
10,138
3,433
0
3,127
7,011
0
43,050
L
Susano
5,845
2,103
0
399
11,551
3,873
0
1,144
10,325
0
41,860
L
Apollo
5,620
2,933
0
609
10,237
4,268
369
722
9,491
0
50,742
L
8,810
275
497
4,338
9,509
3,419
636
3,048
6,253
45,901
0
W
13,861
7,858
0
7,817
11,187
4,585
938
1,296
9,891
0
67,643
W
Ratatoskr
WheTTo
Ratatoskr
2,884
547
0
3,160
13,542
5,156
208
6,117
7,425
0
29,380
W
6,485
732
48
2,057
7,212
2,497
0
3,165
4,047
53,332
0
L
Bacchus
YB BISHOP
Bacchus
6,200
1,029
0
1,618
8,417
6,994
0
1,210
7,160
18,729
0
L
4,987
1,173
0
2,725
10,812
8,819
132
0
10,812
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
34,098
421
Minions Killed
359
0
Camps Cleared
0
1,408,589
Distance Traveled
1,306,806
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,333
524
67
5
0
292,111
0
W
Arachne
7,289
521
89
6
0
320,655
0
L
Susano
6,956
497
65
5
0
291,152
0
L
Apollo
6,946
496
90
6
0
244,826
3
L
Ra
6,817
487
103
7
0
270,823
3
W
Artemis
9,470
676
119
9
0
233,260
1
W
Ratatoskr
6,358
454
46
3
0
320,002
3
W
Scylla
7,336
524
100
7
0
242,561
7
L
Bacchus
6,856
490
29
2
0
292,281
2
L
Bellona
6,523
466
72
5
0
207,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role